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What's this? A short blog entry?

A few quick things (well... quick to type them up anyway): The RPS label is done! Billy really liked the final artwork, and plans to get back to working on the game soon. As a side note, Billy also had me create some new sprites for the game. So I'm anxious to see how they work out. Speaking of sprites, the next 2600 project I need to work on are some sprites for Manuel's port of Colony 7. (Thought I forgot, didn't you Manuel?) After that, I'll be coloring Jess Ragan's artwork for

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Five Reasons Why I Hate Steam

1. Always On - What if my PC isn't connected to the Internet, Valve?2. Automatic Updates - If it's broke, then I'll get the patch (it's given me time to write this, but I'd rather be playing CS Source).3. Random Crashes - Yep. It's fucked.4. Pop-Ups - I don't give a shit about Super Flying Space Ninjas, even if it is using the HL2 engine.5. Random Crashes - Fucked, again.

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iPod Video

I was very disappointed with the iPod Video announcement yesterday.I think it's only a matter of time before the minimum resolution on portable devices is 640x480, or, at the very least, the PSP's widescreen resolution.I also think that all PMPs should be able to play DIVX/XVID/SVCD movies that people have already downloaded. I mean, portable DVD players are starting to be able to do this. Lots of regular DVD players have been supporting this for a while.I don't think the iPod Video will take

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Algebra midterm

I'm pretty sure I passed this. I'm guessing that I could have a grade of 80 or a B- to be exact. Why? Because I just know that I screwed up on some problems on the exam.I've never been good at math at all. This is the second time I've taken Algebra at CCV. I failed it the first time and I'm not looking to repeat that this time around. Hopefully, I can pass this course and get it over with. I'm not interested in taking it for a third time. Wish me luck!

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Little Man Progress

Finally an update. It may not seem like much has changed since the last update but a BIG hurdle has finally been crossed. I completed the code that can read the game board tiles under the player sprite or any other game object for that matter. Now I am ready to begin programming the movement/control of the player sprite. Another change is the drones blink. Plus, I found a bug in the drone code which I fixed. The trick of the new code is to retrieve the game board tiles so that the tiles ma

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Ooze Lives!

But I'm just hammered right now. This is a quickie post for those following the game. It will get finished and it won't be too long before it does. So, read on for a little news and some brief thoughts I wanted to record today for consideration in the near future... or not! --> Go play some Atari!On a personal note, I've been an application engineer in the MCAD industry for the last 8 years or so. Really love the products, challenges and sys-admin that goes with the whole package. (Why

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Fartaway Disposable Underwear

Fartaway Disposable Underwear   This new underwear is not only affordable enough for you to wear a new pair every day, it also has a built-in activated charcoal filter that can dissipate some of the most foul-smelling farts that you can muster and the special layering also dampens sound. Now you can let your bowels express themselves anywhere from carpools to elevators and you can feel confident that 99% of your worst farts will be rendered harmless, so eat what you want and Fartaway.

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The Mission / Live!

Hi there!Ouch, that hurt! Real tragedy :sad:This was easily one of the three worst live gigs I've ever seen. So bad I actually left the building after 8 songs. (Right now I can remember only one single other gig where I left during the regular set out of pure disappointment : The Wipers )To me, the Mission were always the 2nd best live gothic rock show on the planet. (2nd only to Fields of the Nephilim that is!)They lost songwriting sometime after 1994, I think. Masque was their best album IMO.

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The year in review

Hmm, in a few weeks it will be one year of work for me at the company I'm at. I'm a bit nervous about peer reviews and whatnot but I am confident that things will turn out good in the end. It's quite frustrating right now with the lack of cleaners but I've been doing what I can to keep things going as smooth as possible. I'd like to think of myself as someone who can do it all (almost), especially when my department needs the help. Hopefully, things won't get too complicated over time.

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It should look easy

Well, I think I'm nearly done with the RPS label. I sent a copy off to Billy to see what he thinks of it, so hopefully I'll know soon. There are just a handful of tweaks left to do at this point.I forget who said it, but there's a saying that goes something like, "Art is never really finished. But at some point you just have to put it down and walk away."I have no idea how many hours I've put into RPS, but I'm sure it's more than any other label I've done so far. By a wide margin.The irony is -

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Colony 7: Particle Storm

Hi there!   Another small step is done, I'm just done smoothing out the particle code. The attached demo shows 6 particles at once on the screen.   Note: Only 4 of them make it down to the bottom. 2 of them are reserved for the players shots, so there's no need to display 3 particles below the cannons.   There's also occasionally a barely noticable tearing effect on particles on the left edge. But I think it's ok like it is.   I'm currently thinking about a tradeoff, but I'm not sure if

