All 'r' Activisions, more Will follow shortly... The nicest label in the middle which essentially was a White label which i as much as possible like to replace. Also replaced are boxing, checkers, chopper, crackpots, Decathlon And enduro...
4 whitelabels i very much dislike but at the time i really wanted Rampage and the other 3 are packed with boxes. Furthermore 2 Australian boxed ones upper left and right, Ghostbusters with a homemade box (see box section later) and 2 more absolute entertainment from which i replaced a white skateboardin' label with a pictured one...
So, it's been, what, four months, since I last posted an entry on the 6502 computer? I've been slacking off, doing Blender and Lua stuff in the meantime. Then I got bored and decided to work on the computer a bit.
The progress so far. To oversimplify things, I'd made everything that makes the computer... a computer. The CPU, I/O, RAM, ROM, video chip, and address decoding. I'd only planned on the sound, UART, IDE, and floppy interface, without making much progress due to them being c
Here is Jack in room 1 of the castle.
I decided to make the castle like this so I can place stuff freely in it and if it touches the wall, Jack can still grab it. Jack can't move yet, but I designed a walking Jack (as opposed to a climbing Jack) Of course making the grid like this requires more bytes (just my luck) so I am probably going to have to scale back the number of rooms per floor. I'm aiming for 15 rooms. So that means there will probably be 8 floors (a big castle!) I snuck a
One of the things I like to do is create little poems and put them to music. I have two collections of musical poetry. Each song is 28 seconds long. I don't know why I chose 28 seconds isntead of 30, but oh well. Each CD has 66 songs on it. I'm working on #3. I'm calling the albums "Golf Balls," "Golf Balls 2," and now "Golf Balls 3." GB3 will be the first collection to have a little book with all the lyrics in it. Here is a sample of what the poetry is. This one is called "The Ant Show".
Here's another alpha release of Neolithic for those of you ambitious enough to grind thru figuring out how to use the compiler and what it can and cannot do. This should be more usable than the last version, as I've recently added direct binary generation. And I remembered to turn off the "debug" code that botched up the first (subtle) alpha release.
Included below is a zip file containing both a Windows and a MacOS executable. It's a command line program, so you need to use eithe
So I was playing version 66 of Uncle Hairy's Nosehair when I noticed when I finished a game and the music was playing, the b&w colors changed once randomly and then never again. I set out to find a reason why. I ultimately found that I was uisng ora #15, which made the colors be the brightest. And when you only use one set of colors, it doesn't change because grayscale is one set of colors compared to the rest of the colors.
Normally this would be a quick fix, but there was an ex
I had to go to the post office today. The stupid, unhelping masks are back to being required again. I'd love to say more, but, you know, politics. This required getting up out of bed. Which was hard because I had insomnia last night and didn't get to sleep until about 4 a.m. But I got 7 hours of sleep, so at least there's that.
Got home and worked on Jack and the Beanstalk. While testing, I found that the bats always seem to find a way to hurt me. So I turned off the collision by com
I was going through all the stuff in my bathroom when I saw a Tiger Game.com and AC adapter. I plugged it in and turned it on and it works. Which is weird because I thought my working Game.com was near my bed in my room. So I went back to my room and near my bed was another Game.com. I took the AC adapter and turned it on. After one try, it worked. So apparently I have two Game.coms. They're multiplying.
Which is fine, I guess since I have a complete game.com collection. I have a com
Found out through my local Amiga User Group that Zool is being re-released on the Steam platform. Apparently this game has 28 levels? Looks like it could be a mix of the original Zool and all the variant levels that were found on the various platforms (SNES, Genesis, Gameboy, Amiga, ST, etc) back in the day? Hard to tell. But good to see the Alien Ninja in the Nth Dimension making a re-appearance. Why?
Well, first, here is the article..
Other games besides platformers and ports that I might make for the 7800:
-At least two horizontal shooters.
-At least one overhead adventure game.
-At least one other vertical shooter.
However, not until Heofonfir is done.
So I worked on making another enemy. At first I wanted the enemy to be another bird, but it was clear it is impossible to draw a bird using only 64 pixels and one color in an 8x8 sprite and make it look like a bird. So I drew a bat. Actually, I took the bat from my Count's Castle game, changed it a little, and put it in.
