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About this blog

Collection of my retro computer projects and interest. Nothing deep or profound, just stuff.

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Some XB utilities for TI99 CF7/NanoPEB

Xmount is a loader program that, among other things, allows you to read volumes in a CF7/NanoPEB (by Guillaume Tello’s website: https://gtello.pagesperso-orange.fr/ti99_e.htm ) If you don't know what a CF7/NanoPEB is the website all about it: https://nanopeb.com/ Use the accompanying program with your CF7/NanoPEB. On with the show.   So, using XMOUNT program and some other stuff yesterday I wrote in XB a little series of utilities for the CF7/NanoPEB. it's a menu program wit

hloberg

hloberg

Essential Atari 8-bit 'C' package

Long ago Atari offered a 'C' package through APX. It was OK, limited and bit slow. What a lot people may not know that wasn't the end of 'C' for the Atari 8-bit. later Ace C was released which compiled much faster. Still had about the same capabilities but faster compile. But that wasn't the end of it, then CC8 was released. This 'C' more capabilities and faster compile. A really nice package. I have here combined the three packages and the documents in one .zip. Included are libraries, editor a

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hloberg in Atari 8-bit

Atari 2600 Megamania label

the activision labels for the Atari 2600 really deteriorate over time. So for those games I usually make a new label. Here is a Megamania label I created. It's a cleaned up scanned label so it would keep the original look.

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hloberg

Atari 8bit Super Reversion Reversi game

SupeReversion   This is a Reversi game I got from some magazine a while back. It's probably one of the best looking Reversi games on any 8-bit computer with it's 3-D style board. I made some modifications such as changed how the pointer works, displays in several random colors, boots from Altirra disk and improved the game play a bit. To play press Option or Select to change player then Start key to start. There is a flashing square you move in 4 directions to the spot where

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hloberg

Some more 'essential' programming packages for the Atari 8-bit line; Action!, Atari Asm/Ed & Macro Assm, Atari Pascal, OSS BASIC XL and MS BASIC.

Few months ago I posted an 'essential' package for Atari 'C'. It was a .ZIP up of all the versions of Deep Blue C for the Atari 8-bit line. The .Zip included the later upgrades for Deep Blue C such as Ace C all in one package. I have Done the Same for Action!, Atari Asm/Ed & Macro Assm, Atari Pascal, OSS BASIC XL and MS BASIC. You can get all these software packages off the web but they are usually spread all over the place. I put them in one nice little .ZIP for each programming language pa

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hloberg in Atari 8-bit

12$ upscaler for TI-99/4a and any other composite computer

$12 composite to HDMI upconverter review 7-24-2020 I have heard a lot of mixed opinions on these cheap composite to HDMI upconverters. So when I saw one on eBay for $12 shipped I thought I might give it a shot. Turns out I was pleasantly surprised. It's not a f18a by any means but it does do a good job of clearing up the picture on flat screen monitors. here's a picture of the TI title screen with just composite> It's not a great picture but you can see how the

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hloberg

Finally, creating a software PC for the Geneve: Part 2

First off I want to apologize for taking a few months to get to part 2 but real life keeps rudely intruding on my hobby time. How dare it. Anyway, since I’m also hiding out at a Zaxbys to just have the time to type this up it’s not going to be as intensive as I would like, since life will eventually find me after all.   Note: you will want to read through the Part 1 before attempting Part 2. Also, because of the vagaries of Windows PCs your experience may vary. I have also included mor

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hloberg in geneve

Geneve 9640 part deux, 'Say what???'

In the last post I threw around some terms that might not be familiar to those who may have never used the Geneve 9640. So, here is a brief description.    MYGPL - Programs from the TI99/4(a) can't be run directly on the 9640. A lot of TI99 software has a underlying layer known as GPL in the code. MYGPL has a GPL emulator built in that enables those TI99 programs with GPL to run on the 9640. To run TI99 software with MYGPL you type in 'MYGPL nameofTI99program' at the MDOS prompt.

