Scrolling Game is Rolling Along (Part 2)
I now have two sound effects working using data. I thought it might use up too much space since code has to be repeated for each sound, but it's not using up that much. Looks like I'll be able to do all sound effects using data.
I wish I knew what this game is about. It reminds me of a backwards version of this quote:
In every block of marble I see a statue as plain as though it stood before me, shaped and perfect in attitude and action. I have only to hew away the rough walls that imprison the lovely apparition to reveal it to the other eyes as mine see it.
~Michelangelo
I know it's there, but I can't see it. Something wants to be born and I can chisel away at the 'marble' until it's revealed, but since I don't know what it is, I'm in danger of damaging it. I need to keep at it so I won't lose momentum, but I could end up killing it if I'm not careful.
Related Gyvolver Links:
atariage.com/forums/blog/120/entry-6896-scrolling-game-is-rolling-along-part-1/
atariage.com/forums/blog/120/entry-6902-scrolling-game-is-rolling-along-part-2/ (You Are Here)
atariage.com/forums/blog/120/entry-6904-scrolling-game-is-rolling-along-part-3/
atariage.com/forums/blog/120/entry-6912-scrolling-game-is-rolling-along-part-4/
atariage.com/forums/blog/120/entry-6915-scrolling-game-is-rolling-along-part-5/
atariage.com/forums/blog/120/entry-12601-back-to-gyvolver/
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