Im serious about timing issues with NTSC binary with PAL machine on PAL tv. A attach foto of timing isussue that occur when code is compiled for NTSC. I use well known example 9 Objects with coordinates.bas compiled in NTSC and PAL. Absolutely same source only set tv is different. As you can see on NTSC binary is playfield from half ouf from screen. Simmilar things happend with NTSC every time I try. I hope images help for better understanding. You may be courius about my AV mod output, but please be sure really valid PAL signal is comming out. I try it many times(projectors etc.). I was paying lot of interest about analog PAL/ntsc signal art, so I could say i know the basics of signal processing and some issues that happend when some part of singal is missing, or when is in different place. Exactly same situation is with NTSC binaries of old games form NTSC-ish countries. So my question is more abou timming, and if is somehow possible correct timming for PAL tv???
Thak you very much for your reaction, on my previous question,
but it is not exactly what I was meaning, or just please say "no!" if is impssible in relations of batari Basic correct this issue.
Thanks.
koplsopl