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Tornadoboy

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About Tornadoboy

  • Birthday 12/16/1971

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  1. You sir, are awesome! I ask as I'm about to order a batch of other PCBs, but I might as well wait for you to finish up and order all your boards at once.
  2. Are the gerbers and parts placement diagrams available for download somewhere for any of these boards?
  3. This is AWESOME! I've got all kinds of ideas for games but could never get into coding enough to learn it, but basic I think I can handle as I used to tinker with it on the TI 99/4A. This is getting ahead of myself but is it possible to send signals with it to the expansion port that could be used to control external hardware? I've had fantasies of making something to control lights, etc or a robot arm connected via that port.
  4. This maybe a stupid question but is there such a thing as a PLCC ZIF (Zero Insertion Force) socket? If so maybe you'd have better luck with those during the proto stage given the repeated removals, then just go with normal sockets once you've settled on the design.
  5. My two cents as to what mistakes were made: - Quality control on the early units was HORRIBLE and it earned itself a bad reputation pretty much immediately, that as much as anything sank it. - As already said putting the power supply in the printer was a really bad idea, that thing was like a boat anchor, was a pain to send out to get fixed and if it failed it took everything else with it. - They should have made the printer optional and allowed for selling just the console for less. Not everyone cared whether they could print or not and forcing them pay a lot of extra $ for something bulky and unwanted was a deal breaker for a lot of people. Was the printer really that terrible? No other than being extremely loud, but not everybody needed it. - Basic should have been built into the system instead of Adam Writer, which at best should have been an included cartridge or tape. If you really needed to you could always type on an old typewriter which is really all the printer was, but you can only program on a computer. - They should have been more open to 3rd party software/game providers, they limited themselves badly by not being so and because of that little software became available, at least compared to most other computers. I think it was decent otherwise and it's a pity it never caught on, it had enough power and expandibility to have competed with the others but they really shot themselves in the feet with the problems mentioned. Someone ought to give the Adam the "Aquarius+" treatment, in other words make a more powerful Z80 based modernization of the original with network, expanded memory, SD storage while still being 100% backwards compatible.
  6. I've always thought Tempest deserved some kind of follow up, maybe a two screen/two player simutanious where you shoot at each other from either end of the tube with enemies attacking both.
  7. That's weird, I've had PCBWAY make JAMMA adapters which have 56 pin edge connectors for $5 per set of 5, all I can think is you must have selected a wrong option somewhere. @FarmerPotato, I'll have to check them out, I'd much rather buy from Europe than China and OSHpark is a little on the pricey side. That's not a knock on the Chinese people, it's the CCP I have a problem with.
  8. PCBWAY is Chinese and the OP mentioned wanting a US company. I use them myself but feel like I need to take a bath afterwards given they're under CCP rule. OSHpark is an American PCB manufacturer that'll do small orders though they're not nearly as cheap.
  9. I hadn't looked at Star Wars in a long time but I thought it had been modded to plain graphics but maybe I was mistaken, though Space Fury definitely was changed. Cinematronics has a nice library of games to pick from, getting Tempest though will be epic!
  10. Someone needs to hack Star Wars and Star Trek to be vector now
  11. So how long until I can build one of these things? Are the Gerber files going to be made public?
  12. Yeah necro-bump, but I think it's a cool topic. Any new developments? Also do you think it would be possible to add code to trigger external hardware when certain events happen? It might be funny to add voices using an Arduino and MP3 module.
  13. Subroc 3D - had a cool cab, unique controls and an unusual 3D viewer, though unfortunately the game needed more enemies and levels as it got repetitive too quick. Oddly enough the Colecovision Adam seemed to figure that out and added an underwater level with subs and a robot octopus boss to their port of the game.
  14. I've been lucky to have had a lot of really oddball games come through the local arcades, here's the ones I can remember: Kyros (LOVED that game) Son Son Us VS Them I Robot Warrior (Always broken) Sundance Marvin's Maze Mission X EDOT Subroc 3D cockpit Pop Flamer Star Blade Sonic Blast Man Major Havoc Professor Pacman Boxing Bugs (Same as Warrior, always broken) Seicross Super Bike Time Traveler (broken) Beast Busters (played the hell out of it) Halley's Comet Escape From the Planet of the Robot Monsters MACH 3 The Pit Taito Samuri Swimmer Naughty Boy Stratovox Granny and the Gators Baby Pacman Trog Caveman (Or whatever it was called, it was a combo pinball-video game like Baby Pac) Shoot Out Shooting Master (God that had annoying sounds!) Leprechaun
  15. Paging whomever programmed the Purple Dinosaur Massacre games...
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