Jump to content

Adriana

Members
  • Posts

    256
  • Joined

  • Last visited

About Adriana

  • Birthday December 24

Profile Information

  • Gender
    Female
  • Location
    San Francisco / Berlin
  • Interests
    DJ'ing, throwing clubs and parties, singing with my band, roadtripping, graphic design ... and collecting Atari 2600 crap!

Recent Profile Visitors

4,779 profile views

Adriana's Achievements

Moonsweeper

Moonsweeper (5/9)

16

Reputation

  1. Hey @CaptainBreakout thanks for the long thoughtful reply, that actually explains a LOT. As someone who dips in and out of the Atari collecting community, I only get bits and pieces, and have missed some of the drama (although I remember Birthday Mania being a juicy shit-show). So yeah, I guess it makes sense. Sad though, because like I said, it's the stories of how these old games come to light after decades that is often WAY more interesting than the games themselves!
  2. So.... three pages of discussion, yet nobody reveals exactly HOW these three previously unknown games were even found. Why so mysterious? A few others asked this same question, only to be summarily ignored. Wondering what's up.
  3. Sigh. I hate it when new prototypes are discovered (EXCITING!) but then there is literally ZERO discussion revealing HOW they were discovered, which is honestly probably a WAY more exciting story than "another lame game from 40 years ago that deservedly never saw the light of day is found but nobody's going to talk about how it wasn't discovered until now." CASE IN POINT: Those 3 "new" UA Limited games – Hobo, Spiders, R2D Tank - that were recently discovered complete with boxes and manuals. I've seen posts about these, and even YouTube videos, and literally nobody ever mentions how these games weren't found until now, which just comes off as... SUS. WHERE were they found? HOW? This happens ALL the time, and I'm wondering why the Atari collecting community -- and especially AtariProtos.com, which seems to be the BEST resource for this sort of thing, shout-out to @tempest -- is so notoriously cagey about revealing how these games are discovered. WHAT'S THE DEAL? Like, I wanna know more about this "Jim Snyder collection" (keeps getting mentioned but with ZERO context or explanation). What am I missing here? (Besides all the back story). Maybe all this info is buried in other threads, but nobody follows "new game discovered" with "and this is how it was found!" It's all just very VAGUE.
  4. Adriana

    The Stacks

    I hope this comes out soon!
  5. "Ataribox" was actually a pretty cool name, and described the product perfectly. "Atari VCS" is unfortunately just going to be confusing, while alienating their core retro-gamer customers. While the hell? *facepalm*
  6. Adriana

    VecFever

    Ooooh yeah, put me down for one too!
  7. I'm using a Wico joystick.... I don't have a Genesis controller, but I've got the late-80s Atari joypad.... maybe I should try that....
  8. Did I say Level 9? I meant Level 6! The problem is that when it gets too difficult, the game stops being FUN. It becomes a chore. Which decreases re-play value. If it was possible to continue indefinitely, it would be better. But after getting sent back to Level 1 too many times, a certain frustrating resignation sets in. Which is disappointing, because I want to see all the different levels, but .... I also want to have fun playing a video game, and not have it feel like a slog.
  9. OMG this game is awesome. BUT BRUTAL. I spent 90 minutes with it and couldn't get past Level 9. The difficulty level is set just WAY too high! It's gorgeous, but I do wish the "continue" feature was ongoing, and not just good for two more games. Because that first screen is still stupidly frustrating, and I never want to see it again.
  10. I'll talk a lose cart w/ manual. Put me down! Thanks!
  11. Yay! Excited that AtariAge will be there.... missed you guys at CGE in Vegas last month! See you in Portland!
  12. Not a bad twitch game... not stellar, but wins points just for the random-looking game sprites, and the kitzch value of a vintage videogame that plays "Don't Stop Believin'" ... a song arguably more popular now than when it was first released. It's now become an American Songbook standard. So at least it's a conversation piece!
×
×
  • Create New...