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1980gamer

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1980gamer last won the day on March 21 2021

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About 1980gamer

  • Birthday 12/10/1969

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  1. @wavemotion I am 90% sure I will be going. If I bring my DSi and 3DS with me, can you help me configure your TI99 and Intellivision EMUs? I haven't used my handhelds for a while, I basically use them when I travel. But adding these would be pretty awesome. I do have a few flash carts. I need to dig them out. To the rest, I have a bunch of games for the intellivision and colecovision that I want to sell, should I bring them along? Mostly homebrew. I have moved to mostly emulation at this point. Many devs are selling roms these days. Takes up much less space.
  2. Or 90% of us would be at a disadvantage.... More quarters. LOL It is funny, I am right-handed, but it never bothered me to play the games with left-handed controls. However, if I play Pacman or QBert, I will play them right-handed. So, I guess I would have liked all the games to have been right-handed.
  3. Loop limit? Are you using FOR/NEXT? Max =9 I don't think you can use GOTO? Taking a quick look... SLCOMPILER To use SLCOMPILER you must save the XB program containing the CALL SOUNDs in merge format. SLCOMPILER is an XB program that reads the saved merge format program, converts any CALL SOUND it finds into the proper data, and adds the data to a sound table. The XB program with the CALL SOUNDs must follow these guidelines: Multiple statement lines can be used. Any legal XB statement can be used, but only those statements listed below will be recognized. Anything else will be ignored. CALL SOUND statements can only use numeric constants. Numeric variables will not compile correctly. Negative durations will be compiled as positive durations. GOTO is implemented, but you cannot use GO TO FOR/NEXT loops are implemented. The values must be numeric constants, must start at 1, and cannot loop more than 9 times
  4. Hi Caleb.

    We are pretty close to each other.  

     

    If you are in contact with someone from Cote, I am still waiting for a left, right and adaptor board for the intellivision 1.

     

    I had 2 orders.  Two controllers and the adaptor.  In the first order and a second order of the right disc controllers.

     

    I didn't really get either order, but a part of both.  1 controller from both orders.

     

    Anyway, I have been waiting since the very first group.

     

    I know you are not the service desk!  I thank you for any help you can provide.

     

    Celtics fan?  I like all the local teams.  But the Sox and Pats are pretty awful these days.

    Gene

     

    1. Show previous comments  6 more
    2. 8bitwidgets.com

      8bitwidgets.com

      yea if you can make a rom image file that i could load on a finalgrom99 i could definitely try it out.  :) 

       

      Topical game subjects can be good for viral type games that jump on a given subject matter and can spread sometimes.  

    3. 1980gamer

      1980gamer

      Here are 2 games to try on your TI99 4/A.

       

      I don't have a flash cart for the TI, only tested in Classic99.

       

      Do The Same: move the items in the right square to match what is in the left.

      It has 112 official puzzles, I added 113 to test all the items on one screen.

       

      I really need to add the selection screen, add music and it is done.  Fun game.

       

      Opioid Crisis: this is Dr. Mario from Nintendo.  Pretty much a rip-off.

      I did not study the Nintendo version. Just played it a few times and liked it.

       

      So, from memory I made my version. This may need some tweaking.

      I added a fast fall bonus, this is easy to cheat in the lower levels.

      I could allow only 1 per level, but it doesn't bother me as is.

       

      After level 7... it starts to get hard.  Match for segment of pills to clear them.

      If they include a virus, it will "kill" it.  When all the virus are gone, the level is completed.

       

      If you like these, I can show you a few more that only need polishing.

       

      Everything needs sound...

       

      Let me know what you think!

       

      Oh, the levels in Do The Same are from Eric M. He did a version for colecovision.

      I saw it and made my own.  I used my on levels, but he was willing to share his, so I used those.

       

      It really could build random levels very easily.  Just be certain to include the items equal in the solve side to what is on the source.

