Just for fun, I thought I'd make a YouTube video of the top 5 weirdest Super Mario enemies. The problem is, I only have three so far. I'm not putting them in any order, though. So far I have Birdo (SMB2), the Goomba with Kuribo's shoe (SMB3), and the Mad Piano (SM64). Can anyone think of some more weird Mario enemies? I want to have at least 5. This is the kind of stuff I do when I get bored. I fought for half-an-hour trying to get the stupid cords right so I could tape myself playing the NES (t
Hey kids, you'd think with 318 VCS games I'd be done, right? Wrong. Believe it or not, there's still games I'm looking for. These are my most wanted (in no particular order).
1. Cosmic Swarm - I'd like this so I can complete my 2k game collection. I'll probably never get either Video Life or that other R9-10 one, so I just want to be content with having most of them.
2. Subterranea - This is the only Imagic cart I don't have.
3. Mines of Minos - This game looks cool.
4. Stargunner - Also
I haven't done top lists in a long time. So here's the top 5 for the Lynx:
1. Shanghai
2. Pinball Jam
3. Power Factor
4. Switchblade II
5. Qix
that's only out of the 24 I have. If I counted stuff I've played on the Handy emulator, Lynx Casino would be somewhere in there.
And now, the top 5 games I've played for the 2600 this month:
1. Space Cavern
2. GoSub
3. Fast Eddie
4. Strat-O-Gems Deluxe
5. Trick Shot
And the DS:
1. Mario Kart DS
2. Drawn to Life
3. DK Jungle Cli
Hey y'all. Here's my top 10 Atari 2600 picks for 1/07:
1. Trick Shot
2. Midnight Magic
3. Video Pinball
4. Dig Dug
5. Word Zapper
6. Grand Prix
7. Mouse Trap
8. Hangman
9. Freeway
10. Moon Patrol
Check out Trick Shot, debuting at #1! Another newbie is Mouse Trap, in at #7. I now have 112 Atari 2600 games, and still wanting more. I can't get enough of them, I'm addicted! I just posted a topic in the Wanted forum. I really need to finish off the Atari R2s so I can be just like every
1. Grand Prix
2. Freeway
3. Bowling
4. Video Pinball
5. Barnstorming
6. Frogger
7. Pole Position
8. Realsports Football
9. Enduro
10. Ms. Pac-Man
Half these games I got off the internet from people like you. Keep 'em coming! Oh, and thank you. Will Dodge 'Em, Millipede, and probably some more I will ask for make the list next month? Find out. Until then, here.
Since I've been getting so many 2600 games in the mail, I decided to start doing this twice a month. Here goes:
1. Grand Prix
2. Bowling
3. Freeway
4. Dig Dug
5. Frogger
6. Moon Patrol
7. Jr. Pac-Man
8. Pole Position
9. Video Pinball
10. Realsports Football
The mighty Grand Prix is once again atop the list. Debuting are Dig Dug, Moon Patrol and Jr. Pac-Man.
November's top 10 list for just the 2600 will come after I get a shipment from a trade deal. But for now, have you ever wondered what I play besides the 2600 and DS? Well, I'll stop your wondering for you.
1. Mario Kart 64 - Nintendo 64
2. Mario Kart DS - Nintendo DS
3. New Super Mario Bros. - Nintendo DS
4. Grand Prix - Atari 2600
5. Tetris - Game Boy
6. Super Mario Land 2 - Game Boy
7. NBA Jam: Tournament Edition - Super NES
8. Polarium - Nintendo DS
9. Dr. Mario 64 - Nintendo 64
I know, it's the 4th already, but here goes:
1. Dig Dug
2. Moon Patrol
3. Midnight Magic
4. Grand Prix
5. Word Zapper
6. Bowling
7. Hangman
8. Pole Position
9. Video Pinball
10. Asteroids
Here are the games I've been playing this month:
1. Mario Kart DS
2. Galactic Pinball (VB)
3. Ixion
4. Wario Land (VB)
5. Strat-O-Gems Deluxe
6. Dr. Mario
7. Crosswords DS
8. Lynx Casino
9. Mario Kart Wii
10. Toobin' (NES)
I got two new 2600 games in the mail today from combat16: Pressure Cooker and Plaque Attack, which brings my total to 218.
but first, a themed top 5: Top 5 tunes on the 2600
1. 2005 Minigame Multicart
2. Medieval Mayhem
3. California Games
4. Ghostbusters
5. Fatal Run's title screen
and now, the top 10 of 12/06
1. Midnight Magic
2. Dig Dug
3. Fast Food
4. Grand Prix
5. Video Pinball
6. Bowling (Elf Bowling made me play this. 'Twas the season!)
7. Asteroids
8. Hangman
9. Pole Position
10. Alien
Technically, the game I've been playing most is GoSub, but mainly for testing purposes.
...that aren't out yet (sorted by release date)
5/7 - Death Jr.
5/15 - Touch the Dead
6/4 - Nintendo DS Browser
Q2 - Flipper Critters
Summer - Namco Museum DS
Sept. - DK King of Swing DS
Sept. - Phoenix Wright: Trials & Tribulations
Fall - Duck Amuck
12/1 - Chibi Robo Park Patrol
Holidays - Mario & Sonic at the Olympics.
