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bocianu

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bocianu last won the day on January 23 2022

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About bocianu

  • Birthday June 9

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    Silesia, Poland

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  1. Nothing has happened for a while, but we have a new version of the editor, numbered 1.1.9. https://bocianu.gitlab.io/spred/ what's new? - several sprite layout templates in the options - improved export options and export to new data formats - minor bug fixes
  2. It still has a chance to win FujiCup contest It is already on the list of nominated games: https://fujicup.pl/lista
  3. same here. I finished demo the day it was released and waiting for more
  4. oh, sorry. The sheet has been slightly amended following suggestions from the community and the final versions can be found there: https://mimuma.pl/opcodes/opcodesA4_final.pdf
  5. not really - vector graphics are transparent, so probably it will work on any light shade of any color. For dark mugs you probably need some color inverted version - if you need that, I can prepare it for you.
  6. I thought they were illegal and didn't want to expose myself
  7. On the atari.org.pl forum, an idea arose to print mugs with 6502 processor opcodes - such a gadget for extreme nerds. For the purpose of this project I prepared graphics, which I think you may also find useful: Source design in html format: https://mimuma.pl/opcodes/ mug print design: https://mimuma.pl/opcodes/opcodes.pdf A4 printout of the cheat sheet: https://mimuma.pl/opcodes/opcodesA4.pdf and the original thread on the Polish forum: http://www.atari.org.pl/forum/viewtopic.php?id=19031 I hope that someone finds this useful.
  8. project is not dead, but progressing very slowly. 100% of scenario is done, most of the graphics are ready, but half of them are not digitized yet (Greb is painting it by the hand and then converting to bitmaps afterwards) no in-game music yet, be patient and you will be rewarded sorry that it takes so long
  9. I also just managed to finish this fantastic game. It took me about 2-3 hours of pure fun. Great title - highly recommended to everyone. Graphically and musically a masterpiece. The story is also great - nothing to complain about. thank you to all the authors
  10. I've released the sources for my latest production at Silly Venture, which by some miracle took first place in the INTRO 16K category. ac23inv.xex Maybe the source will be useful to someone: https://gitlab.com/bocianu/atasciicompo3 Of particular note is the unique scripting language for describing the presentation itself, which was created for this production. It makes use of the MADS assembler macros: https://gitlab.com/bocianu/atasciicompo3/-/blob/main/script.asm
  11. @ZeroPage Homebrew congratulations on beating my highscore! It's been a lot of fun watching you play my game, and have a good time I see a few bugs to be fixed, attract mode to be disabled, but I'm glad you had so much fun with it.
  12. Hi! Here is another simple game written in Mad-Pascal. This game was written in 36 hours on Game Jam event called Grawitacja 2022. In a limited time, you must collect as many coins as possible. The longer you hold down the fire button, the higher the cart will jump. My highest score is 49, can you beat it? Sources are avaliable here: https://gitlab.com/bocianu/cartfall cartfall.xex
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