So I've been working on this some more. I got it to be 2k and have 128 bytes left, but if I add "k=((rand/32)*2)+8" it has -8 bytes left. I don't understand how that line can take up 136 bytes worth of room. Anyway, I changed the score to look like poop more. I've also added a black and white function that you can access any time using the b&w switch. The colors bleed on my Atari 2600, so when I test it, the score looks greenish brown instead of the brown it's supposed to be. I think I'm clo
So I have been working on another project. I had a font called "Vivaldi" I had been using for it. But when I reset my computer a few weeks ago because it was acting horribly, I had lost it. I hadn't worked on it since before that happened, so I was unaware that it would look crappy. It replaced Vivaldi with Comic Sans MS. So I was on the hunt for a new font that looked like Vivaldi because apparently I needed to pay to use it for some reason.
I found a new font on dafont.com called "
That means only 100 more until 1,000! Pretty astounding since I've only been here since the end of May. I love my Atari! In a blog a couple months ago, I might have said I'd get to 1,000 posts by Christmas. That definitely isn't going to happen. Maybe by Jan. 15. Anyway, I went to Game Crazy, and they had hardly anything I wanted. Same ol' 2600 games (ones I already have), same ol' two boxed Inty games, Burgertime and some casino one (usless to me since I don't own an Intellivision). 1 or 2 78
So I made this e-zine called "Channel F News." This is going to be a quarterly e-zine dedicated to the Channel F. Issue 1, spring 2018 is located on the Channel F News website which I just made and hope to spruce up a little bit later on. In the first issue I talk about homebrews as well as a 2-page article on Kevin Vs. Tomatoes. Issue 2 I want to have out by June 1. Anyway, read it and let me know what you think of it.
So I put a web page up about the music I mentioned in yesterday's blog. I mentioned my mouse broke. So I went to Wal-Mart to get a new mouse. I had no idea there was such a thing as a fancy gaming mouse. I was looking at those, which cost anywhere between $40-$80 before I found the regular mouses (mice?). I pondered whether I should get one with a cord or without. The one with a cord, the cord was only two foot long, which I feared would be too short. So I went with the wireless mouse. It came w
Out of all the stuff I bought from the Marketplace forum here (and that's a lot of stuff), one of the things I have enjoyed the most is the N-Gage. Now I enjoy collecting for the system, and with 56 games only, I still think it will take a while because I haven't found a normal boxed copy of Mile High Pinball on eBay yet, and sadly, that's one of the games I'm looking forward to most since I love pinball video games. Anyway, just got 3 N-Gage games in the mail which ups my small yet growing coll
I guess I am the only one that wants homebrew game.com games. There was supposedly this group called game.commies that was supposed to be working on trying to solve this, but their last activity was when they released the emulator a few years ago. Silence since. The ROMS for the emulator are binary files. They were kind enough to include sample code, and it looks like assembly code. I wonder if someone could use the test code to make some real code and then assemble it with an assembler. The typ
I spent a few days trying to get the oranges to show up on the Jaguar correctly. It was horrible. But I finally got it done. I know it doesn't look very good. Apparently all I can do is 4-bit images. Because anything larger won't work. I used to be able to do 16-bit ones but I can't any more apparently. But at least with 4-bit images I can have up to 15 colors. I would have gotten an image of a machine that spits out oranges, but I don't know where to find one. Type in "machine that spits out o
So I have been working on the Secret Gov't Waffle Project the last few days and I guess I'm at the point now where adding stuff causes the game to slow down at certain spots. I've noticed that on wave 2, if the guy goes left then sometimes the game goes slower. So I've been having to rework and rework some more to not make it do that. Or perhaps it's a sign that I should slow down. Perhaps a day or so of not working on it will do me good. I worked on the thing for at least 3 hours this morning.
