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shots47s

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  1. I recently moved to a new country so have bee absent, but am now back to reading this on a daily basis to see what new is up.
  2. Awesome, thanks, I am so glad I came to this forum, you all are so very helpful. Thank you for all of the great tips and responses, I really appreciate it.
  3. River Patroller, it is a very impressive effect, as it doesn't seem to have any artifacts and scrolls very naturally, kudos. I was looking through the annotated assembly, and it is very impressive work.
  4. Thank you very much for the quick response, that all makes sense given the games I have played on the Intellivision. If I decide to take it on, I will certainly post my solution.
  5. First off, thank you very much for creating INTYBASIC, it is a great tool for making programming Intellivision not so daunting. It is quite an impressive tool. I am very new to the language, and I am mainly trying to implement some pieces of things to learn how to do certain game elements. I encountered one that I haven't been able to crack. I was working with the 'landscape' Example program, and I thought it would be an interesting exercise to have a statically placed string at the top that would change with a collision of the sprite with the background. While I have the collision part working, I cannot figure out how to keep a character statically placed. This would be a useful procedure when wanting to display a score at the top or bottom while the game would have a scrolling background. I am sure that I am missing something quite simple, but if someone could point me in the right direction. I would greatly appreciate it. Obviously (at least to me) putting the character in a BACKTAB card doesn't work. I doubt this needs a MOB to complete, as that would be wasteful. Should I be writing something on the BORDER, I can't figure out how to do that. Thanks in advance and sorry if this is a stupid question.
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