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pitcrawler

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  1. I've not played the Jaguar version, I'm assuming all mechanics are the same, but I have some advanced tips based on original version:
  2. I'm not sure if you get many Atari ST projects on here, but I recently made a conversion of the game, Entombed, to the GBA. The game was released free with issue 30 of the ST Format magazine in 1991 and was written by Nick Concannon. Info can be found on mobygames here: http://www.mobygames.com/game/entombed___ It's a platform puzzler, a little bit like Rick Dangerous but one that requires more thought. The game has 5 levels, and you're able to complete the first 4 in any order you like. Since the Atari ST screen was bigger than the Gameboy Advance screen, I had to make a few changes: I had to shrink the title screen graphics in order to fit them on the screen. I had to have 2 screens for the level selector instead of one. I had to slightly modify some of the in-game text to fit it all on the screen. And most importantly, since you can see less of the level on the GBA screen at any one time, I had to implement a feature to 'look down' a bit so you can see what's below you. Other than those changes, it's designed to play almost exactly like the original, except the graphics move a lot more smoothly than the Atari ST version. Here's a couple of video links for the original Atari ST version: https://www.youtube.com/watch?v=FaZi7bhWBDE https://www.youtube.com/watch?v=7UiKie0X780 Here's the download links, first for the game and the source code (Written in c++): https://www.dropbox.com/s/he7t10lfxywz3e3/EntombedGBA%20%26%20source.zip?dl=0 And for the level editor and the source code (Written in VB.net): https://www.dropbox.com/s/2e8wd2v36qdzho6/Entombed%20Editor%20%26%20source.zip?dl=0 Thanks for looking.
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