AtariAge at PhillyClassic 5

PhillyClassic 5

Demos

Visit the AtariAge booth at PhillyClassic 5 to try your hand at the latest homebrew games currently being developed. We'll have demos of new games for the Atari 2600, 5200, and ColecoVision, with plenty of systems setup for you to enjoy!

Adventure II
Atari 5200
 
Adventure II

 

Adventure II is the much-anticipated, unofficial sequel to Atari's classic Adventure on the 2600. As the game is being written for the Atari 5200, it will be larger and more detailed than the original, while still remaining faithful to the traits that made the classic Adventure memorable even after 25 years. AtariAge will have a new demo of Adventure II at PhillyClassic 5, representing the game at a much closer state of completion than previously shown.

Adventure II will be released this spring with a professionally printed box, manual and label. You can learn more about Adventure II by visiting Ron Lloyd's Adventure II Development Page. Ron Lloyd will be attending PhillyClassic 5, so you'll be able to ask him questions about the game and get some insight firsthand!

Adventure II
Adventure II
     
Seawolf
Atari 2600
 
Seawolf

 

Atari 2600 programmer Manuel Rotschkar (Gunfight, Star Fire) is hard at work on his latest Atari 2600 title, Seawolf. This game is influenced and inspired by the Midway Sea Wolf and Sea Wolf II arcade games as well as the Astrocade and 8-bit home versions, but is not a direct port. Seawolf also borrows elements from Broderbund's Seafox.

Seawolf will be released in cartridge from some time after PhillyClassic 5. When released, Seawolf will feature a label and manual created by Dave Exton.

Seawolf
Seawolf
     
Homestar Runner RPG
Atari 2600
 
Homestar Runner RPG

 

Paul Slocum (Marble Craze, Synthcart) has announced that his new Atari 2600 project will be a role playing game mixed with the characters from Homestar Runner. This will be the first in-depth RPG on the Atari 2600, and will be comparable to early computer based RPGs. But the absurd scenarios and dumb fairy-tale characters will be replaced with true-to-life stories and much more believable characters from the popular Homestar Runner crew. Mike and Matt Chapman (creators of Homestar Runner) will be contributing story, graphics, and creative ideas to the game.

  • Play as Homestar, Poopsmith, or Strongsad
  • Large world, comparable in size to early Ultima/SSI releases
  • Ability to save your place in the game with a code system
  • Large amount of in-game story text
  • Turn-based gameplay
  • Magic, weapons, HP, all the goods.
  • Fight enemies from other Atari 2600 games
  • Mini-games

Current plans are for Homestar Runner to be released in cartridge form this May. You can learn more about the Homestar Runner RPG at Qotile.net.

Homestar Runner RPG
Homestar Runner RPG
     
A-VCS-tec Challenge
Atari 2600
 
A-VCS-tec Challenge

 

Simon Quernhorst, author of the Atari 2600 homebrew game Mental Kombat, has revealed his next 2600 project: A-VCS-tec Challenge. This will be a conversion of the popular Aztec Challenge on the Commodore 64. The Atari 2600 version of the game will comprise of the original games's arcade-like first level, called "The Gauntlet", as well as a second level that has not been revealed yet. A-VCS-tec Challenge will feature the memorable soundtrack from the Commodore 64 version, composed by Paul Slocum, author of the Synthcart and Marble Craze for the 2600.

You can learn more by stopping by Simon Quernhorst's A-VCS-tec Challenge Development Page.

A-VCS-tec Challenge
A-VCS-tec Challenge
     
Bounce!
Atari 2600
 
Bounce!

 

Bounce! is a new Atari 2600 game being developed by Fabrizio Zavagli (author of Space Treat Deluxe). In Bounce! you control a ball bouncing on a checkered playfield, where your goal is to destroy all the tiles by bouncing on them without falling down. Different tiles also have different properties: some force your movement in a given direction, some give you a higher jump, and others cannot be destroyed.

Bounce! will be released later in the year, but not before a level design competition is held on AtariAge using a Bounce! Level Editor created by Fabrizio Zavagli.

Bounce!
Bounce!
     
Cave 1K
Atari 2600
 
Cave 1K

 

Cave 1K is a game Thomas Jentzsch (Thrust+ Platinum, Jammed) created to enter into an annual programming competition where the objective is to create enjoyable games that fit into only 1K of memory. Cave 1K is a fun and fast-paced reflex game where you must navigate a helicopter through a treacherous cave, avoiding obstacles in your path as well as well as the floor and ceiling. As you progress through the cave, the obstacles get closer together and your speed increases! How far into the cave can you get?

Cave 1K is part of a trio of games that will ultimately be released in a single cartridge, complete with a game selection menu. You can learn more about Cave 1K and download the latest version here.

Cave 1K
Cave 1K
     
Splatform
Atari 2600
 
Splatform

 

Splatform is the second 1K Atari 2600 game created by Thomas Jentzsch, inspired by Robin Harbron's version of the game created for the 2002 Minigame Competition. Splatform is a simple, but fun platform jumping game where your goal is to jump from platform to platform while moving to the right as quickly as you can. You lose points for bouncing in place, giving you an incentive to keep moving!

Splatform is part of a trio of games that will ultimately be released in a single cartridge, complete with a game selection menu. You can learn more about Splatform and download the latest version here.

Splatform
Splatform
     
Ping-Pong
ColecoVision
 
Ping-Pong

 

Speed and timing! Spectacular shots! Exciting rallies! Test your reflexes in a challenging simulation of Ping-Pong!

Ping-Pong is a port of the 1985 arcade game of the same name by Eduardo Mello of Opcode Games, whose Space Invaders Collection port to the ColecoVision has received high accolades.

Ping-Pong
Ping-Pong
     
Magical Tree
ColecoVision
 
Magical Tree

 

Help the little indian to reach the Magical Tree top, 2000 meters above the ground! Avoid owls, bugs and dark clouds, collect treasures and find out that is waiting for you at the top.

Magical Tree is a ColecoVision port of the MSX game of the same name by Eduardo Mello of Opcode Games, whose Space Invaders Collection port to the ColecoVision has received high accolades.

Magical Tree
Magical Tree

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