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RabidWookie

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Chopper Commander

Chopper Commander (4/9)

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  1. I went all out with my MiSTer build and it's still an insane value. $130 DE10 Nano $80 Blisster board for no controller lag $60 128mb ram board $50 IO board $60 on several Blisster adapter cables $15 on M3 standees $40 on Legos to build a modular case $20 on VGA cable and RCA audio cable $6 on HDMI cable About $460 total for the equivalent of the following consoles RGB modded plus an OSSC plus flash carts for all of them: NES Atari 2600 Atari 7800 Amiga Intellivision Odyssey Vectrex Genesis SNES Master System Game Gear Game Boy Game Boy Color Game Boy Advance TG16 Neo Geo Over 50 arcade PCBs Plus a bunch of old PCs, and next up Sega CD and CPS1/2 (and possibly PSX within a year). It's a no-brainer obscene value for anyone that cares even a little bit about retro gaming.
  2. I'd heard a dual ram slot board was in the works in case future cores need multiple banks in parallel.
  3. Is there any word on the dual sdram io board?
  4. If I preordered the Jag SD today roughly how long is the estimate for it to get shipped to me?
  5. I've got a Sony Trinitron CRT with some horizontal bowing, so I put up the grid from the 240p test pattern but can't find the right setting in the service menu to fix it. There's VBOW for vertical bowing, but no HBOW. Anyone familiar with this issue?
  6. Any word on when the other colors of the Super NT might come back in stock?
  7. Spending an extra $50 for black over silver seems fairly unsophisticated.
  8. Because you're making an argument about what it would cost other people to buy a SNES + OSSC, moron.
  9. It's not the same FPGA in both consoles. The one in the Super NT is more advanced.
  10. No CD Rom drives because they're outdated in 2018...on a system designed to play 30 year old cartridges? You do realize we're talking about retro gaming, right? Please show me where I can get an RGB modded SNES Jr plus an OSSC for under $200.
  11. If their work is quality and available to license, why not use it?
  12. I've heard a few different sources say they do, but I have no direct knowledge of it.
  13. I've heard that the 32x chips are already mapped as well, and that the issue is they wouldn't fit on an FPGA chip that would be cost efficient at the moment.
  14. Sega seems open to anything, including fan-made Sonic games, that draw attention to them and strengthen their brand. Getting Sega's approval on an FPGA Genesis/Sega CD/32X might be pretty easily doable, considering the garbage clone consoles they approve all the time.
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