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atari2600land

Member Since 26 May 2006
OFFLINE Last Active Yesterday, 11:38 PM

Posts I've Made

In Topic: Compiler error about data

Yesterday, 9:25 AM

It also needs a "drawscreen".


In Topic: Compiler error about data

Yesterday, 7:50 AM

You can attach files by clicking the "More Reply Options" button to the right of the "Post" button.


In Topic: Larry the Lemon (was: Black Friday!)

Yesterday, 5:54 AM

Yet another new version. I noticed that the thing to get wasn't going as far right as the maze, and a quick look through the code revealed why. But it wasn't that quick to solve the problem. It took a few hours, but not only did I solve it, I was able to change the pfcolor in game. To do this, I had to change the pfcolor yellow tint a little. I've used lots of weird tricks to make this 2k, so this game presented itself a real challenge to do. Let me know if you see any bugs. I do know that if you touch the banana and go back to the starting place and the thing to get is there too, that the game will play the "I got the thing" note instead of the "I touched the enemy" note, but that shouldn't happen very often. I also had to put PF0=$ff in the game to get it to work properly, so there are now borders to the left and right of the screen always.


In Topic: Larry the Lemon (was: Black Friday!)

Sat Dec 27, 2014 12:33 PM

New version. I made it so if you touch the banana, you lose 3 seconds off the clock, like it was before. I also changed the sfx a little. I had to in order to get it to fit in 2k again.


In Topic: Larry the Lemon (was: Black Friday!)

Sat Dec 27, 2014 10:44 AM

Resolution is in the image size dialogue box. If I know I'm making something for print, I set it to 300dpi before I do anything else. These are 300.99dpi.

OK, that's good. I made these in Paint and then modified them in Photoshop to 300dpi.