Hi, long time, no bug!
I recently tried swapping back to the u235 sound engine (from zeros player) as i'm considering using MODs instead of uLaw for music due to space constraints etc.
I've found when playing samples using u235 it tends to only play about 1 in 4 of them, the rest are just not played. This is in VJ and on actual hardware.
Thinking it might have been my code, i ran the Doger example and the same occurs, the death sound only plays occasionally.
I've also noticed that it wont play anything unless you specifically call SNDPLAY with a SNDFREQ directly after it.
Is this likely to be an rB+ issue? Any help/pointers appreciated.