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Dragon: The Bruce Lee Story - Atari Jaguar - Atari     HTML Manual   

Dragon - The Bruce Lee Story Manual
[NOTE: The are some wrong described Fighter and Nunchaku movements. The correct 
       versions are added in brackets.]

Dragon - The Bruce Lee Story
----------------------------

The Bruce Lee Story
-------------------

No single teacher, artist or film-star has had more impact on the martial arts
than Bruce Lee. His influence still lives on in Hollywood stars such as Stephen
Segal and Jean Claude Van Damme, who have followed in his supremely 
choreographed footsteps.
 Born in San Francisco on November 27 1940 - the year of the dragon - Lee was 
christened Li Jun Fan. The name means 'return to San Francisco', since his 
mother, who was to take the family back to Hong Kong less than a year after his 
birth, felt a return to that city was part of his destiny. Indeed it was. After 
a turbulent upbringing, listed as a juvenile delinquent and in regular trouble 
with the police, Lee's parents paid for martial arts lessons in an attempt to 
shield their son from further harm. Unfortunately for Bruce, no one could save 
him from his own personal fears. These were personified by The Phantom or 
'mythical samurai' which was to plague his thoughts and dreams throughout his 
life.
 Lee learnt a style known as wing chun, named after the woman who developed it. 
It is a stripped-down form of kung-fu, relying on low kicks and a defensive 
style known as chi sao or 'sticking hands.' This is a technique which involves 
responding to your opponents' moves by deflecting their blows with minimal 
efforts. Lee took this style and refined his own idea, 'no form' or jun fan 
from it. A blend of many styles including karate, savate, judo and even
Muhammad Ali's boxing, it was actually inspired by sword fighting, working on
the concept of parry and counter in one movement. It became known as jeet kune 
do, the 'stop-fast' hitting style.
 At the age of 18 he returned to San Francisco as his hame had predicted. He 
earned cash as a waiter at his aunt's restaurant, giving dancing lessons, and 
demonstrating martial arts. However, it was by giving private lessons to 
wealthier clients from the film industry such as Steve McQueen, James Coburn 
and Elvis Presley, that earned him both a living and the contacts he needed in 
Hollywood to launch his film career.
 After a difficult start, Lee achieved some fame on both sides of the Pacific. 
But it was the success of Way Of The Dragon that finally gave Bruce his big 
break in Hollywood. Enter The Dragon was his first feature there. With its 
fast-paced sequences and violent combat action it made him a world-wide 
celebrity. To date, the film has grossed $200 million, making it one of the 
most commercially successful movies ever made.
 Bruce Lee was pronounced dead on July 20 1973, aged 32. Newspaper reports 
concerning an affair, rivalry with business associates and rumours that he had 
refused to pay protection money to Triads, continue to give credence to the 
conspiracy theories that suggest he was poisened. Indeed, traces of drugs 
discovered at his post-mortem continue to shroud his death in mystery. Some say 
he fought his final battle against The Phantom, and lost.
 To this day he continues to be front page news in the Far East where his 
legend remains undimmed.


GETTING STARTED
---------------

1 Set up your Atari Jaguar Interactive Multimedia System as described in its 
  instruction manual. Plug in Joypad 1. If a second player is to join in, plug 
  in Joypad 2.

2 Ensure the Power Button is OFF. Then insert the Dragon Cartridge, its label 
  facing towards you, into the Atari Jaguar Interactive Multimedia System and
  press it down firmly.

3 Press the Power Button ON. After a few seconds, the Jaguar Screen will 
  appear. When the Dragon Title Screen is shown you are ready to play Dragon!
  
IMPORTANT! If the Jaguar Screen doesn't appear, push the Power Button OFF. 
Ensure your Atari Jaguar Interactive Multimedia System is set up correctly and 
the Dragon Cartridge is properly inserted. Then press the Power Button to ON 
again. Always ensure the Power Button is set to OFF before inserting or 
removing the Dragon Cartridge from the Atari Jaguar Interactive Multimedia 
System.


PLAYING DRAGON
--------------

TAKE CONTROL!

