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TheCardiganKing

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  1. Jeez, and I just bought a GameCube with Game Boy Player, Carby 2.0, and Action Replay to specifically play my entire library on a big screen. I knew this was in the pipeline! I just knew it. Oh, well, what should I do? Retire my Game Boys and GameCube? LOL, thanks Analogue. Making my mods, work arounds, and other peripherals completely obsolete!
  2. Wow, this was my thought exactly. OP, presentation goes a long, long way. Language matters, showing the final product matters. I was not getting good vibes for your friend's business through the video and I don't think that it's going to make it. I think sometimes people go into a venture that they're not really suited for. Opening up a store with one's personal collection isn't a good sign. I would never put my own collection up for sale in a store. Your friend should have had excess and a storage unit's worth of product to sell. The offerings that you showed us won't go a long way. As other users put it; the retro game pool out in the wild has dried up. I used to see numerous $100+ titles behind retro game stores' counters even four years back. Now those titles are slim to none and what's in the glass case is a price inflated $20 title. I'm seeing too much of that in your video. Not to mention that it's not a good sign that as a private collector my personal collection trumps your friend's. This isn't a brag. Your friend should have some $200+ titles to sell and it didn't look like he had much to offer. There are people who post on this site who have collections that blows mine and your friend's out of the water. I have my reservations on whether his shop's going to make it or not. I have to say that setting up shop in a dead/dying mall was not a good choice. The best retro game shops are in tiny strip malls next to a coffee/pizza place. A dying mall just seems like a really bad idea given how they're, well, dying. I would forego that 90s gaming area and put up a more professional play testing area.
  3. You know, I'm a long, long time lurker. I believe I have one or two comments ever here at AtariAge. I love how knowledgeable many of you guys are in this FPGA thread. You're all usually so insightful. I love reading about new retro tech and how you guys dissect it. You saved me from getting involved with Polymega, for instance. I don't want to see another post about some dude bitching about VAT. Boo-hoo. Boo-hoo. FFS, you clearly had money to order it, so why are you still complaining? It's annoying. I just want to continue to lurk, be silent, and to not see some whiney old man complain about $50. No one put a gun to your head. I'm done.
  4. I recently lost the clear little plastic cap that fits over the power LED indicator on one of my Wavebird controllers during cleaning. If anyone has an extra from a broken controller I'm willing to pay $5-10 for it. Thank you!
  5. Durradon, what's the difference between the Polymega and the Retro Freak? Do people not realize that they've paid for a more modular Retro Freak that doesn't even exist? Why aren't people just forcing charge backs through their banks and credit card companies? It's not like the guys at Playmaji will ever have the means to affect credit or to take people to court.
  6. Going to have to disagree here. Musician, too, with very quick reaction time and I am very sensitive to it. Being a musician has no bearing on reaction time if you ask me. I see the point you're trying to make, but human reaction time is genetically set. To the original argument: I'm 34 years old and I had a 2600 for a very long time. Flat screens killed any enjoyment of it due to its terrible image quality. The other issue is that newer games are so much better. The arcade like games on NES are beginning to show their age. Titles like Ice Climber, Pinball, Exodus, etc., are tough to play. The latter half of the NES library is where things get interesting. Kirby's Adventure, Mega Man 5/6, Castlevania, SMB3, Little Samson, Little Nemo, Mother... Once developers were able to tell more of a story and present prettier graphics, the gaming world changed into something much more compelling than playing River Raid to no end. 2600 games are much too basic for my liking now, but they still hold an important place in video game history. And they are still pretty fun for short sessions with a friend.
  7. I can hear the slurping. I feel bad enough for being taken for a fool with Paprium, but I did have the mindset that Watermelon might not come through on that one. This is different. Didn't people pledge insane amounts of money during their own "fundraising" phase? There was no third party monitoring what money went where. Polymega is just going to jerk people around until it goes silent or claims bankruptcy. The money some contributors gave is insane. I know next to nothing about programming hardware, but I damn well knew that Polymega was promising the moon.
  8. See, I'm fine with that, but I doubt that it's too powerful for a dedicated FPGA with the addition of GB and GBC support. I would pay $150 for a dedicated HDMI-out Game Boy player without the mess of buying a Game Cube and using its awful controller. I hope Analogue has one in the works.
