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ZeroPage Homebrew last won the day on April 18
ZeroPage Homebrew had the most liked content!
About ZeroPage Homebrew
- Birthday October 3
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Male
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Location
Vancouver, BC, Canada
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Atari 2600 Homebrew
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Atari 2600 Homebrew
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More Atari 2600 Homebrew
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Heya @Muddyfunster! We had a blast playing through Bernie and the Tower of Doom on the stream tonight! Loved the sneak preview at the end. 🙂 Found a small visual bug on Tower 3-4 when falling off the block in the screencap below where Bernie temporarily disappears. Other than that, it plays perfectly, no issues or crashes! So much fun. - James
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Congratulations!!!! 🙂 You bet we'll be playing on ZPH! Soooooon!!! Very soon! - James
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Added to Completed: Guess The Number (A8) by Victor Parada @vitoco | Final Binary (20240419) | Declared Complete: Apr 19, 2024 | Listing Updated: Apr 19, 2024 Added to WIP: FlaschBier (A8 Port) by Arkadiusz "Larek" Lubaszka, Michal Radecki-Mikulicz (stRing) @michomis | WIP Binary (20240418) | NOTE: This is not Werner FlaschBier (1989) | Listing Updated: Apr 19, 2024 Updated WIP: Time Wizard Deluxe (A8) by Krzysztof Piotrowski @amarok | Video Only (20240419) No Public Binary | NOTE: Extended version of completed game Time Wizard | Listing Updated: Apr 19, 2024
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Pac-Line 2600: Atari 2600 Homebrew
ZeroPage Homebrew replied to ZeroPage Homebrew's topic in Atari 2600 Programming
Nice and thank you so much! Looking great on the handheld and congrats on making it into the top 5 scores, I've added your name to the list. Strawberries are coming... - James -
Looking forward to playing it on ZPH tomorrow! 🙂 You'll be able to watch in the YouTube archives after it streams live, enjoy Florida! - James
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ZeroPage Homebrew is playing Bernie & The Tower of Doom on tomorrow's ZPH stream LIVE on Twitch! Hope you can join us! Fri Apr 19, 2024 | LIVE @ 6PM PT | 9PM ET | 1AM GMT+1Day <- PLEASE NOTE: TIME HAS BEEN UPDATED WATCH LIVE: https://twitch.tv/zeropagehomebrew/ WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Turret Turmoil: Dreadnought Assault (2024 WIP | 7800) by Paul Lay @playsoft / Harvey Kong Tin @kiwilove Destroyer 7800 (2024 Final Binary | 7800) by S.D.W. @S.D.W. Bernie & The Tower of Doom (2024 WIP Update | 7800) by MuddyVision / Lewis Hill @Muddyfunster / Michał Szpilowski @miker (Music) / Dave Hughes (Additional Graphics)
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ZeroPage Homebrew is playing Destroyer 7800 on tomorrow's ZPH stream LIVE on Twitch! Hope you can join us! Fri Apr 19, 2024 | LIVE @ 6PM PT | 9PM ET | 1AM GMT+1Day <- PLEASE NOTE: TIME HAS BEEN UPDATED WATCH LIVE: https://twitch.tv/zeropagehomebrew/ WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Turret Turmoil: Dreadnought Assault (2024 WIP | 7800) by Paul Lay @playsoft / Harvey Kong Tin @kiwilove Destroyer 7800 (2024 Final Binary | 7800) by S.D.W. @S.D.W. Bernie & The Tower of Doom (2024 WIP Update | 7800) by MuddyVision / Lewis Hill @Muddyfunster / Michał Szpilowski @miker (Music) / Dave Hughes (Additional Graphics)
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ZeroPage Homebrew is playing Turret Turmoil: Dreadnought Assault on tomorrow's ZPH stream LIVE on Twitch! Hope you can join us! Fri Apr 19, 2024 | LIVE @ 6PM PT | 9PM ET | 1AM GMT+1Day <- PLEASE NOTE: TIME HAS BEEN UPDATED WATCH LIVE: https://twitch.tv/zeropagehomebrew/ WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Turret Turmoil: Dreadnought Assault (2024 WIP | 7800) by Paul Lay @playsoft / Harvey Kong Tin @kiwilove Destroyer 7800 (2024 Final Binary | 7800) by S.D.W. @S.D.W. Bernie & The Tower of Doom (2024 WIP Update | 7800) by MuddyVision / Lewis Hill @Muddyfunster / Michał Szpilowski @miker (Music) / Dave Hughes (Additional Graphics)
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Atari Lynx Homebrew Games Released/Completed/WIP in 2024
ZeroPage Homebrew replied to ZeroPage Homebrew's topic in Atari Lynx
Moved to Completed: Impossible Mission (Port) by Gisberto Rondinella @Nop90 | Video Only (20240319) No Public Binary | Declared Complete: Apr 17, 2024 | Listing Updated: Apr 18, 2024 -
Pac-Line 2600: Atari 2600 Homebrew
ZeroPage Homebrew replied to ZeroPage Homebrew's topic in Atari 2600 Programming
Interesting, I was going to flicker the Ghosts and Bonuses, but for a different reason. I thought that the player's attention would be focused on Pac-Man most of the time making flickering the Ghost and Bonus a better choice to minimize the visual impact. Playing it just now I found most of my attention is on where the Ghost is! Thinking about it even further, really the only choice is to flicker the Ghost and Bonus as I'm currently using hardware collision. Using Hardware Collision: Flicker Pac-Man/Ghost = No death from Ghost as they're never on the screen at the same time. Flicker Pac-Man/Bonus = No collecting Bonus as they're never on the screen at the same time. Flicker Ghost/Bonus = No problem, Ghost and Bonus don't care about each other For my next game I will be using all software collision to avoid having no options like this. For this game I can still make it work without changing to software collision.... for now. - James -
Pac-Line 2600: Atari 2600 Homebrew
ZeroPage Homebrew replied to ZeroPage Homebrew's topic in Atari 2600 Programming
Interesting idea! Currently I'm using hardware collision with the playfield (pellets) to determine if you've eaten a dot, then I check via software if that dot is a power pellet. I'd have to change to software collision with the pellets to implement that, as right now Pac-Man couldn't eat the power pellet while it's not visible. I'll think about that as I move forward with the game, great suggestion! - James -
Pac-Line 2600: Atari 2600 Homebrew
ZeroPage Homebrew replied to ZeroPage Homebrew's topic in Atari 2600 Programming
I will continue to update the Pac-Line 2600 binary, no worries about that. 🙂 - James