I also am looking forward to Nanostray 2, but I don't know if or when it's coming out. Also, you'd think Nintendo would have somewhat of an idea for a rele
I did something a little different this month: I decided to go with games NOT made by Atari *or* Activision. So here it is:
1. Trick Shot - Imagic
2. Word Zapper - U.S. Games
3. Fast Food - Telesys
4. Frogs & Flies - M Network
5. Frogger - Parker Bros.
6. Kool-Aid Man - M Network
7. Carnival - Coleco
8. Cosmic Ark - Imagic
9. Lock N Chase - M Network
10. Tapeworm - Spectravision
Also, busy day tomorrow. I get to go to a flea market (which probably won't have any Atari games, bu
I'm trying to port Toobin' over to the 2600 using bB. It's not going very good, especially the title screen. I even have an alternate name for this project: 2600bin'. Well, anyway, it starts out with an AtariAge splash screen (which every game apparently does nowadays), then the title screen. Where to start? The music sounds awful and the O's keep disappearing and reappearing on the screen (I want them to bounce around and when they hit the side of the screen, bounce off into the opposite direct
Here's a minor revision from the one I posted in post #10 of this topic in the bB forums about my game. This fixes any previous bugs that I know of. Now what I need to do is how to figure out how to end level 1 and go to level 2. I have a pretty boring end sequence in mind for ending levels (the guy simply floats down to the bottom of the screen and another river pops up.) But the question remains: What must you do in order to get to the next level? Suggestions encouraged and welcomed.
This is just a side timewaster I'm working on while working on GoSub. Right now, you need to dodge the rocks and shark (you don't have to, there's no consequences yet, although the number does go down, but once it gets to 0 it just goes back to 99. This springing up from the topic a few days ago about how Mike wanted to make a Toobin' for the 2600.
OK, so I have this NES file named "zoopts2.chr". All I want to do is display the contents on an NES ROM via emulator. But assembly is too hard, and I am too stupid for it. I've tried multiple things, downloaded NESASM, read various things, but I don't understand NES color pallettes. Why are they needed? What if you pick the wrong colors than the info that is in the chr file? Why is there no simple sample program that lets you display contents of a bmp2nes file conversion on the screen? If someon
So the time has come. I have made the poor computer work too hard with Chris the Cranberry. So what to do? Well, what I usually do when I'm overworking an Odyssey 2 with my program is add an extra call waitvsync to it. This makes the program run slower. So in turn, I have to speed everything up by one. So instead of subtracting one to the x position of the items going by, I now subtract 2. Yet it looks the same as if I was subtracting 1 because the computer is running slower.
I hones
So I figured out the problem with the newest version of Stickman I was having with help. As it turned out, I was trying to make the computer do too much code, so the score wasn't showing up at the top. I spent all night last night on it. I finally gave up at 4am and went to bed. I woke up at 11:30am and promptly went back to work on it. At 7pm, I finally got the latest version up on the Stickman website. Now, I wasn't working non-stop for 7 and a half hours on it. That would be crazy. But I did
With the GoSub problem fixed (thanks to Batari), I can go on worrying about other things. Like the fact that air service came back to the Salem Airport which I live across the street from. I hear just about every airplane that takes off and lands at the airport (thankfully there aren't that many), and not once today have I heard a jet. And said airline service comes from and takes off to Salt Lake City twice a day (for a total of 4 jet landings/takings off), which would be really great if I care
That's the downside of ordering all this stuff. You get stuck with the boxes they come in. I must have like 10 cardboard boxes that games came in, 2600 or Lynx. Well, I added another one to my "collection" with the arrival of Robosquash and Malibu Bikini Volleyball. I just put in Malibu Bikini Volleyball to see if it works (it did), and I played a little bit of Robosquash. I like the concept, but in the end, I found it a little too difficult for me to be playing on a regular basis, even on the e
I found my NES Game Genie. This after I was looking for it because I wanted to try a game with it. Unfortunately, they don't work with the top loader, so I had to get the older NES in here. It still works great. And the NES Game Genie still works great even after all the decades I had spent playing with it. I wanted to beat the level 4 boss from Kirby's Adventure. So I tried. If you gave me a million years to try even with a Game Genie, I could still never beat the stupid thing. Controlling Kirb
I decided that Gi-Ant and Behe-Moth are too big, since I've apparently went with drawing the insects smaller. So I cut them down to 2/3 their original size. It looks better and way more in line than having a huge ant face a tiny millipede. Now I know the name of the ant is Gi-Ant, and the name of the moth was Behe-Moth, but I felt they were way too big even with the names. I fixed a bug about those two and how the program draws them. If you picked Behemoth's opponent to be Gi-Ant, both of them w
Company: ActivisionSize: 64 MegabitsRelease: 6/01 (launch title)NP's rating: 5/5 (v.146 p.115)ESRB rating: E (animated blood)OK, I am not a skater. If I tried to get on a skateboard, I would probably fall down. So, not knowing what I was doing, I went into this confused. I picked "free skate", which is just doing whatever you want without worrying about scores or anything else. The game looks like something the N64 would do (I haven't played the N64 version), which means great graphics for the l
Anyone from near Portland, Oregon should check out this wonderful site called For Portlanders Only. It's not really only for Portlanders, it's just a lot of the jokes won't make sense if you're not from near the Willamette Valley. But that's not to say you shouldn't visit if you're not from Oregon. Anyway, I stumbled on to this site for some reason, and since I get Portland stations, I've donated a whole bunch of videos to the video section, which for the most part are commercials for local stor
Here's a new category for my blog: Lynx Reviews. I hope to review all 80-some-odd games released for the Lynx. I hope to review these by the real thing, except when the rarity is something like 7, then I'll resort to the emulator. This time around, it's Toki.
Toki
Rarity: 3 / Reviewed: on real Lynx
Either I suck at Toki or the game itself sucks. The premise is simple enough: It's a platform game involving a monkey trying to rescue his girlfriend. That's all good and nice, but how can I