Since apparently ggn decided to take Raptor Basic + off the internet forever in a strange post, I will be stopping all future development for the Jaguar. I will finish Zyx #1, but this apparently will end it. I guess I can take the #1 off the title screen. He gave no reasons, he just decided he'll be pulling the files off the internet for no good reason. Very sad and disappointing news. I guess I'll devote more time to my other projects. Jaguar developing was fun while it lasted. But you can't g
I just got Nigel Mansell's racing game for the NES in the mail today. Working on all these games it makes me want to begin work on a game for the NES. Only problem is I don't know how to begin work on making an NES game. I figure it uses assembly, which I am using for the Pokemon Mini version of Frank the Fruit Fly. But I guess I don't really need to since most Pokemon Mini games are 4 Megabits, which is far greater size than a regular NES game. That and I gave up trying to bankswitch Game Boy g
Let me say this: I'd rather play with a piece of dog poop than play Porky's for the 2600 again. At least a piece of dog poop you can do stuff with. Porky's is less responsive. In the shower screen, I press the joystick up at the side of the ladders and the idiot just stands there. Naturally the whitest person on the planet catches me and sends me down into the sewers. It's another classic case of "Man, I wish I was a game tester!" How this game got through playtesting is beyond me. Unfortunately
I've been busy all day working on my Game Gear game about oranges. I spent most of yesterday and all of today trying to get two different noises to play in the noise channel. It kept wanting to play only one of the sounds I wanted instead of both of them. I kept going and going and just solved the stupid problem. I don't know how, either. It basically was the same thing I've been trying only a little different. I don't see how a different change can alter a game so much. Oh well. At least it has
Why does it have to add two seconds of silence after every track? Why in the hell did the programmers think that was a good thing to do? It especially sucks when you're trying to have a time limit for songs. I had looked over my files and found an album of songs ten seconds or less I had never finished. There was just one track left and so I wrote and recorded it, and when I had burned the CD, it sounded horrible and filled with pops and hisses, which WASN'T the way it sounded when I had played
Well, yesterday was the six week anniversary of getting my N-Gage. During that time, I managed to get 21 games, all for under $10. "One" was the most expensive of them. It came in the mail along with Tiger Woods PGA Tour 2004. Was surfing eBay for N-Gage games when I came across a few, from America, with apparently stock photos from Europe, because the rating was "12+" instead of "T". You would think that they could get some pictures of the box from America. Also, why is Requiem of Hell so expen
So with the Blazers loss, I decided to write this blog entry. Not about how badly the Blazers suck, but about the work I did on Frank today. I had a hard time getting level 4 music in until I realized I had named the labels in the level 4 file level3 because I copied the level 3 file. Now it works okay. I don't know what to do about the ocean though. Right now the top of the ocean is a two-frame animation. I tried to do a two frame animation on a fish sprite but I just couldn't do it. So I asked
I got a new pillow yesterday. Last night, I had some really weird dreams. Coincidence? My dreams were so funny, yet at the same time they were really bizarre. It was like I was watching an episode of Tim and Eric on steroids. I remember myself laughing in my sleep because this was weird stuff going on with weird Muppets, like for instance, one girl Muppet was thinking she was combing her long hair, but she was doing it with scissors and was actually cutting her hair in the process. Then she used
Hey gang. I'm convinced Mitt Romney likes the number 47. In searching for 47 in the news, most of the Presidential polls have Romney at 47%, with Obama at 43-44%, though in Fla. that's a bad thing for Romney, as Obama has 48%. I guess that just goes to show you how equal the US political parties are split up. Now I don't want to go into politics here, so I'll refrain from talking any more about this. Moving on, it seems like No. 47 was mysterious in Oklahoma. There was a college football player
So I think I'm done with my celery game. That is, coding it. One thing it still needs however is a name. Since the name of the game doesn't show up in the game, I could call it "Wonderful Attack of Doctors That Weigh Several Hundred Pounds." But I'm not going to. That would be silly. Also, I'd like to avoid a blah title, like "The Celery Game." I thought about "Cellar-y Celery," but, like I read that Jim Davis said once that he tries to avoid using puns for Garfield because they don't translate
So I've been working on stuff lately, improving my games and all, but then I wonder "is it worth it? Nobody really seems to care." They were kind enough to give feedback, so maybe the problem is they saw my games, thought they were crap and then got done with me. But the problem is I don't WANT my games to be crap. I want to make a good game. Perhaps I've got it all wrong on the Game Boy front. Perhaps I should go with the Zelda-like Grand adventure thing I was planning with Frank the Fruit Fly.
So I got this copy of Klax for the Sega Game Gear that was all dirty and stuff. The front of the cart looks like it has sand stuck on it (but that's probably not what it is). The guy at the store said the contacts were a little corroded, so he let me have it for free. Well, I finally found my Game Gear. After using rubbing alcohol and a q-tip, it still wasn't working, so I used the sharp end of a fingernail clipper (the part where you dig dirt from under your fingernails out) and tried scraping
I have come to the conclusion that I don't like Doom. I tried playing it on the Jaguar. Again. I got farther this time, level 4. With infinite energy. But the trouble I keep having is not shooting the monsters and stuff, but it's the fact that everywhere looks exactly the same and I get lost and the map doesn't really help all that much.
What prompted me to do this? I was going through the garage and I found the overlay. So I decided I should put the overlay on the controller and att
This latest version starts with a maze that came to me by R. Jones (I modified it a little bit, though. He still gets credit for it.) Pic, binary and Batari Basic file below. My last version of GoSub 'til at least tomorrow.
I've been seeing the number 47 a lot more lately. A few sightings:
- I was flipping through the channels when I saw this religious channel and some guy was talking about Psalm 47.
- The incumbent Polish president lost the Poland election. He only got 47% of the vote.
- The Seattle Zoo's oldest gorilla, named Nina, died at age 47.
- My local Wal-Mart has been selling Hallmark cards for 47 cents.
Also, all 47 republican senators are writing letters to various causes, like one to the Queen
I finally found a Turbo-Grafx game I like. It's Alien Crush. I got this in the mail today and really enjoyed my first time playing it. It's my favorite TG-16 game so far. I got Alien Crush because Devil's Crush was way more expensive. I guess since it's a better game, but I am happy and fine with Alien Crush. I like pinball games, so it's a good fit for me. It is kind of gruesome with all the different weird aliens, but in a way that I like. I bought a golf game for the TG-16, so that's next. An