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vitaflo

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  1. This lot has been sold. I've decided to sell off my collection of Atari 2600 games, 80 games in total (some duplicates). Selling this as a lot. Asking $40 + shipping (US only). Note this is 12 lbs worth of games, so shipping might be pricey depending on where you are. I can give shipping costs if you give me your zip code for those interested. These games, while working in the past, have not been tested recently. List of games in lot: 3-D Tic-Tac-Toe Adventure Air-Sea Battle (Text Label Red) Air-Sea Battle Airlock Amidar Armor Ambush Asteroids Asteroids Astroblast Atlantis Basketball Battlezone (Silver Label) Berzerk Berzerk Blackjack (Text Label Green) Blackjack (Text Label Yellow) Bugs Canyon Bomber (Text Label Gold) Casino Centipede (Silver Label) Chpper Command Circus Atari Combat (Text Label Red) Combat (Text Label Red) Combat Cosmic Ark Dark Cavern Dark Cavern (Korea) Defender (Sears Red Text) Defender (Blue Text) Demon Attack Donkey Kong Donkey Kong Jr. E.T. The Extra-Terrestrial (Silver Label) Fast Food Football (Text Label Yellow) Gopher Grand Prix Hangman Hangman (Text Label Blue) Haunted House Human Canonball Indy 500 Indy 500 (Text Label Yellow "11") Laser Blast Lock 'N' Chase Math Gran Prix Miniature Golf (Text Label Red) Missile Command Ms. Pac-Man (Silver Label) Pac-Man Pele's Soccer Phoenix (Silver Label) Pitfall! Pole Position (Silver Label) Q-Bert Reactor RealSports Baseball (Silver Label) RealSports Football (Silver Label) Riddle of the Sphinx Sky Diver Solar Fox Space Attack Space Invaders (Text Label Red) Space Invaders (Text Label Red) Space Invaders Space War (Text Label Red) Star Raiders Star Wars: The Empire Strikes Back Summer Games Super Breakout Super Challenge Baseball Surround (Text Label Green) Surround (Text Label Green "41") Venture (Red Label) Video Checkers (Text Label Red) Video Olympics Video Olympics (Text Label Gold) Warlords Photos:
  2. You will be very lucky to find one on ebay for less than $700 these days. They don't get listed often and demand is high. Expect somewhere closer to $1,000 if it's in good shape.
  3. Many games sold over 1 million copies. There's over 50 of them for both NES and SNES, many of them the best games on the system. Nintendo sold half a Billion (yes with a "B") games on the NES alone. There's been a huge influx of new collectors lately, but for most titles, there are plenty of games to go around. Games aren't scarce at all. Once a collector has a game, there is no need for them to get it again. As people fill out their collections, demand goes down and these titles will tank in price. It's the same thing that happened to baseball cards in the 90s. The "valuable" games will be anything with a print run of less than 100k, or almost certainly less than 50k. This is very few games, as most games needed a print run >50k to recoup dev costs, and usually they're the worst games on the system.
  4. Phantasy Star for SMS. Would be worth it even at double its current price.
  5. It's certainly not like a library, which is the one thing that always bugs me about these collection displays. They just seem so ridiculously...weird looking. I think part of it is because anything from the last 20 years looks like a DVD or CD collection, which nobody has sitting out to show off. A big row of NES loose games might look interesting from a shape perspective, but it doesn't really catch the eye unless it's arranged by label color, not title. But then good luck finding any of the games. The reason libraries with books tend to look interesting is every book is a little bit different in size, shape, spine, etc. They're also not popping with neon colors everywhere. Plastic cart shells and cases just don't really have the same effect.
  6. Collecting for the shelf always reminded me of those old ladies who collected Beanie Babies and put them in plastic cases to display. They're childrens toys, they're meant to be played with. I have a feeling in about 10 years the retro collecting scene will be about as similar, people who spent way too much money on crap that's not worth anything anymore and just sits around collecting dust.
  7. Fixing a front loading NES is very easy. It's as simple as getting a paper clip and bending the contact points on the 72-pin connector back up from their flattened state. Done, good as new.
  8. Actually Contra is going for $40 right now. Yes, this tells me all I need to know. Retro game collecting is trendy right now, but the general public isn't aware of it. There are tons of games sitting around in storage and the supply is low because of it. This creates a perfect storm. Game prices are artificially high because of it. Like all collecting trends, it will pass. The fact that it's even being discussed right now as a "problem" is why prices are increasing. It's not because there's not enough supply to go around. For most games, there's plenty. It's just artificially inflated.