Before you begin to play, take the time to familiarise yourself with the 
movements and functions of the Joypad.

HOLD IT!

* Press the Pause Button to freeze the action.
* Press the A Button while the action is frozen to select the Music Volume.
* Press the B Button while the action is frozen to select the FX Volume.
* Press the Joypad LEFT or RIGHT to adjust the Music or FX Volume.
* Press the Pause Button when the action is frozen to resume play.


TITLE SCREEN
------------

After the Jaguar Screen and Credits have been shown, the Dragon Title Screen is 
presented. After a short time the 10 highest scores are displayed.

Note that if no Button is pressed on a Joypad, a brief demonstration of Dragon 
in action is shown.

Press the A, B, or C Button to call up the Game Select screen.


GAME SELECT SCREEN
------------------

Here's where you decide how to play Dragon: either on your own or with a friend 
in a combat-intensive version of Bruce Lee's life story, or as a straight-
forward battle between two or three Bruce Lee characters.

Four options are presented. The option to be selected or changed is indicated 
by a small Yin Yang symbol. All options are chosen as follows ...

* Press the Joypad up or down to move the Yin Yang from option to option.
* Press A, B or C Button to select the option.
* Press the Joypad left or right to change the indicated option.

ONE PLAYER STORY GAME

Select this to fight opponents controlled by the Atari Jaguar Interactive 
Multimedia System in a progressive battle following the film's storyline.

TWO PLAYER STORY GAME

Choose this option to enable combat between two Bruce characters (controlled by 
you and a friend) and a Jaguar controlled opponent.

ONE PLAYER BATTLE

Take on another Bruce Lee Jaguar controlled opponent at the scene of your 
choice. Note that selecting this option calls up the Battle Game Screen (see 
THE BATTLE GAME SCREEN on page 8).

TWO PLAYER BATTLE

This option allows you and a friend, each controlling a Bruce Lee character to 
fight in a head to head clash to the finish. Note that selecting this option 
calls up the BATTLE Game Screen (see THE BATTLE GAME SCREEN on page 8).

TWO PLAYER VS CPU BATTLE

Three Bruce Lee characters fight for glory, with the Atari Jaguar Interactive 
Multimedia System in control of the third player. Note that selecting this 
option calls up the Battle Game Screen (see THE BATTLE GAME SCREEN on page 8).

HIGH SCORES

See the names of the ten best players. Note that your high scores will be 
stored when you turn off your Atari Jaguar Interactive Multimedia System.

OPTIONS

Calls up the Options Screen (see THE OPTIONS SCREEN on the next page).


OPTIONS SCREEN
--------------

DIFFICULTY NORMAL

Or choose from PIECE OF CAKE, EASY, TOUGH or ARCADE to affect the ability 
(difficulty) of the opponents that Bruce will face. This option also determines 
how many Stages you can play in a Story (see THE STAGES on page 27).

SPEED NORMAL

Or choose from TURBO and (if you feel hard enough) MANIC.

SOUND FX & MUSIC

Or perhaps you'd prefer only MUSIC or FX to accompany play? You could even 
select OFF.

SOUND TEST

Your chance to hear all the sound effects (represented by numbers) used in 
Dragon. Choose a sound effect in the same way as you would an option.

* Press any Button except the Joypad to listen to the sound effect.

EXIT

Select this to return to the Game Select Screen.


BATTLE GAME SCREEN
------------------

Having selected a one, two or two player Vs Cpu battle, the Battle Game Screen 
is presented. To begin play, choose a scene from the selection of seven (for 
further details of the scenes, see THE STAGES on page 27).

Before you begin a Battle, you may wish to take advantage of the two further 
options available on this screen:

TROPHIES TO WIN

The best of how many fights? You decide: choose from 3, 4, 5 or 6.

HANDICAP

The handicap in question is a reduction of a player's energy by half, and you 
can choose to handicap any one of the players involved in a Battle (all three 
if need be). Note that the handicap defaults to NONE for each Battle.


