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TheKid965

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  1. I tend to agree, myself. It's more stylish and distinctive. And hey, it could always have been worse... they could have used the original Atari 400 box art instead! ;^)
  2. Actually, back during the height of the Pac-Man craze there was very little consensus among fans about just what certain game elements were "supposed" to be called. Those which we usually call "energizers" today were in fact sometimes referred to as "power pills" even before the 2600 port, as well as "power pellets" (that one came from the cartoon, I think), "cans of spinach" (as in Popeye), "table turners," "blinkers," or simply just "big dots." For the most part, Atari's terminology strikes me as being a way to use easily-trademarked names for things that arcade gamers had multiple names for. Although, using "wafers" as the replacement for "dots" does kind of make sense given how they appear as dashes on the 2600. Getting back to the box art, one thing that always struck me as weird was that, unlike virtually every other picture-label 2600 game, the artwork was different on the cartridge itself than on the box. The box featured a more arcade-ish looking Pac-Man character, while the actual cartridge depicted exactly the same scene, only with a grinning yellow globe with arms and legs instead of the familiar "pizza with a missing slice." That's it, everything else was identical.
  3. Finally, someone else who's stuck on that part. I still can't figure that one out at all. I know it has something to do with a pattern established by California Games, but I can't really find any connecting link between the remaining games (and one of them doesn't even appear to exist, at least as far as AtariAge is concerned!). My latest thought was to think of each "line" of cartridges as a string of binary code, but again I can't quite figure it out - do the CG cartridges represent 1s or 0s? And should I count rows or columns as strings, and in what order? And there has to be some relation between the other games in that picture, because there's no way it can possibly be random. What's truly scary to me is that this is only the third puzzle, and there's five more on the other side - and based on what I've heard already about what's to come, I shudder to think about #5 and #7 if I can't even figure out #3!
  4. Frankly, I'm still stuck on Part 3. I suck. --;
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