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Steel99

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Combat Commando

Combat Commando (1/9)

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  1. After Atari 800 XL i had a C64 back in the days before moving to Amiga. I have to admit, that i played most C64 games only for the great music. I love the SID sound and the composers like Rob Hubbard, Martin Galway, David Whittaker, Jeroen Tel, Chris Hülsbeck and so on... So here are some games that i remember with great music: Commando Crazy Comets Thing on a Spring Bionic Commando Katakis One Man and his Droid Monty on the Run Spellbound The Last V8 Hawkeye Cybernoid II The Last Ninja To be on Top Hollywood or Bust Panther Shadow Skimmer Rambo Krakout Thrust Lightforce Sanxion Delta Comic Bakery Combat School I'm sure i forgot some ....it was long time ago....
  2. I did two input maps bound to separate xbox controllers. Attached you can see both input maps. I first tried it, but as you described i can not use flag1 on both controllers, so i did use flag1 for controller1 and flag2 for controller2....that is ok. But as you can see, i trigger the input state of controller1 by "Left trigger pressed" and the input state of controller2 by "Right trigger pressed". I would like it to work on both controllers the same, "Left trigger pressed".....and this did not work.
  3. So, i still had some problems to get the second controller to work with input state flags. In the end i found out, that i can not use the same source to trigger the flag switch on both controllers. Now i use different source buttons for input states on each controller and it works. But i would prefer using the same mapping on both controllers ...but ok. Thanks again for giving support.
  4. Yes, i had to read the docs several times to nearly understand I use this emulator next to others within a frontend on my TV, so i want to avoid using keyboard if possible. For a game console this should work, of course not for computer emulators .... 5200 has a quite special controller with lots of buttons ..... i think they have this idea from Intellivision ....not so easy to get all buttons work with a pc gamepad. For this case the Altirra feature with flags is great.
  5. phaeron, thanks for fixing this, but i think i have little more for you Controller 1 works fine now with input state and console. I made a copy of this input map to configure my controller 2 the same way except console. I changed ports to "2", but for Input State it does not save this setting, it jumps always back to port 1. Another issue i found was that the autofire speed for button 1 and button 2 is different, both are configured the same speed 5. Button 2 is slower. I don't know, if any game needs autofire on button 2, but i had one free to use, so what ....
  6. Hi, i have a problem setting up input map. I've read the help file information, but don't fully understand it. I want to setup my xbox360 controller to use all buttons of Atari 5200 controller and tried to use the "flag" feature to achieve this, but it does not work as expected. Attached is a screenshot of my setup. The upper part with flag 1 off works fine, but the rest of the mappings including turbo does not work. I tested it with the built-in 5200 cartridge. Can you tell me what is wrong with my setup? Thanks!
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