So here I was, working on the burger game. I swear I didn't do anything like changing the code for it, but all of a sudden, the problems I thought I got rid of came back. So I had to unexpectedly code extra hours to try and stop the problems AGAIN. Looks like I fixed it, but who knows, they'll probably come back a second time. It's so anger inducing. Not helping things was the Everdrive. First it gave me an error code, then it said there was no games on the card even though there were. I eventua
I went back to work programming my Pokemon Party Mini 2 game. I added in a snail-like Pokemon for the Electrode game. Someone suggested a snail wasn't Pokemon-y enough, so I went to work creating sprites for the snail like Pokemon called a Magcargo. After a few hours I actually got him in the game and working, moving right to left like a snail would. The next step is to make him move up and down, the whole point of the game is having the Electrode Pokemon avoiding the snail one while collecting
Another thing I found when I was playtesting the game was chicken nuggets sometimes shot onion rings at you. I had to put in a little bit of code that seems to have stopped this from happening as well. Basically what I told it to do was hold fire if a nugget was picked randomly (instead of a milkshake). I also made a website for the game and made the beginnings of a fifth level. The fifth level finds Zybort the hamburger in a long dark cave. I need to compose some eerie sounding music for this
One of the things that kept bothering me about my Hamburgers game was the fact that sometimes you died for no apparent reason. So I wrote a little bit of code to try to stop that from happening that essentially says to only look for collisions if an item is shown on screen. The fact that I'm making a Game Gear game and not a Master System one is the fact that you can hide stuff off screen in a Game Gear game, but it would still be showing up on a TV screen. This seems to have worked for now. I
So I had a working version of HERTS. I went to test it on a real Game Gear and the result was a flickering mess when an item got shot. Angry, I tried to stop it from doing this, but I gave up at about 9pm. Went to sleep a few hours later with a broken game. Woke up at about noon. A few more hours' work and I finally got it working on a real Game Gear. I also was able to add the onion ring shooting sfx back in the game. It sounds exactly like a computer ringing up an item's barcode at the grocery
So after giving up on Hamburgers ERTS, I began to realize that I wanted to finish the thing. So I went back to work on it. One thing I had to give up was the sound effect playing when the milkshake shoots an onion ring. It would have been nice to have, but the PSGLib wouldn't allow for it. Not only that, the MOD2PSG2 program I work with automatically nulled the channels not in use, so I can't use the SFX part of PSGLib, which is aggravating. But I am going to continue working on it. And one da
My package came today. And I know why it went to California first instead of here. The guy put a cross inside the 7. the upper part of the seven was bended down a little, so it looked like a 4. So some dumb postal worker who didn't know that Europeans write sevens with crosses assumed it was a 4 and it went to California. So it wasn't the seller's fault at all, except for the fact that he should write his sevens better. So I put in the cart and it didn't work. So I took it out and put it back
I've been noticing that the walls in my 2600 game Castle of Doom weren't working very well a while back. I tried to make them work okay a few times, but each time I tried ended in failure. You see, the guy in the game stopped just short of the wall instead of bumping into it. I figured it must be because the pfread variables weren't set up properly. So I went to work trying to change them. This is where the failure kicked in. Each time I tried to change it, either the guy got stuck in the wall
So my package is actually in the city where I am now. I don't know why it lingered in San Francisco for 3 days, though. I hope to have the stupid package on Tuesday. If so, it took 2 weeks to get here from Germany even though it was only supposed to take 1. And I'll finally figure out why it was in California in the first place. I worked on the Game Gear game about hamburgers. That didn't go very well. I think I'll give up on it. It's doing weird stuff it's not supposed to be doing. I worked on
It's a wonderful summer Sunday evening, and Electrode the Pokemon is out for a stroll. Or should I say roll? This is the second game in Pokemon Party Mini 2. It will be a lot like Kevin Vs. Tomatoes, which by the way, I took some time off this project to finish building the cartridges for. Taking apart and putting back together a Channel F cart is frustratingly hard. But I have 9 of them. They need labels and instruction manuals before they can be shipped off. Anyway, back to Electrode. T
The only thing missing is noise. I'll get to that later on. For now I'd like to present a new idea I've been working on that Moving Marill will be part of. I've decided to make a Pokemon Party Mini 2 game. My mom woke me up last night at 9pm to tell me the TV was broken. I went to the living room and it had been turned to channel 7 somehow. So I changed the channel on the TV to 3 and the picture magically reappeared. I tried to go back to sleep, but I couldn't. So I worked on my game. I worked
Last night at around midnight, the package tracking status said "Your package delivery has been delayed." Well, can you tell me WHERE IT IS? Meanwhile, I have been working on the Pokemon Mini. I made a fish show up. But I can't draw a swimming fish, so I need help with a b&w, 2 frame, 12x12 pixel fish animation picture. This is what I have in here now: I slowed down the fish because it was moving too fast.