Like about half the time, though, the bats overlap each other. It gets me really annoyed when it does that. More proof computers have minds they use to annoy us.
Earlier this summer I heard an orchestral medley of Zelda themes and it reminded me that I hadn't bought Breath of the Wild. When it first came out I didn't have a Switch and couldn't justify buying one just to play Zelda. However, my son got one a few years back for Christmas so now I just needed to spend the $$ to get the game. So I picked it up and I've been playing it since July 1st. I haven't finished it yet, I still need to grind a while to get Ancient Armor and upgrade it before takin
Just a little sneak preview, Will show Pics of Every single cart, box whatever i own in the near future but for now try to spot the rare from the standaard games with below Photos. Offcourse every different game in my opinion has the same high emotional value...
The problem with big birds in my game is that when it comes to the part of the vine you're on, you have nowhere to go. So I made the bird small again. I also figured out that I can only have 36 (255/7) screens for the stalk. And less than that since I need to free up part of that to fit in the code to draw the grid. So I will try to have 30 different screens. And have the castle consist of 30 screens as well.
I found and fixed a bug pertaining to down movement. I did something similar
A major change I made to Jack since yesterday is I made it so he can't fall off the stalk. This allows me more creativity in stalk designing since Jack cannot simply fall off to avoid parts of the stalk. This means Jack must climb up a lot. I made his arms reach up more when he's climbing.
I have a tip for maneuvering on the stalk: Try to stay in the center of the screen. When the stalk is at the edge of the screen, stay towards as center of the screen as you can. This will allow you
I worked on the title screen. Instead of it just saying "JACK", I now have Jack on the screen with the ground and a nice blue sky above.
When you press fire, he walks to the right side of the screen and ends up at the beanstalk to begin your game. If Odyssey 2 could make different colors for the grid, I would have made a nice violet house for him to come out of. But it can't so I didn't.
I redesigned the beak so the bird looks good going from either direction.
Here is the Star Trek game I posted in the very 1st post of this project blog. There it was a completion of several of the games I had posted as a kid to the TI99IUG. But it's such a neat little game I decided to make it it's own post. It's a real snap shot of the BASIC/XB program that was done back in the 80s. I made some minor updates but it's still essentially the same.
It's a TI-BASIC program that was converted to TIXB. Some cleaver graphics and sound. Instructions included in the prog
Creating the Retro Gaming Experience
To me, sitting infront of a flat screen TV using some emulator and a wireless controller didn't really provide me with the best Retro Gaming experience. When I first tried playing the old games I used to love on emulation, it just felt empty and stale. I wasn't sure why at first, then it hit me.
When I was playing the games, I was looking for that nostalgic experience. I wanted to relive the memories of my youth. Unfortunately emulati
So I worked a bunch on Jack and the Beanstalk last night and earlier today. I tried to plan ahead by moving the stalk data around and shortening it, removing the unnecessary 000h's.
I made the bird bigger. I think it makes the game harder. I also added a beak for him. I know black birds have black beaks, but this one doesn't. Or perhaps I should change his color? I discovered that one could pass a lot of stalk by simply falling, so I had to cut that part out and redesign the stalk.
Over a decade ago (time sure flies!) I made a game for the Atari 2600 called "Jack and the Beanstalk." Somehow I managed to get an idea in my head over a decade later to attempt to port the game to the Odyssey2. If I get to finish the game (sometimes the computer won't let me), I want to make it 8k. I did manage to find out if I put the new Cedar Games intro in the game, I can't have anything else in the bank. So in the Jack game, I need to first make the intro, and then switch over to another b
So I finally figured out that a game about poop wouldn't probably be good. So I took the game, changed the sprites around, and renamed it "Save the Puppies!"
"Giant tarantulas are in town and their diet consists mainly of dogs and humans. What's worse, you volunteered - before the giant tarantula invasion - to round up all the loose puppies! Can you save the puppies?"
The poop to get has now been replaced by a puppy, Nincom is now a human, and the flies are giant tarantul