  9. And old people leaving when they realize they have too much crap around and no space to keep it. Lets take SNES for example, a system with ridiculous prices right now. There are 50 titles on that system that sold over 1 million copies. There are not, and never will be, 1 million SNES collectors out there. There are plenty of games to go around, and most of these games are the best on the platform (which is why they sold so much). Everything right now is based on the fact that more people are entering the collecting scene currently than exiting (because of youtube et al) and many many people with games in their attic have no clue what they are worth that are not yet back in circulation. Give it time, when those games get out of the attics and the general hype around collecting stuff dies down, the market will tank. What's going to be hard moving forward is getting those old games that had print runs of 50,000 because there *are* 50k collectors out there and they're all trying to get one. But unless you're a "gotta have them all" collector, you usually don't want those titles anyway. They only sold 50k for a reason (they're horrible).
  10. What version of the Genesis? If you had a v1 and used the headphone jack the audio was amazing. On the SNES I think what you're talking about (and I know what you mean) is from the sound samples they used. They unfortunately stood out and sounded quite hollow. Nintendo basically forced devs to use only Nintendo's sound samples and most of them were crap. About the only thing the SNES did reasonably well was orchestral music.
  11. Just threw this into PS. It's 1.75in x 2.5in. Not sure what you're trying to do, just passing it along.
  12. I've been following this trend recently and it's due to a number of factors. The main one now is Youtubers creating demand by playing old games on their channels, and resellers taking advantage of this by artificially propping up prices across the board. For most games, there are plenty to go around for everyone. For example, Super Mario World sold 13 million copies in the US. Every single person who has any passing interest in games could easily get one given the supply. Yet they still go for $25 loose on ebay even though this is one of the most common games in existence. Someone recently did an experiment with a cheap Gameboy game that nobody wanted, Rampart. At the beginning of 2014 they bought up the entire supply on ebay for around $3 each. Over the year they started posting it up for higher dollar values, eventually getting it up to $25 a year later. As the price went up, resellers entered the market with their copies and kept inflating it until it got up to about $40. This is for a game that until this guy did his experiment nobody wanted for $3. This sort of thing is happening all over. Resellers don't care if the copies never sell, they are just looking for the one mark in the bunch to buy it. They can keep on relisting for years until someone desperate enough needs it for their "collection". Then they made their profit. The collection scene right now is similar to the way baseball cards or Beanie Babies use to be. Prices are just being made up for mostly common and horrible games. This of course in turn shoots up prices of the actual rare games as well. But there are so many games still sitting in people's attics doing nothing, that it artificially makes scarce even common games. Once all these games come out of hiding and into the market and people complete whatever collections they have (or get bored of them as they will, the current retro game trendiness will pass), the retro market will tank and resellers will start offloading inventory (tanking the market even more) to get out before it collapses. Resellers will then move on to some other market that is more profitable. I can see actual rare games retaining some of their value but common and garbage games holding up to these ridiculous prices will not stay that way forever. Anything with a million+ copies cannot hold their value when all of them are out of attics and back in circulation. Most games have vastly more copies made than there are collectors to buy them.
  13. I played all 3 of these games (FF, DW, PS) when they came out (I used to review video games for a living). The answer is no contest. Phantasy Star destroys the other two. PS was so far ahead of its time when it was released. 4Meg cart with the best graphics at the time, 3D dungeons, 3 planets, female protagonist (who isn't some sex toy, unheard of at the time), a wizard with an ambiguous gender (not actually the case, but a messed up English translation made it so) and one of the first story driven RPG's released on consoles. For anyone to claim FF or DW better either didn't play PS or has nostalgia. That's obviously not a bad thing, but at the time it was very obvious PS was the vastly superior game.
  14. Nailed it. Obvious from the start she's nothing but a scammer. And a bad one at that. 100% made up fairy tales from her, all of it, most likely including it being a "her".
  15. 0) LCD 1) Yes 2) I have both widescreen and 4:3 LCD monitors 3) Not very 4) Not important 5) No 6) STe 7) Depends. Does soldering include desoldering? I think most people would like a black box solution, but honestly, *any* solution is preferable to what we have now, which is basically nothing. I'd pay whatever price is required to get a decent solution that is as easy as possible to install. $150+ is no issue at all. Also, documenting as much of this info as possible would be very helpful posterity's sake. There's so little good info out there on this that I think it's really important to write down for historical reasons.
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