MEMORY SAVE
-----------

Volume, high scores, and game options are retained in the cartridge even if you 
have turned off your Jaguar 64-Bit Interactive Multimedia System. The cartridge 
will store up to 100,000 changes. After 100,00 changes have been recorded, no 
more changes will be retained. To clear the currently saved changes, press *, 
Option and # while on the "Dragon - The Bruce Lee Story" Title screen.


WHAT YOU CAN EXPECT TO SEE
--------------------------

The screen display is adjusted slightly to suit the mode of play as determined 
on the Game Select Screen.

TWO PLAYER STORY GAME

Note that Player 2's status is not shown in a One Player Story Game.

SCORE

Points are earned for every successful attack, but bonus points are only 
awarded for impressive play (for example, winning a bout without getting hit). 
A Form bonus is given when the quality of Bruce's combat is exceptional.

ENERGY

For every hit taken, energy is lost. Note that some attacks remove more energy 
than others. There is no energy replacement, energy is regained only when Chi 
is at its maximum.

CHI

This is Bruce's inner strength (mystical power), increase it to enable two new 
modes of combat: Fighter and Nunchaku (see CONTROLLING BRUCE LEE on page 12). 
The Chi meter is boosted for every successful attack (hit) and lost when an 
attack fails (Chi is lost in all modes, however Chi is gained from successful
attacks in Mantis mode only), so don't stand there showing off your moves - 
make every one count! Chi is also earned by performing certain tasks, for 
example, hitting the opponent first or collecting a Yin Yang when fighting in a 
Match.

MIRRORS

The number determines how many chances you have. For every defeat, a Mirror is 
lost. When all Mirrors are lost ... Look, just try not to lose, eh? Note that 
the Mirrors are only shown at end of each bout, whether Bruce has won or lost.


CONTROLLING BRUCE LEE
---------------------

Bruce has three modes of attack (Mantis, Fighter and Nunchaku), determined by 
the amount of Chi acquired. The marks on the Chi meter show when Fighter and 
Nunchaku mode are available.

Note that both Fighter and Nunchaku mode are fuelled by Chi, so don't be 
surprised when Bruce is automatically returned to Mantis Mode through a lack of 
Chi. Bear in mind that after losing Nunchaku mode Bruce will still have enough
Chi to use Fighter mode.

MANTIS MODE

The standard method of fighting offers the widest range of moves but energy 
replacement is slow. Note that the following moves assume that Bruce is facing 
an opponent on his right side.


BASIC MOVEMENTS
---------------

WALKING

Note that Bruce cannot walk through his opponents.
* Press the Joypad RIGHT or LEFT to move towards or away from the opponent.

JUMP

Straight up or towards or away from the opponent, perhaps to avoid low attacks 
or to leap out of a corner.
* Press the Joyad UP to jump straight up.
* Press the Joypad UP and RIGHT or LEFT to jump towards or away from the 
  opponent.

FAST KICK

Faster than a Hard Kick but weaker with it.
* Press the C Button to perform a Fast Kick.

FAST PUNCH

The fastest move to perform but also the weakest.
* Press the B Button to perform a Fast Punch.

HARD PUNCH

Slower to perform than a Fast Punch, but twice as powerful.
* Press the Option Button to select a Hard Punch.
* Press the A Button to perform a Hard Punch.

HARD KICK

Slower than Fast Kick, thus leaving Bruce more open to attack.
* Press the Option Button to select a Hard Kick.
* Press the A Button to perform a Hard Kick.

NOTE: The Option Button is used to switch the function of the A Button between 
      Hard Punch and Hard Kick.


CLOSE RANGE ATTACKS
-------------------

Note that Bruce will only perform the following moves when he is very close to 
his opponent.

KNEE

To the opponent's midriff.
* Press the Fast Kick Button to perform a Knee.

SHIN KICK

Bruce only performs this move when his opponent is crouching. Best of all, 
there's no real defense against a Shin Kick.
* Press the Fast Kick Button to perform a Shin Kick.

THROW

A difficult move to perform but it is the most powerful (along with Roundhouse 
Kick).
* Press and hold the Joypad AWAY from the opponent then simultaneously press 
  the Fast Punch Button to throw the opponent.

