This was one of the three Sofmachine games - Spotshot (Dragonflyer), Barrage, and Jumpy (Qmaze). Spotshot was done by Jim Dramis (aka Parsec partner, Munchman, Car Wars) and Barrage was done by Garth Dollahite (TI Invaders). I spent many captivating hours "testing" Spotshot and Barrange and giving feedback to Jim and Garth. And I've played them many times in the years since, and they're still captivating. Not long after TI exited the home computer, the Sofmachine principals (Jim, Garth, and myself) had to get real jobs. I ended up back at TI in Dallas. A year or so later Sofmachine licensed the games to DataBiotics, who changed the name of Spotshot and Jumpy.
Jumpy was my game, which was hurriedly wrapped up to meet DataBiotics datadeadline. While we were developing our games for Sofmachine, I didn't have as much time to devote to Jumpy as Jim and Garth did because I was also writing development utilities and designing/building hardware prototypes (16K banked cartridge emulator). One of these days I hope to truly finish Jumpy and add in some of the features I'd originally planned. With the many excellent 99/4A programming tricks that have been developed since (many by members of this forum), Jumpy could be more capable now.