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shanti77

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About shanti77

  • Birthday 10/28/1977

Profile Information

  • Gender
    Male
  • Location
    Poland
  • Currently Playing
    Quake II

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Moonsweeper

Moonsweeper (5/9)

1.3k

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  1. @Beeblebrox I'm creating this game myself, Jarek and I are making Trax.
  2. @popmilo "Atari OS-A" is for Atari 400/800 , not for XL/XE.
  3. @pompilo Hi used Atari OS-A,I tested it and it has exactly the same effect. Apart from that, great job.
  4. (F+1) Fixes: -fixed blocking of letters from falling out in later levels (On this version I managed to complete all 63 levels). ---- In this and earlier versions, the flickering speed of sprites during the game can be set with the keys 1-6 (how many frames). Gacek128_230717.xex
  5. Some fix: - after completing a level, the player does not fall into the swamp/trench - at the start of the level, the player does not throw a grenade commando230810.xex
  6. For the Amiga, such a game is not a challenge, so it can be created in some tool, e.g.
  7. Nice game, but the controls are really annoying. Jump could be joystick-up, and fire should be used to catch the block. Currently, often the block moves to the end of the platform or falls down and the only thing left to do is restart the level.
  8. The Amiga version looks like the Atari version, even the ZxSpectrum game can look better. On 16 bits, the game should have more colors and better animation, you can compare it with Ruff'n'Tumble, for example.
  9. I suggest starting with the documentation, in case I can suggest something. fx1.26-en.pdf
  10. @tebe The 64K version used such commands, here's a version that works without them: bosco64pal22_no illegal.xex
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