       

      Be well,

      Gene

       

       

      DOTHESAM-G.BIN OPIOID-G.BIN

    4. 8bitwidgets.com

      8bitwidgets.com

      very cool.  i will check these out soon.  :)   

  5. Good luck! Please let us know if/when you get them.
  6. 5th sprite flag, good call. Also, the lower the number sprite. the higher display priority it has. That is, if you always want to see "pacman" make it sprite 0 and the ghosts 1-4. Another trick I have tried, but I forget if it worked. (age) is to make sprites that don't impact the others if you know they will be on the same row. I will have to try this again. What I mean is something like this. Sprite 1 Sprite 2 00011000 00000000 00000000 00011000 00100100 00000000 00000000 00100100 01000010 00000000 00000000 01000010 00011000 00000000 00000000 00011000 In theory, you could put 8 of these on a row. These are 8x8 it is hard to make things look good, maybe why I forgot about it.
  7. I have not looked closely at CVBasic yet; however, the chip is capable of 32 sprites on screen. The TI is limited to 28. Sprite rotation is the solution, however, designing the game to limit horizontal sprite alignment is the best method. I know, that is limiting. On the TI, I use "tiles" in place of sprites when possible. or even overlap them. Example: Kickman You have 8 ballons on a row. But they only need to be a sprite when they drop.
  8. That just means you are working faster than expected!
  9. LOL, I tried to do this a few years ago. I also tried to compile an older game that works in Vanilla XB and old GEM. I tried to compile using XB 2.9 and latest GEM and it fails. That is, it will either lock during OBJ stage or if I use 2.9 and an older GEM, it compiles, but when I run it, it does not behave as expected. This is minimal info. Sorry, I will try to get some time to document my findings in detail. But it looks like an XB 2.9 issue mostly.
  10. @tanuki I did receive 1 of 2 orders. It has been a LONG TIME. I ordered the Intellivision adaptor to connect the new controllers as well as 2 left and 2 right controllers. From these 2 orders, I have received only 1 left and 1 right controller. Can I just get a refund for the 3 remaining items. I have a feeling they will never arrive. I know you had some postal issues. Thanks.
  11. As I go through all of my "stuff". Just wondering if anyone uses this site to find values? Video Game Prices & Values | PriceCharting.com | VGPC I have been out of buying stuff for so long, I am not real aware of today's pricing. I just see stuff in this thread from time to time, that looks outrageous to me. If you have a better price list(s) let me know. Thank you all! @BBWW Lode Runner is a CLASSIC. I may need to acquire this game at some point. ( don't tell the boss! ) Oh, I remember talk about a ROM pack with Parsec etc. Any word?
  12. Any chance this device could work? Atari 5200 Controller to USB Adapter - 2 Joystick Ports with LCD Screen | eBay
  13. I wish these were for the intellivision! I am not going to try them on mine! Hmm? Maybe on the Ultimate Flashback. I have so much stuff to test! Currently, I cannot even sit in my office chair. I cannot get to my Atgames arcade machine etc. It is a dark time here. LOL. Keyboard emulation is just not the same. Tron Deadlier Discs is at least playable on the keyboard. We can work out a deal... and it will less stuff to store. I even know what box they are in.
  14. 5200 games I have found so far. Super Breakout overlay Missile Command Pole Position x2 Centipede x2 Kangaroo x2 Pac-man x2 Jungle Hunt Galaxian Popeye -ruff label Space Dungeon Frogger -pretty good label Congo Bongo Hardware 2600 adaptor, trackball O2 games. INVADERS FROM HYPERSPACE THUNDERBALL X2 COMPUTER GOLF -RUFF label X2 BETTER SPEEDWAY/SPIN OUT/CRYPTO LOGIC -DIRTY X2 BETTER WAR OF NERVES X2 PICK AXE PETE X2 ALIEN INVADERS-PLUS COSMIC CONFLICT X2 BASEBALL X2 SUB CHASE UFO! X2 BOWLING/BASKETBALL X2 BLACKJACK X2 FOOTBALL DYNASTY I would like to do these in sets if possible! With several duplicates of O2 and 5200 games, I would split the dupes out. Unless you want them for the shells for homebrews etc. Added: The Wico's are almost certainly for Colecovision. The punchout is on the bottom if that helps. I don't have a tv with a tuner at the moment. I play games via the ultimate flashback these days. I also have the Phoenix, been hoping for Intellivision and TI99/4A support! Mostly the TI as the ultimate flashback seems pretty spot on for Intellivision.
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