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JLsoft

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  1. For me it seems to be 'iffy' whether it lets you or not. No idea if it works consistently with twin sticks, but with a single one and a fire button, it would randomly block me no matter how long I sprayed it beforehand and no matter how quickly afterwards I let go and tried walking in that direction.
  2. Yeah I was thinking that when I first noticed they were the same color, but look at 5:10-5:12, during the zoom out. BonuS is clearly there, DK area seems as -totally- blank as the surrounding black area.
  3. So I linked an IRC buddy to this video showing news test footage from a Sears for the 1982 Christmas season, and he pointed out the following part with someone playing Donkey Kong at a Super Video Arcade kiosk. (5:00 minutes in...) There's no Donkey Kong on either screen, and it's not just a TV color adjustment/camera issue or anything like that because everything else is bright and clear (other than TV artifacting that makes Mario/Jumpman and the barrels look 10x more detailed than the actual graphics for them are)...there's 0 trace of him where he should be. I haven't ever seen any mentions of alternate versions of the game itself (or prototype ROMs/etc), just a bunch of different box variants, so I'm wondering what this is...
  4. ...is there a downloadable release of dxRMT somewhere that I'm not seeing?
  5. World Karate Championship (IK) got sooo much play from me, and its music (by Rob Hubbard) is how I found out about "Merry Christmas, Mr. Lawrence"'s theme long ago. R.I.P., Mr. Maclean
  6. Deep cut, but...Event Horizon (1997), the medical bay computer on the derelict makes Atari 8-bit computer key click sounds.
  7. You'll want to avoid this then...moving the mouse slides the player around, and it's painful...and no matter what the speed of the mouse movement, the player moves around at a max gamepad-analog-thumbstick speed.
  8. Used a tool to unpack the assets archive from the released version, and yeah, there is no Warbirds for the Lynx ROM included. Also missing is The Stacks for the 2600, even though it's mentioned in the museum/timeline section and there are manual images for it alongside all the other manual scans. Also, 'Swordquest - Airworld' isn't an actual 2600 game, it's a custom made-to-look-like-it-is-on-the-2600 standalone. -- [EDIT: It looks like Super Bug was meant to be included earlier in development also: There's a screen border for it, the folder with manual pages has scans of the arcade flyer, and there's a UI game list graphic of the cabinet with the other arcade games, but the image didn't get cleaned up and stylized with the red/blue gradient like the other cabinet images. There's also an alt image for Sprint 8 that didn't get edited in the same way, but is still in the folder. Plus there is an orphaned image in the box art folder, of Star Raiders for the 5200, but the filename is (basically) '5200 Solaris'...and it's weird because it's not the same image used for Star Raiders, it's the exact same box layout but the mottled 'texture'/scan artifacting/whatever of the silver/gray background is slightly different, along with elements of the box being moved around by like...a pixel.]
  9. Awesome, yeah, the very first thing in the first book mentions poke-ing 4226 and 4229 to make DOS use different directory sectors, and I see that the Master Memory Map had an example whose values were exactly what I had used to alter the DOS.SYS on this disk I must've seen the trick typed up somewhere or in a user group newsletter or something Thanks for the hint!
  10. A little request for the player page: Would it be possible to add a selection button to play a song at the other (PAL>NTSC/NTSC>PAL) speed, for users like me that got used to our favorite demo tunes being played thousands of times at the wrong region's speed, and find the intended speed to sound odd? (I realize I can go to Edit and export...I'm just wondering about doing this on the page's player...)
  11. My friend recently dumped some of his old diskettes, and in the batch were some copies of stuff I made around 1992-1994 One of the disks from 1994 is a disk-of-the-month we made for our (2 member :P) user group spinoff, and it boots and works fine (accessing multiple 'hidden' files via TurboBASIC)...but it has a custom ATASCII art for the disk directory when it is listed in DOS 2.5/MyDOS/TurboBASIC. I can see the actual filename info if I look at the disk image in a hex editor/etc, and they're right near the end of the image instead of near the 'middle' where the custom entries are. I'm not concerned with getting the true directory entries in DOS in order to copy files/etc, but what I'm really curious about is: ...How the heck did I do this?? I remember being hyped about having custom disk entries like you'd see on lots of Commodore disks, but I have no idea how I made this. I only had access to a couple Atari 8-bit BBSes at the time, a complete run of Antic magazine, some books like the Compute's Book of Atari series, and a bunch of PD user group disks. So basically I'm wondering if there was some well-known magazine article about hiding a directory...or some free utility for it...or what. I don't think I worked this out by playing with a sector editor back then... (Sorry, I can't post the image because of personal info in it)
  12. Just to keep someone from getting their hopes up, this project is for the SEGA Genesis/Mega-Drive...touching up colors and graphics to get the best combo from the arcade and Gen/MD port, along with possibly restoring some dropped/censored stuff in the home version. "Falcon" was a proposed name for the English release of the arcade game, and appeared on some early sales flyers.
  13. Oh man, thanks **so much** for doing this! I saw that there was some NWPAC (North West Phoenix Atari Connection) stuff in there, so I had to check it out... Went through a Christmas disk I know I had back then, watched a demo put together by the club's disk librarian that I probably skipped at the time, and just now saw that I was in the greets Just this made my week!
  14. Salzburg-Regular and Salzburg-Bold along with HammerFat will get you that early Atari computer (and VCS) cart/packaging look...
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