HIGH KICK

The best defense against a Flying Kick or Chop.
* Press the Hard Kick Button to perform a High Kick.

STOMP

A difficult move to perform (it can only be used when an opponent is floored), 
but also one of the most rewarding.
* Press the Joypad UP or UP and TOWARDS or AWAY from the opponent then, when 
  Bruce is at the peak of the jump and above his opponent's chest, press the 
  Joypad DOWN to perform a Stomp.


SHORT RANGE ATTACKS
-------------------

Only effective when Bruce is fairly close to his opponent.

FOREARM SMASH

Two punches followed by a forearm smash.
* Press the Fast Punch Button THREE times quickly or the Hard Punch Button 
  TWICE quickly to perform a Forearm Smash.

LOW PUNCH

There are two variations: Fast Low Punch and Hard Low Punch, and both are hard 
to block. Use a Fast Low Punch followed by a Hard Low Punch for maximum effect.
* Press and hold the Joypad DOWN then press the Fast or Hard Punch Button to 
  perform a Low Punch.

LOW FAST KICK

A good short, sharp shock attack. The only decent defence against a Low Kick is 
to Flip away from the opponent.
* Press and hold the Joypad DOWN then press the Fast Kick Button to perform a 
  Low Kick.

LOW HARD KICK

More of a foot sweep than the Low Fast Kick - and more effective with it.
* Press and hold the Joypad DOWN then press the Hard Kick Button to perform a 
  Low Hard Kick.


MEDIUM RANGE ATTACKS
--------------------

Effective when the opponent is within kicking distance.

ROUNDHOUSE KICK

Two swift kicks, one after the other. The second kick, the Roundhouse, is the 
most powerful move (along with the Throw).
* Press the Hard Kick Button TWICE to perform a Roundhouse Kick.

REVERSE KICK

A useful move to perform if Bruce's back is turned and the opponent is running 
towards him, especially when faced with two opponents.
* Press the Joypad AWAY from the opponent then press the Hard Kick Button TWICE 
  to perform a Reverse Kick.

SPLIT KICK

Note that Bruce will only perform this move when an opponent is either side of 
him.
* Press the Hard Kick Button to perform a Split Kick.

JUMPING KICK

It has a shorter range than the Flying Kick but is just as potent.
* Press the Joypad UP then, while Bruce is in the air, press the Fast or Hard 
  Kick Button to perform a Jumping Kick.

CHOP

One of the most powerful moves.
* Press the Joypad UP then, while Bruce is in the air, press the Fast or Hard 
  Punch Button to perform a Chop.


LONG RANGE ATTACKS
------------------

Bruce can leap right across the screen using some of these moves!

FLIP KICK

A good long range attack but Bruce is left vulnerable.
* Press the Joypad DOWN and TOWARDS the opponent to perform a Flip then quickly 
  press the Hard Kick Button to perform a Flip Kick.

FLYING KICK

Towards or away from the opponent.
* Press and hold the Joypad UP and TOWARDS or AWAY from the opponent, then 
  while Bruce is in the air, press the Fast or Hard Kick Button to perform a
  Flying Kick.

FLYING CHOP

A more effective version of the Chop.
* Press the Joypad UP and TOWARDS the opponent then, while Bruce is in the air, 
  press the Fast or Hard Punch Button to perform a Flying Chop.


DEFENSIVE MOVES
---------------

HIGH BLOCK

Just the move to defend against high attacks when Bruce is on his feet.
* Press the Joypad AWAY from the opponent to block an attacking move. Note that 
  Bruce will only perform this move when the opponent is close to him.

CROUCH

Useful for avoiding high attacks.
* Press the Joypad DOWN to crouch.

CROUCHING BLOCK

Useful for defending against low attacks.
* Press the Joypad DOWN and AWAY from the opponent to perform a Crouching Block.

FLIP

Towards or away from the opponent. The Flip is the most efficient means of 
evading low attacks.
* Press the Joypad DOWN and RIGHT or LEFT to perform a flip towards or away 
  from the opponent.

