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empsolo

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Dragonstomper

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  1. Remember, I used the term failure to describe the state of the Amiga at the end of its life. Both it and the ST were bitterly fighting over the combined 3% market share they had over the US market. When I say failed, I mean it was barely in anybody’s home while everyone else who had computer were using either a PC, Apple or an older 8 bit micro.
  2. Which is weird because the older I get, things like cuteness and color seem to no longer matter in the long run. The main question I end up asking in the end is over whether it is fun and enjoyable. I think this is the C.S. Lewis effect.
  3. https://www.nintendolife.com/news/2021/12/masayuki-uemura-creator-of-the-nes-and-snes-has-passed-away Masayuki Uemura, Nintendo’s lead engineer that had worked on the development of both the Famicom and Super Famicom, has passed away at the age of 78. One of the more notable achievements of Uemura was his design of the modified 6502 chip, in partnership with Ricoh, which became the integrated 2a03 chip, the sound generator and CPU for the NES. Uemura, while at Nintendo, would later work on NES ports of Ice Climber, Baseball, Soccer, and Clu Clu Land. Uemura would later work with Ken Kutaragi to develop the Super Famicom in 1988.
  4. It only achieved, at it's height, a commanding 3% of the market with the ST bringing up the rear. I think that qualifies as market failure.
  5. As somebody who has a Bachelor's in History, sometimes you need to flog a dead horse repeatedly in order to gain greater understanding of the past. You'd think we've flogged WWII or the Civil War to death, but no. Every year a Ph.D. or two will release an academic article with a differing interpretation or publish a book with new information for us to peruse.
  6. I have a question about the Atari Corp's reverse merger with JT Storage. Was that specific company the only one the Tremiels looked at as a potential buyer for Atari Corp? If not, were there talks about approaching maybe Apple or Microsoft or some other major US company?
  7. And yet Japanese computer manufacturers quickly moved away from 1 button joysticks pretty quickly. ASCII Corporation made the MSX compatible with not only multibutton joysticks but control pads. For all of Atari's bleating about how the Japanese were coming, nobody ever paid attention to how Japanese companies were improving QOL for consumers.
  8. Couple things I've noticed. You aren't actually reading your articles. The second article made mention that Sega was having distribution problems not manufacturing or supply problems. Meaning they had the stock on hand but had trouble of finding partners who knew distribution channels to get supply to retailers. Sega of America President Bruce Lowry, you know the guy actually in charge of the company in the US, made a bold prediction to the AP that Sega could sell 475,000-750,000 units. If he knew full well that Sega actually did not have units on hand, then he committed a crime because it is very illegal to mislead investors like that. Its more likely that as the summer progressed, not many stores placed orders for the Master System because Saga did not ha e connections to the main distribution channels in the US. It seems that only 375,000 units were able to be actually purchased by retailers. Of this number, only 125,000 units sold through to consumers. This bad launch causes Sega to withdraw from the Market and sell Master System distribution rights to Tonka, who proceded to screw the pooch harder. Thus in using Ockham's Razor, we a simple explanation that fits all relevant data points that doesn't involve Sega executives lying to pump investors. Second, your third articles says that Sega sales under Tonka are flattening. No figures are given. We don't know whether this means daily, weekly, monthly or year over year and by what volume. Tonka itself was a notable failure when it gained sole distribution rights to the Master System after Sega left the market in 1987.
  9. Here is an academic source repeating the 475-750,000 units in 1986 number. https://books.google.com/books?id=IExnDwAAQBAJ&pg=PT236&lpg=PT236&dq=sega+750000+1986+master+system&source=bl&ots=LqtKGy-b2_&sig=ACfU3U1HcBKKQPEXP75RdBOKy7ntaktiKg&hl=en&sa=X&ved=2ahUKEwj-7bnoudryAhWInOAKHWC6BS04ChDoAXoECAkQAQ#v=onepage&q=sega 750000 1986 master system&f=false Quod Erat Demonstrandum
  10. Wait a second, your first article is talking about a single area's retailer outstripping demand. Thus tells me that the local retailer didn't order much supply in the first place. Also thanks for cropping this article to the point of useless. Stripping articles of their context is such an honest debate practice.
  11. I don’t know how you can be this fucking stupid when it comes to facts this mundane. The charge given by Hayao Nakayama to Michael Katz for the Master System launch in NA was to sell between 450,000-750,000 units. This a fact not in dispute by anybody. Bruce Lowry in an interview with the AP was quoted as expecting that number sold for fiscal year 1986. https://news.google.com/newspapers?id=QBhcAAAAIBAJ&pg=2846,1271636 edit: The answer to your dumbass question is this: They massively over estimated the impact the master system would have on the NA market. They only sold 125,000 units, a paltry sum to their expected half a million number. Nobody gave a shit about the Master System. The launch titles were abysmal choices and just more of the same with brighter colors. Maybe if they had rushed to get Alex Kidd out the door instead of releasing in November/December, that master system hype could’ve been salvaged. But as it was, it had a fucking abysmal underwhelming launch despite Sega’s internal predictions.
  12. Sega’s own internal forecast for units sold in 1986 was 500,000. That was their benchmark.
  13. But you keep saying it was anticompetitive which is illegal. So which is it? Do we want to compare units shipped to retailers by Atari vs their competitors? It's not the only time. Gamestop, for example, has struck deals with Sony and Microsoft and Nintendo for exclusive physical distribution rights over software,peripherals and even hardware. For example Sony just recently gave Gamestop first serve rights on PS5 restocks here in the US.
  14. I'm using a large obvious target because under your logic, Microsoft should have been able to throw its money, logistical and political power to get away with murder in this situation. Yet people did come forward and did give the government excruciating details that nearly led to Microsoft's breakup. Clearly bought space? Where is the evidence for this? This is only evidence that WoW purchased a large order for the NES because, after all, their execs had been on the ground NYC during the test run and had seen the promise of the NES. Except we know both Sega and Atari had produced more than half a million units each with targets of selling 500,000 units each as a benchmark for success. Neither Sega nor Atari cracked more than 125,000 units sold for fiscal year 1986. So they certainly were on shelves but neither system had killer app that retailers could gravitate and promote.
  15. By this logic Atari's partnership with Sears was anticompetitive because Sears guaranteed massive shelf space to Atari to the exclusion of other platform holders. But even the Sears partnership was not illegal either despite the natural monopoly Atari had the time.
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