I'm republishing an article with the Kind permission of John Chandler who if you were into the Amiga or still are may be a name known to you sometimes by the name "metaljoe" . I thought it would be useful to look back considering here we are with looking knowingly at the failings of the Company that owns the Atari Brand making the same mistakes again. Those of us that were into Atari's or Commodore's of various types were part of why those systems were successful, both Company's missed that the
I did some digging and found the ever useful wayback machine to be of assistance, Thought it would be useful with all this talk of buying Atari & releasing fpga systems.
Photograph of Ideas2Reality's RealityStation Posted
August 22, 2001
Ian Steadman, who is working on the project, posted these comments on the Moobunny forum:
"More details about the internals will be released at the appropriate time. I can tell you that the architecture is slightly different to a normal c
I don't know how the Pi is doing in other parts of the world put I do know that it is everywhere in the UK & I know my children are already using them in school any way a bit of fun for today!
It's taken me a lot longer than I first expected to try and answer this. I know at the time that I believed a gap was left in the Home Computing market without the Amiga's /ST's etc and the PC was a clunky replacement at best. I wanted something that was fun to use that appealed to game players/coders/ content creators and so did a lot of others.
Looking back problems were many:
1. Funding - the balance between running a computer business/part-time lecturing and funding a start-up was too m
Before I start to ramble some more over the weekend , I thought I would post these renders from Coventry University of the Case Design the Black Version is very close to the first prototype case they manufactured:
It's been sometime since a previous start-up Company I owned had been involved with something called the phoenix platform consortium - the idea behind the consortium was to bring together users, developers, Amiga Companies and investors to create the next generation of computing to replace the void that was been created by the Curse of the Amiga . I always see the Amiga as been the successor to the Atari 8-bit's and in some repects the Amiga 500's and Atari ST's were the game consoles of that ti