Rush N Attack
This game is amazing. It's very difficult and your pace is very important to memorize the game. Thankfully the last level is the easiest so it's all downhill if you can make it there. I really recommend this game if you want a challenge. It took me all day to beat this one.
Heh, I just beat this too, so I guess I'll post my thoughts:
21. Rush 'n Attack (NES)
Nice production values for the time, but it's basically Kung Fu with weapons and one-hit kills -- and when your soldier's most dangerous foes are the ladders in his environment, something's gone wrong with your game design! C.
Agreed that the last level is a total pushover, BTW. I got to the point where I could no-death the first three levels and sometimes the fourth, but the fifth was a real bottleneck and the boss fight in that level is borderline unfair.
Obviously I put the time in to memorize the game and the enemy spawns, but I was frustrated by the ladder issue. I also didn't love that the game doesn't encourage improvisation or "flow" -- you really have to stick to a very specific script to win, since your soldier isn't resilient or fluid enough to deal with the unexpected.
I can't count how many times I jumped toward a jumping soldier to kill him, only to have an enemy grunt immediately spawn where I was going to land, with no way to do anything about it. It's not a game that would reward high score play either, since there are a bunch of places where you could just put a rock on your turbo button and kill respawning enemies non-stop.
BTW I was thinking about taking on Jackal next, or maybe Heavy Barrel. They're two of about 64 games on my NES replay list -- which sounds like a lot, but it was around 100 not so long ago. Then again there are a couple games that I wonder if I'm even capable of beating legit, especially Ikari Warriors...
- RedGamer likes this