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hloberg

UPDATE! TI-99 Extended BASIC Mille Borne V3.40

After a long time of procrastination I have finally got around to updating the Mille Borne for the TI-99 in Extended BASIC. I have added some sound effects, some voice CALL SAY("UHOH"), sped up parts of the program and cleaned up some minor bugs that had been long standing. This is 'probably' the last version but I have learned never to say never. The game is XB autoboot and is in .DSK v9t9 format. Enjoy. MILLEBORNE-V340.dsk

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hloberg

TI-BASE running from HD added to MAME Geneve

TIBASE on the Geneve   In the updated .HD files for the Geneve emulation (in TI99RESOURCES) I’ve included a new TIBASE for the Geneve running from hard drive. It runs from the FDRIVE.HD (hard-drive 2) in HDS2.TIB. And (recommended) saves to the GDRIVE, HDS3.TIBFILES. It runs with the TI99 E/A Geneve module. (I tried to get it to run with the Geneve EXEC but the SELECT command kept blowing up the TIBASE when executed with EXEC.) To run TIBASE from the Geneve I created a batch file

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hloberg in geneve

Adding TMS9900 & TI99 XB language support to Notepad++

I like to do my programming, these days, for my TI99 using a PC. First off I can use the wonderful Notepad++ for editing and test the software in the equally wonderful MAME and secondly I don't wear out my 40+ old TI99/4a. And to increase the already massive wonderfulness I have added language support for the TI99 to the already extensive list of programming languages built into Notepad++.  I added TMS9900 and TI99 XB support to Notepad++ with the two .XML files attached in the .ZIP below. 

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hloberg in programming

more on sharp 80 column Atari 8-bit text

At the end of the last post I briefly mentioned you could create a Luma only cable and s-video for the Atari 8-bits. This works on any 8-bit  where the Chroma & Luma are split out in the 5-pin DIN connector for the video & audio. There are some 8-bits that Atari elected NOT to separate out the Luma & Chroma unfortunately; 800XL made before August 1984, 1200XL and most 600XLs. All these computers had a single pin for just the composite connection only. There are ways to modify these c

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hloberg

MS Multiplan on the Geneve 9640

Come one, come all and witness the amazing, no colossal, feat of Microsoft Multi-Plan running on a Geneve! No cartridge needed, it runs from the hard drive! No floppies needed, it also saves and loads from said hard drive! And all in 80 columns wonderfulness! Amazing you say! Earth shattering you say! How can this miracle of science be accomplished? Well,... (bit over the top? )   After a bit of searching the internet (mostly WHTECH) I found several versions of MSMP in 80 column and e

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hloberg

Two updated games for the CoCo: Awari v2 & Mille Borne v2

while back I posted these two games for the CoCo; Awari and Mille Borne. But I wasn't too happy with the quality of the job I did so I pulled them. I have since worked on them a little and now I'm fairly happy with the results. Awari; You can choose the background color (if you have a CoCo2b or better) and who starts 1st and if you want random placement of stones or traditional. Mille Borne; I cleaned up the code as I had a couple errors and sped it up a bit. So for CoCo fans, Enj

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hloberg in TRS-80 Color Computer

Super Hiway Chicken Plus

here is another game I re-created that I had submitted to the TI99IUG many years ago - super hiway chicken plus. I wasn't able to find the game specifically in the old IUG on WHTECH but that's not surprising. the IUG usually changed the name and removed the original author from the listing. plus, there does seem to be some files missing from the IUG composite. It's a Chicken or Freeway variant that was a much improved modification of another IUG chicken game and yes the name is a bit over the to

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hloberg

Golden Oldies in AdvBASIC for Geneve

Put together a short list of some XB golden oldies and converted them into AdvBASIC for the Geneve. Added AdvBASIC features to some of the programs, like 80 column or multi-color font, and others I just converted with little changes. Here are games: Awari barricade (was already a ABASIC program) chicken plus civil war (made 80 column) - note: the 80 column ones I converted I tried to make them look like they were being seen on an old monochrome monitor of some sort.

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hloberg in geneve

Mille Borne for Apple II

As with the previous two games for the CoCo I once created a piece of software for a computer not TI or Atari, the Apple II. It was the Mille Borne I created for the other PCs and did just a straight conversion. @micahcowan took and spruced it up real purty like for the Apple II so I pulled my original version I did going to eventually put up his version. Well, a long time later I finally getting round to posting his version. Here it is. Enjoy. MilleBornes_v1.5.dsk

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hloberg in apple ii

Clear for Action ported to the Geneve

'Clear for Action in the age of Sailing'  is a game of strategy pitting you against the computer in a pitched naval battle in the age of the great sail battleships of the 18th century. Originally ported to the TI-99 by Walid Maalouli from the TRS-80 I have now ported thst 99 version over to the Geneve. This is a really terrific program and I have made some modifications to better run on the Geneve and take advantage of it's features. The program is now one large program. Malllouli had to br

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hloberg in geneve

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