  9. Kevtris, if you're reading this: Thank you for the amazing work that you've done. I've used my Analogue consoles extensively and I use the Game Boy cores on my Nt Mini quite often. I have one question and a bug report: 1.) Is it possible for at least the Super Nt to have a GB/GBC/GBA cartridge adapter? I'm aching for a Game Boy (complete line) on a big screen option without hassle. Woozle's option looks good, but if it's a matter of an adapter do you think the Super Nt could swing at least GB and GBC? I know GBA runs on superior hardware. Keeping my fingers crossed on this. 2.) Pokemon Crystal does not run properly/at all on the Nt Mini GBC core. Just giving you a heads up. If none of the GB options exist, do you think Analogue is open to making a consolized Game Boy Player stand alone? I do not want to buy a Game Cube and an expensive GC specific upscaler just to play GBA games on my TV. No one has endeavored to make one and I'm sure that there's demand for such a console, especially since it would likely be a cheap(er) unit. Thanks again!
  10. Yeah, I can even forego the 32X. The big issue for me is the Sega CD which has a much better library. I love Analogue and I love what Kevtris has done. I will be putting both my NES and SNES consoles up on Ebay soon because I think they're that much of solid products. I couldn't say the same for my Genesis, which like I said, is a monster of a problem given its peripherals. Analogue came at the right time. SNES consoles in particular have been seeing a wave of GPU failures. I keep seeing posts showing cooked SNES consoles and the Super NT couldn't have come at a better time. I have one CRT with a built in VCR that I used for the longest time, but at 16" it's a bit too small for my liking. Everything I own now has HDMI or component out with the exception of my darned Genesis. I have to use an upscaler for that which isn't quite perfect but serviceable. The end goal for me is to be off of original console hardware because the list of problems just keeps on growing: Legacy video inputs on modern TVs not supported, component failures on consoles, somewhat complicated capacitor replacements, etc., etc. I just don't want to have to jump through hoops to play on a dedicated console that doesn't rely on emulation anymore. I understand Kevtris' reticence with the Genesis. The end result of an FPGA isn't going to please everyone. I do hope that it has full on Sega CD support in the least. I believe that will make-or-break a purchase decision in many Genesis owners' eyes.
  11. OK. Did't need the whole explanation there, I know that the two achieve better picture quality through different methods. Both the Framemeister and OSSC are a means to the same end: To get old consoles to look better on modern displays. I am only making a suggestion that making an upscaler might be more prudent than a dedicated FPGA Genesis. I am only positing that given the monstrous add-ons of the Genesis that the community could be split on the notion. I am not demanding anything here, only making a suggestion in a public forum. The rest is entirely up to Kevtris and Analogue.
  12. Because I have a feeling that given Analogue's resources they could do better. Analogue is surely bigger and has more capital than the makers of the OSSC. The company can actually afford to pay people to design an upscaler. Not to mention that they're making a digital to analogue converter with close to no lag. I'm sure this could be made the other way around. Plus, I'm sure Analogue could make a much "prettier" and more straightforward upscaler. There are just too many compatibility issues with the OSSC, namely with the SNES, that was one of the reasons I went with the Super NT over it.
  13. I think you're taking what I said out of context. I agree with you. These are his pet projects. What I was saying is that I'd be in the camp that wouldn't buy a stand alone FPGA Genesis. That's it. I was also suggesting that maybe Analogue should work on a Framemeister or OSSC type upscaler. Given the quality of Analogue's products I'm sure one could be made at the $150-$200 mark. It might be a better option than taking a chance on a system people would have split opinions on.
  14. Got to go with Snatcher1996 on this one. I'd love a new Genesis/32X/CD hybrid machine. I wouldn't mind an emulation based console as long as the emulation weren't bug ridden and that the components are high quality. I may be in the minority here and I understand the complexity of the life support console, but I'm in the all or nothing camp. There are quite a few games that people would miss out on that are worth playing. Popful Mail and Snatcher come to mind. It would be a shame to have a new console that wouldn't be at least compatible with the 32X and/or Sega CD. If we could have an all in one FPGA system with a CD drive, that would be great. However, it looks like Analogue has its sights set on making more affordable hardware and I imagine the guys over at the company aren't too keen on introducing another $500 boutique console. What would be really interesting for Analogue to do would be to make a high quality upscaler. If the proposed DTA converter works out and will likely downscale well, who's to say that an upscaler can't be done? If Analogue could produce an upscaler for around $150 to $200 there would be a market for it. An Analogue upscaler would offer the option of original hardware as well as Analogue's new line of clone consoles. Does anyone think that's reasonable?
  15. Kevtris, if you see this, by the way, thank you for engineering such a great product. After all the discussion on here and derailment of this thread, I just had to let you know. I'm selling both my original NES and SNES consoles because of your making such a quality product. Analogue may have fronted the money, but you're the brains behind these consoles. Thank you for saving us so much money on work arounds for the growing problems with video output on modern hardware. You breathed new life into our old games!
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