The issue doesn't affect games that are using the AtariVox+ for just storing and retrieving information, which is what most games use it for. It only affects a few games that use speech, and only one on the 2600 that I'm aware of. I don't want to build more AtariVox+ units at the moment, though, until the cause of the issue is discerned and a fix is developed. I'm hoping that can happen early in the new year.
Hope you had a great Christmas & New Years! Was wondering if it would be possible to buy one of those "bugged" AtariVox+ for testing my game. I don't care if it doesn't work 100%, as long as I can test my game with an AtariVox+ . Also do you have any plans to sell stuff on Amazon?