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Stella at 20-something

Well, if you've been following along with this thread in the 2600 forums, then you already know that a DVD release of the 2-part documentary "Stella at 20" is in the works.   Shot in 1997 and released on VHS, this documentary featured interviews with many of the Atari 2600's designers and programmers, as well as Atari's founders: Nolan Bushnell and Al Alcorn. (See complete descriptions of "Stella at 20" at the CyberPunks home page.)   Volume 2 has long been sold-out, although Volume 1 is sti

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fall

ah fall. Fall has always been my favorite season. I love the weather...not too hot...not too cold. I love football, halloween, and the leaves changing color. As a kid, school would start and the days of playing street baseball and street hockey were coming to an end by the beginning of October. It was time to break out the video games. We would hold tournaments with players competing head to head, highest score would move on to the next round.In college we used to have two tvs on on monday

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Free Supercharger

I have a Supercharger with the write-protect switch mod installed that I haven't needed since I acquired a Cuttle Cart 1.I'm offering to give this away to the first person who convinces me they are going to try to write a game for the contest using it.Please PM me.

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Resident Evil 4

I've been a fan of the Resident Evil series since getting the Resident Evil Director's Cut for the Playstation way back when. A lot of people complain about the now-cliched gameplay and "tank" controls, but I still love 'em.Even so, I have to admit that the REworking (pun intended) of the series with Resident Evil 4 was a huge leap in the right direction. I played the first couple of chapters early this year, but just now have gotten around to (almost) finishing it. This is such a great game

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Clone Invaders

I recently reinstalled M.A.M.E. on my PC, and went about adding all of the various Space Invaders clones to my Favorites list. It's truly amazing how many hacks, clones, and bootlegs sprung up on the heels the original. There were close to 100 or so games released betwen 1979 and 1983 that were called "Space (something)" or "(something) Invaders". And of the dozens upon dozens of space shooters that tried to one-up the classic SI - only Galaga came close, IMO. There's just a simplistic eleg

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1978 Protoview

1978 Protoview   Yes, I'm well aware that there were other things happening in the world of electronic entertainment during 1977-78. I'm only focusing on the Home Videogames for programmable systems. That should be more than enough to keep me busy for a good long time.   So, let's look at 1978. There are four (possibly five) active consoles in 1978:   Atari VCS Fairchild Channel F (formerly VES) Bally Professional Arcade The Magnavox Odyssey^2   I'm pretty certain the Bally console di

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Scramble 2600

Hi there!So I decided to analyze (i.e. reverse-engineer) Super Cobra first, to see what potential a Scramble port would have.In a first step, I distella'd as much as possible of the code and made it compile into a bit perfect NTSC binary.Next thing I need to do now is learning how Parkers b/s scheme works ;)Greetings,Manuel

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The kid from Big on NUMB3RS

I just saw the kid from the movie Big (Young Josh) on this week's NUMB3RS. He's just as goofy looking as he was when he was a kid. The appearance isn't listed in the IMDb, but that's not surprising since many things don't end up listed there.     Random Terrain _

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I hate homework

Wow, what a nice weekend. I got homework that I can't seem to figure out and it's just begging to be done. Got a Math midterm on Wed that I have to study for as well. The only class I seem to be doing well with is my Small Group Communication course. I can worry about that next Thurs. I'm planning to study for the Math test again on Tuesday, since it's on Wed. Which leaves me with some PERL coding homework that I can't f$&^# understand! Nothing the instructor says makes any sense. Class w

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Who's the leader of the club...

...that's made for you and me? Well, it's sure not Michael Eisner anymore. Eisner has severed all ties with Disney as of today, stepping down from the board of directors. And all I can say is, "it's about time". In recent years under Eisner, Disney Feature Animation has been an oppressive, depressive environment akin to a terminal patient ward at a hospital. People who had been loyal to Disney for years just couldn't bring themselves to re-sign their contracts, because of the appalling mis

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Criminal Minds Pac-Man sound

I watched Criminal Minds from Wednesday and there was a woman 'playing' a hand-held game and they used adapted Atari 2600 Pac-man sounds for it.   How many years are we going to be haunted by Atari 2600 Pac-Man and Atari 2600 Donkey Kong sounds? Isn't it past time for the people who sell these sound packages to update their stuff?     Random Terrain _

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