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doctorclu

Member Since 28 Jan 2004
OFFLINE Last Active Today, 8:56 AM

Topics I've Started

2600 Flash Cart? (Aside from Harmony)

Yesterday, 8:45 AM

So I want to make a one off cartridge, is there flash solution for the Atari 2600 like the flash cartridge that Atarimax has for the Atari computers?

 

Example:

atarimax.com/flashcart/documentation/

 

Thanks!


Bubsy for the Atari 5200

Fri Nov 10, 2017 3:17 AM

lot of people think Bubsy started on Atari (really the SNES and then Genesis) so .... sure... why not!   Here we have it folks...

 

BUBSY : Kitt'N Kaboodle

Attached File  Screen Shot 2017-11-10 at 2.56.22 AM.png   16.54KB   6 downloads

 

This fun hack of Fast Eddie was made possible by Hack-O-Matic 3 and some coloring by KevinMos3 who has already made many good color hacks for Atari 2600 games.

 

The Woolies are at it again stealing Bubsy's stuff and this time they stole EVERYTHING and stored it on the planet Kaboodle!!!   Bubsy will need to JUMP OVER the Woolies to get it all back.  In the game you'll see objects Bubsy needs to collect on based on items he collected in...

 

Bubsy: Claws Encounters of the Furred Kind.  (Yarnball, exclamation marker point)

Bubsy 2   (Nerf gun, Trading card)

Bubsy Fractured Furry Tales  (Ball with exclamation point, extra life shirt)

Bubsy 3D   (Rocket part, atom)

Bubsy 3D: Bubsy Visits the James Turrell Respective   ("No Relief" gag from the fan made game)

 

And even the newest which came out recently that I'm enjoying...

Attached File  post-4709-0-05297000-1509896206.png   94.38KB   6 downloads

 

Bubsy: Woolies Strike Back.  (glowing yarn ball)

 

This was originally started on the Atari VCS/2600 and since the code for Fast Eddie for the 2600 and 400/800 were very similar, the Atari 400/800/XL/XE version soon followed

 

Finding it fun to put Bubsy on one more Atari system, the 5200 version was also created.   Not crazy about how this XL Conversion to the 5200 has Bubsy always running but meh... it's done.   If someone can figure out how to get the main character to stop running that would be greatly appreciated.

 

Enjoy!

 

 


Fast Eddie and possible other versions?

Mon Nov 6, 2017 8:45 AM

My thoughts on Fast Eddie, and a request for a non-glitchy version of the game

 

INTRODUCTION

 

So first off, I love Fast Eddie as a game.  Played it for hours on the Atari VCS and I think at some point in my Atari computer days I downloaded Fast Eddie on the computer off some BBS.   Played if off an on as one of my old go to games though on the Atari computer there were many better games so things like Minter 2049er was my new platformer by then.

 

SIMILAR CODE ACROSS PLATFORMS

(speaking ironically as this IS a "Platformer).

 

So fun introduction.  I've been working with Hack-O-Matic and it's true, Fast Eddie was a LAAAAZZZZYYYY port of the VCS/2600 version when brought over to the computer.  I was able to take the sprites I made in this post for a fan hack...

 

http://atariage.com/...-atari-vcs2600/

 

And apply them within a hour to this version for the 400/800

 

http://atariage.com/...xlxe/?p=3884560

 

So all that went well.  The character sprites were line by line the same.  The coding for the ladders and background was laid out different.   Currently working on the Vic 20 version.  The Commodore 64 version is VERRRYY different, at least to Hack-O-Matic.

 

A Non-Glitchy Version?

 

So there the character to the left in the score rides up a little higher than the rest.  Anyone have a better version where this glitch doesn't happen?  Was this really how Fast Eddie was released and sold?   I  mean not that game testers or quality control was a thing so much back then but ... wow... even the title is off!  :o

 

If there is not a version, any hacker interested in fixing that and letting us know how that was fixed?

 

Fast Eddie 400/800 page

Fast Eddie VCS/2600 page

 

 

 

 


Bubsy for the Atari 400/800/XL/XE

Sun Nov 5, 2017 9:46 AM

[attachment=535034:Screen Shot 2017-10-20 at 9.22.13 AM.png]

 

A lot of people think Bubsy started on Atari (really the SNES and then Genesis) so .... sure... why not!   Here we have it folks...

 

BUBSY : Kitt'N Kaboodle

 

Attached File  Screen Shot 2017-11-05 at 9.34.48 AM.png   8.13KB   10 downloads

 

This fun hack of Fast Eddie was made possible by Hack-O-Matic 3 and some coloring by KevinMos3 who has already made many good color hacks for Atari 2600 games.

 

The Woolies are at it again stealing Bubsy's stuff and this time they stole EVERYTHING and stored it on the planet Kaboodle!!!   Bubsy will need to JUMP OVER the Woolies to get it all back.  In the game you'll see objects Bubsy needs to collect on based on items he collected in...

 

Bubsy: Claws Encounters of the Furred Kind

Bubsy 2

Bubsy Fractured Furry Tales

Bubsy 3D

Bubsy 3D: Bubsy Visits the James Turrell Respective

 

And even the newest which came out recently that I'm enjoying...

Attached File  post-4709-0-23692100-1508524667.png   94.38KB   9 downloads

Bubsy: Woolies Strike Back.

 

This was originally started on the Atari VCS/2600 and since the code for Fast Eddie for the 2600 and 400/800 were very similar I converted the sprites over. 

 

First stage with all the graphical work done on the 2600 is was easy to convert over the sprites for the characters (Bubsy, Woolies), the prize sprites, and number fonts.  The background code for the ladders is different so for now the ladders are the same.

 

Attached File  Bubsy0 R1.bin   8KB   32 downloads


Guidance on title screens, 4K vs. 8K rom size, etc...

Thu Oct 26, 2017 8:32 AM

Hi, I'm Doctor Clu, I'm new at rom hacking...

 

(Those in the circle of chairs) "Hi Doctor Clu."

 

...but having fun so far and want to learn more.

 

 

In hacking a rom image with Hack-O-Matic 3 and Hexfiend on the Mac I've been able to change sprites and modify the sprites colors to a game.

 

I'd like to modify sounds or music.   The Hack-O-Matic readme file indicates that is more challenging that finding the color codes.   Others I have talked to tell me this one is hit or miss.   Any advice on rom modifying sound?   Are there hex codes to look for?  

 

Like color and how you have a hex chart for color codes...

 

Attached File  Screen Shot 2017-10-26 at 9.22.40 AM.png   14.15KB   4 downloads

 

Is there a similar hex chart for music notes/sound?

 

Other questions I have:

1) Currently have a 4K game I'm modifying, I would like to add more to it.  If I do, will I need to make sure the game is a 8K image?  In the past with rom hacking it seemed like they always needed to be set sizes.

 

If an 8K image or higher does it need to use bank switching at that point?

 

2) Any advice on how to add additional information to a rom image?  Additional sounds, music, etc?

 

3) Anyone have much experience with the opening screen of E.T. or other games with a title screen?  I would like the take a title screen, modifying graphics and music, and added to hacked game.

 

So much I don't know and barely know where to start on the above.  :P   Any advice will be appreciated.