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Pitfall! - Atari 5200 - Activision     HTML Manual   


PITFALL!

BY ACTIVISION


PITFALL HARRY'S GUIDE TO JUNGLE JOURNEYS

Activision 5200 series

  • Guide Pitfall Harry through a treacherous jungle maze. He must leap over obstacles and dodge dealy dangers while grabbing all the treasure he can reach!

    GETTING UNDERWAY

    1. With power OFF, insert the game cartridge into your Atari 5200 console. Turn power ON.

    2. To begin a new game at any time, press the START key.

    3. Use of Joystick Controller:

      * To run right or left, lean Joystick in that direction.
      * To jump over obstacles, press the lower red button on either side of your controller.
      * To climb up ladders, push the joystick forward; to decend, pull back.
      * To grab a swinging vine, press the lower red button while running toward the vine.
      * To jump from croc to croc across the swamp, press the upper red button.
      * To release the vine, pull the Joystick toward you.
      * To pick up a tresure, run by it.
    4. Pause the action by pressing PAUSE key. To resume play, press any numbered key on your controller pad.

    5. Turn power OFF before removing cartridge.

    6. Scoring. You start each adventure with 2000 points. If you fall down a hole you will lose 100 points. Rolling logs also cause point loss; how much depends on how long contact is made with them.

  • Finding treasure earns you points. There ae eight of each type of treasure in the game, 32 in all, worth a total of 112,000 points. Collect them all without losing any points for falling down holes or tripping on logs and you'll have earned a perfect score-- 114,000!
    
    MONEY BAG   SILVER BAR   GOLD BAR   DIAMOND RING
    2000 pts.   3000 pts.    4000 pts.  5000 pts.
    
    7. Time. You have 20 minutes to complete each adventure. Pitfall Harry begins each game with three lives (see "Perils of Pitfall"). Game ends when time runs out or Harry loses all three lives.

    THE PERILS OF PITFALL

  • Pitfall Harry's jungle Adventure involves great danger. Some hazards slow him down, robbing you of points; others stop him cold. The "inconvenient" hazards are open holes in the ground and rolling logs (see "Scoring"). The "catastrophic" hazards include scropions, fires, cobras, crocodiles, swamps, quicksand and tar pits. These obstacles will not cost you any points, but they will cost Harry one of his three lives.

    JOIN "PITFALL HARRY'S EXPLORERS' CLUB"

  • Score 20,000 points or more on any one of your adventures with Harry and you will be eligible to join this prestigious organization. Just send us a picture of your TV screen showing your score and we'll present you with the special "Explorers' Club" membership emblem shown below.

    A FEW WORDS ABOUT JUNGLE EXPLORERS

  • Pitfall Harry aside, perhaps the best-known jungle explorer was David Livingstone, a Scottish medical missionary who spent many years in Africa.

  • In 1868, Livingstone lost contact with the outside world. Henry M. Stanley, a journalist who wrote for newspapers in New York and London, mounted an expedition to locate Livingstone. In 1871, after a difficult and exausting search which often seemed destined to fail, Stanley located the missing missionary. He aproached him and uttered the now-classic line, "Dr. Livingstone, I presume."

  • Livingstone and Stanley were only two of the Europeans who explored the vast continent of Africa, and they were latecomers. The earliest written histories tell us that ancient Egyptians were exploring Africa thousands of years ago!

    HOW TO PURSURE YOUR FORTUNE WITH PITFALL HARRY

    Tips from David Crane, designer of Pitfall!

  • David Crane is an award-winning Senior Designer at Activision. He also designed The Activision Decathlon, for the Atari Video Computer System.

  • "As you set off on your first adventure with Harry, you'll notice two important features: The logs always roll from right to left, and the "replacement" Harrys (after Harry loses a life) drop from trees on the left side of the screen. So, to minimize the number of rolling logs to be jumped, and the catastopic hazards to be re-tried, simply run to the left.

  • "Pitfall Harry's trip must be made through a maze of surface and underground passages through the jungle. To capture all 32 treasures in under twenty minutes, Harry will have to use some of the underground passages. I'd suggest that you make a map of the terrain each time you play. Knowing the jungle and planning the best route to all the treasures is the only way to insure success time after time.

  • "Until you get really skilled at making Harry jump from coc to croc, you might wait until the crocodiles jaws are closed, jump to the top of the first croc's head, then wait for the jaws to open and close again before jumping to the next one. Soon, you'll be skipping across crocs like they were stepping stones in a stream.

  • "If you find any writing materials deep in the jungle, drop me a line. I'd love to hear how you and Harry are getting along."

    Adapted by Beck-Tech.

    END

    Typed by Jeffry Johnston

    for Atari Gaming Headquarters

    Used with permission from Atari Gaming Headquarters

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