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obschan

Member Since 8 Jan 2006
OFFLINE Last Active Jun 13 2013 11:32 PM

Posts I've Made

In Topic: Luchsenstein 3D

Tue May 14, 2013 10:34 AM

View PostZylonBane, on Fri May 3, 2013 1:41 PM, said:

I thought the Lynx scaling hardware worked equally well in both dimensions. Why would it be faster scaling horizontal spans vs vertical spans?
I have no clue of how Suzy is wired so it's a quick wild guess, but in one case you have to add the screen width to go to the next pix. while in the other case it's just an increment, could certainly saves a few clocks for a whole screen.

In Topic: French (?) shop selling bootlegs and freeware homebrews

Mon May 6, 2013 10:51 PM

View Post108 Stars, on Mon May 6, 2013 4:28 PM, said:

Through a friend I have just learned of a shop, apparently based in France that not only sells repros of rare games such as Raiden,  and Lemmings, but also of free homebrews.
...
I am wondering if maybe we should sent complaints to this freewebstore.org and to eBay where he sells stuff too.
The guy is making cash selling commercial games (Lemmings, Raiden) this is obviously illegal, without any doubt this should be reported and closed down.

In Topic: Luchsenstein 3D

Wed May 1, 2013 9:30 PM

View Post108 Stars, on Wed May 1, 2013 8:06 PM, said:

Don't worry about John Carmack, he has actively promoted less restrictive software rights and released sourcecodes for all his major games. He likes stuff like this. ;)
For sure, he has way more to play with than bothering with w3d sequels ... Armadillo seems great fun !!

In Topic: Luchsenstein 3D

Wed May 1, 2013 7:41 PM

View PostLX.NET, on Wed May 1, 2013 1:49 PM, said:

What I think is one of the great assets of this game, besides graphics, is the smooth gameplay. My oh my, does it run without hickups. A superb frame rate!! This makes it a joy to play. I mean: I really loved Steel Talons despite its slow 3 frames per second rate. But this must be well over 20, 30 maybe.
On real hardware, depending on what is on the screen between 18 and 30.

In Topic: Luchsenstein 3D

Wed May 1, 2013 5:19 PM

View PostGroovyBee, on Wed May 1, 2013 5:13 PM, said:

Is it still in "C" or did you convert it to assembler?
Mostly in C but with some inline asm(~20%) when cc65 did not do what I expected.