REVIVING BRUCE

Repeated hits from an opponent can stun Bruce or even knock him to the floor.
* Press any Button repeatedly to revive Bruce when he has been stunned or 
  floored by an opponent.

SPECIAL RECOVERY KICK

Note that this move only works if Bruce has been knocked down.
* Press the Hard Kick Button repeatedly to make Bruce leap up with a Kick.

COUNTER THROW

If you are quick, this maneuver can be used to reverse you opponents throw, in 
all three modes.
* Press away on the Joypad and simultaneously press the Fast Punch Button to 
  counter throw your opponent.


FIGHTER MODE
------------

When Bruce has sufficient Chi, you can access Fighter Mode, the fastest method 
of attack. However, in this mode you have no defense. There are two new types 
of moves which become available in Fighter Mode. Bruce cannot throw or stomp on 
an opponent or even block attacks, but the counter throw is still available. 
Remember: Fighter Mode moves use a lot of Chi! Bruce will automatically fight 
in Mantis Mode if he has insufficient Chi to sustain Fighter Mode.

TO SELECT FIGHTER MODE

* Press '2' or '5' on the Keypad to Select Fighter Mode.

TO SELECT MANTIS MODE

* Press '1' or '4' on the Keypad to Select Mantis Mode.

ULTRA-FAST PUNCH

A short range attack. Provided you can press a Punch Button fast enough, Bruce 
will deliver a volley of punches, and, after the third punch, all other punches 
are Ultra-Fast (until you stop pressing a Punch Button).
* Press the Fast or Hard Punch Button repeatedly as quickly as possible to 
  perform an Ultra-Fast Punch.

ULTRA-FAST KICK

A medium range attack like the Ultra-Fast Punch but with a more powerful 
kicking action.
* Press the Fast or Hard Kick Button repeatedly as quickly as possible to 
  perform an Ultra-Fast Kick.
[* Press the Fast Kick Button repeatedly as quickly as possible to perform an
  Ultra-Fast Kick.]

SOMERSAULT

With this special variation of the Mantis mode jump Bruce can leap the width of 
screen!
* Press the Joypad UP or UP and TOWARDS or AWAY from the opponent to perform a 
  jump and spin in that direction.

ULTRA-FAST JUMPING KICK

A fast, medium range attack.
* Press the Joypad UP then, while Bruce is in the air, press the [Fast or] Hard 
  Kick Button to perform an Ultra-Fast Jumping Kick.

ULTRA-FAST FLYING KICK

A fast, very long range attack - the most powerful Fighter Mode move in fact.
* Press the Joypad UP and TOWARDS the opponent then, while Bruce is in the air, 
  press the [Fast or] Hard Kick Button to perform an Ultra-Fast Flying Kick.

[LOW ROUNDHOUSE KICK

A slow, medium range attack, but a very powerful kick.
* Press the Hard Kick Button to perform a Low Roundhouse Kick.]


NUNCHAKU MODE
-------------

When Bruce has sufficient Chi you can access Nunchaku Mode for extended 
striking distance (but the range of moves is limited). Bruce cannot perform any 
punches and kicks, but the Nunchaku in the right hands can be a deadly weapon.
Remember: Nunchaku moves use Chi (however Chi can be built up, see SWAPPING 
HANDS Page 26) Bruce will automatically default to Mantis Mode if he has 
insufficient Chi to sustain Nunchaku Mode, though Fighter Mode is still 
selectable.

Note that you cannot repeat the same Nunchaku move over and over unless Bruce 
is moveing. For maximum effectiveness you are advised to alternate between 
Nunchaku moves.

TO SELECT NUNCHAKU MODE

* Press '3' or '6' on the Keypad to select Nunchaku Mode.

TO SELECT MANTIS MODE

* Press '1' or '4' on the Keypad to select Mantis Mode.

STAB ATTACK

A short range attack.
* Press the Hard Kick Button to perform a Stab Attack with the Nunchaku.
[* Press the Fast Kick Button to perform a Stab Attack with the Nunchaku.]

