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nzeemin

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About nzeemin

  • Birthday 01/01/1976

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    Ryazan, Russia

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  1. Hello everyone! Thanks for the great remake, that's impressive work. Can someone share any technical details on how Bruce Lee or Bruce Lee II organized? I mean, how screen represented in memory -- walls / ladders / laterns and so on. How screens stored before it is appered. How collision detection works. I am currently think on porting the game on a platform with a different architecture, not 6502 or even Z80.
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