It's getting down to just ironing out the bugs (if any) in this game. Otherwise, it's pretty much finished. I've uploaded a video of it- the quality of the video isn't very good due to the screen capture software- you have to be playing the actual game to see the detail.
http://www.youtube.com/watch?v=EZbchwhSd9g&feature=c4-overview&list=UU4Df6t8s6kDJlgrg32Iq_WQ
For those who have a Kindle or other ebook compatible device, I have two graphic novels available for $3.99 US on Amazon for kids and kids at heart. One is from a previous blog but I lowered the price. These are entirely created by myself and published through Amazon in full color.
The Black Dragon http://www.amazon.com/dp/B00EJ8B08A
Two Troubles for a Talent Show (NEW) http://www.amazon.com/dp/B00G4YZ6X2
Okay kiddies, you're about to embark some past game reviewing I did for a small catalog titled, "Video Magic." Frank Polosky was the owner/publisher and for a good solid five to six years (maybe more) I wrote reviews on games for credit towards (what else?) games. So without further ado, here are some Blast from the Past reviews:
For games like Legend of Zelda or Midnight Mutants, its rom size is 128k. I've been using the standard 48k in 7800basic. But it's getting used up fast and I've been trying to avoid bankswitching because I've been having problems with compiling errors. I don't know if it's something in my coding, if I'm leaving something out, or I'm just dumb.
I'd like to add more stuff, but then I'll get errors of bank 1 being full. If I try to bankswitch, then I either end up with the same compiling err
Coding with the use of banks have been a bitch. I've been getting errors ever since I had to change from 48k to a size higher like 128 or 256k. It's possibly my coding, but as I added more graphics, that's when I had to choose a higher rom size and then all the errors started happening. But there's one thing that saved my butt: a backup. I've been making a practice of making a backup of the files just in case things start going nuts- and they did. It's also a good idea to keep it on a USB
I just finished yet another graphic novel featuring my wingless dragons, titled Adventures in Vastia: Temper Tantrum Dragon Clones. Here's the plot:
There are two formats- The Kindle Version and the book format. It has over 100 pages black and white with color cover. Right now it's FREE if you have Kindle Unlimited And as always, here are some screenshots:
Since the last update, DQ has been a 48k, then a 128k, now a 256k game. I didn't release a 128k version since I wanted more maps. I've added
several maps such as another overworld map, caves and additional dungeons.
I've also started maps for a sky tower and so far two floors have been added. A title screen and "game over" have been added. This game is still a demo and there are still bugs and other things I need to fix. One noticeable one is the first cave map has slow down and I nee
If you're a crafter, a model railroader, or even a fixer of Atari cartridges, you probably know a hot melt glue gun can come in handy. However, based on my experiences, beware of the inexpensive glue guns sold at department stores like the Ad-tech brand. One day, I had a glue gun plugged in working on my train set gluing together wood pieces for a viaduct. Just then, a fluorecent light I've installed overhead went out. I thought it was the light until I checked the power strip and the wire
On the new Svengoolie set, he now has items on a display shelf that he received from fans including the boxcar I sent him. It's a little hard to see but it's there:
At times, when coding in 7800Basic with Windows, sometimes you may get one of those dreaded messages, '7800Basic Has Stopped Working', and crashes. Before you get really upset and throw your computer across the room, or get help as to wonder if there is a problem with the application itself, there are two instances in which this can happen. Sometimes 7800Basic can catch the error, but other times it'll crash. The first common mistake is inadvertently using an "if-then" statement withou
I know everyone is more interested in the 7800 game I've been working on but I just wanted to share some news about my newest graphic novel, 'Pirate Invasion of Castle Rack.' Copies are available here. There will also be a Kindle version.
It's about dragon pirates invading Castle Rack and it's up to Erica, Allan and the rest to drive out the pirates. But how will they do it?
Here are some pages:
There's a lawyer commercial airing on Milwaukee TV with some bald lawyer and he looks like one of those generic muppets from Sesame Street. Just saying.
True Story. I was opening donor carts for copies of my 7800 homebrews when I got my thumb pricked by one of those springs inside an Atari cartridge. Let's just say it didn't feel too good. Just like when hot solder drips down onto your ankle. Tal here is replaying that instance by being sarcastic when they test blood. I don't know what color blood dragons have so lets just go with red. As for the springs, I discard them and I'm always reminded to be a little more careful about handling
There were times in which I tried and wondered when I have two sets of 'alphachars' when one didn't work properly. For example, let's say you were creating an adventure game. You wanted to use a secondary 'alphachars' file for text only in case you run into a villager. The 'alphachars' for the field display correctly, however the ones for the town are, in fact, look like letters. Even with using the "characterset" code before the 'alphachars' code, it still didn't display properly; still ju
I've always had a weakness in marketing and comic books are still a hard thing to sell. Video games, on the other hand, are still very big business even for homebrewers. To cut to the chase, just this week before Christmas, I'm having a little sale on my Kindle versions of my graphic novels (in my signature links) for 99 cents each. Oh, by the way, if it's against the forums rules to do this, please let me know and I'll delete this blog entry.
Some aren't too fond of my 7800 games in the past so I'm going to quietly release this on this blog. For a while, I've been posting silly stuff on the Atacobox thread in which there -really- isn't anything there (IMHO); it's just an empty plastic shell. And to substitute, the thread has been inundated with taco pics because...well tacos are tasty. I've asked Walter (Gambler172) to test a game out I've created which is a 3-in-1 game for the Atari (please don't sue) 7800 system. It's three ga