SWING ATTACK

Slower than a Stab Attack but with a longer range. This move is particularly 
useful when your opponent is crouching.
* Press the Fast Kick Button to perform a Swing Attack with the Nunchaku.
[* Press the Hard Kick Button to perform a Swing Attack with the Nunchaku.]

SWAPPING HANDS

Slowly build up Chi by moving the Nunchaku between Bruce's hands.
* Press a Punch Button to move the Nunchaku between Bruce's hands.

NECK-TIE

Bruce will leap over his opponent and use the Nunchaku's chain to choke the 
opponent. Note that Bruce must walk into his opponent before attempting this 
move.
* Press the Joypad towards your opponent and simultaneously press the Fast 
  Punch Button to perform the Neck-Tie.


THE STAGES
----------

Depending on the stage, Bruce will face one or two opponents simultaneously. 
Note that the DIFFICULTY chosen on the Options Screen determines how many 
Stages you can play: PIECE OF CAKE means you cannot play any further than Stage 
Four, and EASY means Stage Seven is as far as you can play. Only by playing 
NORMAL or harder will you get to meet The Phantom!

STAGE ONE: HONG KONG 

The Lantern Festival Dance is bristling with sailors spoiling for a fight. 
Beware the sailor's chain!

STAGE TWO: GUSSIE YANG'S KITCHEN

And into an alleyway. Mind the chef's mighty meat cleavers!

STAGE THREE: SEATTLE

The University Gymnasium is where Bruce tackles Scott. Watch out for his 
special Spin Kick, his Shoulder Kick and his novel variation of the Heimlich
Maneuver.

STAGE FOUR: OAKLAND

The George Wu Gymnasium marks Bruce's first meeting with Johnny Sun - and the 
place where his back was broken. Can you avoid Johnny Sun's devastating moves 
such as the Throat Grab and Throw and ultimately change the course of history?

STAGE FIVE: HONG KONG

On the Golden Harvest Film Set. The female acrobats wield staffs which are used 
to strike opponents and pole vault.

STAGE SIX: BRUCE'S KWOON

Scott is back at Bruce's school where he taught Jeet Koon Du, his unique brand 
of martial arts, to students such as actor Steve McQueen.

STAGE SEVEN: LONG BEACH STADIUM

A bout with a difference: Bruce must defeat Johnny Sun again, but this time 
within 60 seconds.

STAGE EIGHT: THAILAND

On the Ice House set of Bruce's first film, The Big Boss, Johnny Sun's brother, 
Luke is out for revenge. Beware his Foot Sweep and his Flying Kick.

STAGE NINE: HONG KONG

On the Enter The Dragon Film Set. Watch out for the Claw Man's metal talons, 
avoid the smoke he blows to daze his opponents, and don't be fooled by his 
posing!

STAGE TEN: THE GRAVEYARD 

Where The Phantom lurks, armed with a deadly Kwondon.


THE BONUS ROUND
---------------

The fastest but most challenging way to acquire Chi and points is in the Bonus 
Round. Attack Pete the Dummy, hitting the pads for points - and avoiding the 
sticks. Be warned, the more often a pad is hit, the faster the stick will spin. 
However, the faster the stick/pad spins, the faster your Chi level will 
increase.

NOTE: You can only do THE BONUS ROUND in Mantis Mode, the other combat modes 
      are not available at this point.


PLAYING ADVICE
--------------

* The Nunchaku may be limited bit it's the only weapon effective against 
  The Phantom. Learn to use it - and use it well.

* Bruce has a higher tolerance to injury when in Mantis Mode he's stunned 
  easier when in Fighter or Nunchaku Mode.

* When Bruce and his opponent both leap at each other, delay pressing the 
  Kick Button for as long as possible to win the attack.

* The Chop and the Flying Kick are the best attacks to use against an opponent 
  armed with Nunchaku. It takes practice to use those moves correctly, but it's 
  worth it.

* Try to use as many different moves as possible. The more you vary your 
  attack, the more unpredictable your opponent will find you.

* Learn to use the moves (and especially their ranges) by playing a human 
  opponent - without the human!

* When playing a Battle, keep an eye out for the Yin Yang symbols which appear. 
  Be first to collect them for extra Chi.

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