So my package was mistakenly sent to Palo Alto, California instead of here. I'm guessing someone typed a 4 instead of a 7. 4 is right below 7, so I think that's what happened. So now I don't know whether I'll get it or not. It left the Palo Alto post office, but I have no idea where it's headed. Disgruntled, I went to the game store and bought a magazine from 1990. It had the big lists of games from companies ads. One ad has a very small Atari Lynx section. I worked on my Pokemon Mini game. I
So I've been working on my Pokemon Mini game. I was having a very hard time with it. The problem was I had digits but I couldn't display them. But now I can. The next thing I need to do is make the digits change and act like a timer for the score. This Pokemon Mini programming thing is really difficult. Of course, I said that for Game Gear programming and now I can do that fairly easy. But I think the Pokemon Mini is much more complicated than the Game Gear. Probably since it's about a deca
I began the process of putting chicken nuggets in the hamburgers game. The chicken nugget will begin appearing on level 2, so this screenshot is impossible. I just put it in level 1 for a test. Right now it's just a static image, but I hope I can get it moving. And get it in any level after 1. And not have it appear very often yet still random. I'll make it so the maximum amount of lives you can have is 9. So what does it do? Once I get it all programmed, if you touch the chicken nugget, yo
I was looking at my Super Mario Bros. themed wall calendar. May is an image from level 4-1. (Am I a geek for knowing which level that's in or what? It doesn't say.) Then I remembered something: I had a comic I used to make about Super Mario Bros. using actual screenshots from an emulator. So I got the ROM, downloaded an emulator and went to work. These are what I came up with. As you might expect, I now have made 42 SMB comics. I have a special Christmas 2018-themed idea I'm going to do co
I woke up at exactly 2:00 A.M. I woke up and looked at my clock. It read 2:00. I've gone back to working on the Hamburgers game for Game Gear. I've changed level 1 from the plains to a desert. Level 1 will have only the strawberry milkshake, and since deserts are primarily orange in color, it would be hard to see the onion rings coming at you. I've tried different pictures for the background, and settled on this one: Morning in the desert. Since level 4 will have chocolate milkshakes with t
So after working almost all day yesterday, I finally got a sprite to display on screen. The only problem is I don't know how I did it. But he can move around all over the test screen. I had to disable diagonal movement because it slows him down. It's almost 4am as I write this, I just woke up. I woke up at 10pm, but went back to sleep at midnight because I have to be up to go to the post office. Anyway, the next step is to make a water screen for the Marill to move around in. I'm thinking the
Yesterday I tried my hand at making something for the Pokemon Mini. After a successful "Hello World," I decided to try my hand at making an image appear on the screen. But this is as far as I got. I have no idea how to make a sprite appear on the screen and move it around. I looked at various code from other games and didn't understand any of it. Which is too bad because I have an idea for a game now. And it's also too bad that I can't try what I did on a real Pokemon Mini because the guy that
So I thought to myself after looking through eBay to look for Pokemon Mini games I don't have already. I have all the common ones, so anything I would find would have to be about $100 or so. Going on a few days ago, I found some guy in Portugal trying to sell his copy of Togepi's Great Adventure for about $400. And there was a Pichu Bros. Mini game for around the same price. But something new popped up. A guy in Germany put up a Pokemon Race game for sale for 90 euros. I looked at the US Dollar
So I think I tried to go to sleep shortly after I wrote that blog entry. And I went to sleep. I slept all day. Noises kept waking me up since I had the window open, but they didn't wake me up enough to actually be 100% awake. I usually just went right back to sleep. I slept for about 14 hours. When I finally couldn't go back to sleep, it was about 4pm or so. It was about 87 degrees when I woke up, and to my surprise, the A/C was running. I guess it was so hot, even Mom couldn't stand it. I wen
Insomnia has been hurting my head the last couple of days. I can't sleep. And even if I am lucky enough to fall asleep, I'm only asleep for 2 hours or so. I lay in my bed supersleepy for a half-hour yet can't fall asleep. The fact that it's hot in my bedroom doesn't help either. Fan is going, window open at night, yet I can't fall asleep. So now it's 4:30am and I have been awake for 3 hours or so. And it's boring just laying on my bed with my eyes closed. I guess I'm the type of person that li
So I created an animated movie short that's a little over 7 minutes long in Windows Movie Maker 2.6. And it's taking forever to save. Or is it even doing anything? I checked Task Manager and it appears to be doing something since it's taking a little over 30% of my CPU, but all it has to show for itself is a 13.2k .wmv file that's 0:00:00 long. It's been doing this for the past 5 minutes. I cancelled it and retried it and it just sits there not seeming to do anything. It says "Estimating Time Re
I'm working on a Virtual Boy version of the casino game Craps for my Virtual Boy game "Chris's Casino". But there's one problem: I don't know the rules. I read some rules on Wikipedia and I've implemented "Pass" and "Don't Pass" bets, as well as rolling the dice. I don't understand the "Come" and "Don't Come" bets. If I get this working, I think I'll call it done, since it seems like 4 games is enough. Like I've said before, I think Video Poker is undoable, at least by me, because of the amoun
Frank the Fruit Fly will be the next project for the Game Gear I will work on once Hamburgers En Route To Switzerland is finished. But that will be a while since "Hamburgers" isn't even half done yet. I decided that since I can have bankswitching on Game Gear and not Game Boy, that I will make all further handheld games on Game Gear. Still awed at the fact that I got a tie down to the hundredth of a second in Mario Kart 64. That has never happened in the 19 years I've owned it. I still have my