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About this blog

Programming and everything else

Entries in this blog

 

Happy holidays

Santa Claus is coming to town Here a flash movie I made. http://robingravel.byethost15.com/noel2015.htm Here a video version: http://www.dailymotion.com/video/x3jksw0_santa-claus-is-coming-to-town_fun Sorry if I'm late to announce a Christmas movie at December 26th. Better late than never, somebody would say it.

Serguei2

Serguei2

 

Half-Death: terror at White-Mesa new screenshots

Finally, I decided to put new screenshots from the upcoming Half-Death: terror at White-Mesa.     Those screenshots are not taken from the demo but new rooms I made.   Anyway, Half-Death is a parody of Half-Life. For more information about this game, please, go to the Half-Death page.   Half-Death: terror at White-Mesa   Half-Death uses a hacked Sierra AGI interpreter called agi mouse.   AGI is used by Sierra to make great adventure games like King's quest 1,2,3 & 4, Spa

Guest

Guest

 

Half-Death: terror at White-Mesa

Hi folks   I worked on Half-Death the two last days and I'm planning to release a new demo at the next Saturday.       Half-Death: terror at White-Mesa is a parody of Half-Life 1.     You can still download the first demo but the next one has more things to do.   Download Half-Death: terror at White-Mesa demo   See you later     Robin Gravel

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Guest

 

GwBasic/Basica gives strange answer part 2

Hi   Please read this first part to know what's going on: http://www.atariage....strange-answer/     I wrote a little program in Basic. This will fix the answer.       You'll need GWbasic or Basica to run.     10 KEY OFF:WIDTH 40:CLS:PRINT 20 INPUT "Number #1";A 30 INPUT "Number #2";B 40 C=A-B:PRINT:PRINT 41 PRINT A"-"B:PRINT 50 PRINT USING"#####.##";C 55 PRINT:PRINT 59 END   Save this program and type Run and press Enter.   The program is designed to answer decimal. If

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GwBasic/Basica gives strange answer

Hi   My calculator has stopped working and I need answer now.   I used Basica to get the result of 682.80 - 587.34   Here I get from Basica     682.80 - 587.34 = 95.45996   I checked to Vic 20 on emulator. Here I get:     682.80 - 587.34 = 95.46   And I wrote this problem on paper to be sure:       95.45996 on IBM PC. :rolling: :rolling: :rolling: :rolling: :rolling: :rolling:     Robin Gravel     PS - Here a screenshot from Pet   Either the emulator'

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Grizeline gave birth.

I just discovered my cat gave birth.      I can't tell when Grizeline gave birth.   Mom knows where to hide her kitties.   I think it's three kitties from the picture.   How cute. 😍   But we have to deal with these new cats too.

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Great engines: AGS, AGI, SCI

Hi folksI don't have the time to progress in my games, so I talk about engines, I mean adventure game engines. I tried them and they are all great.All the engines I'm talking work on PC but it might work on Linus, Unix, McIntosh,...About AGI:Back in time, in 1984 Sierra made an engine called AGI and King's quest was the first game using AGI. Today, every can make an AGI game. All you need is AGI Studio and PicEdit.In most AGI games, you move the hero (or Ego) using the arrow keys and type some c

Guest

Guest

 

GOOMW! new demo

I worked on Get Out Of My Way, a brawler/beat'em up game for Colecovision. What's new: - More bad guys to punch. Ouch! - You can beat down the ennemies at any order. - Three rooms to deal with. I noted there some lags or slowdown in the game. Bad guys won't fight. They will someday. Here the rom to play with: result.rom That's all. Good bye.

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GOOMW! A scrolling game?

I browsed Atariage when I found into this topic: http://atariage.com/forums/topic/288856-rallyx-scrollingcolecoz80source/ Kiwi released a program and an open source to show how to scroll 8 directions on Colecovision. So I write down the code and compiled it. It's incredible! So I start thinking: how about making GOOMW! to scroll, once the player beat down all opponents and go to the next screen, the background should scroll, like most brawler games do. Kiwi's program scrolls the whole

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GOOMW! + Tricky text mode

I worked on GET OUT OF MY WAY!, a colecovision brawler game. A new room is added. Also I worked on the fighter sprites again. I hate seeing backgrounds through the fighters. I took another look at the 40 columns text mode. The first thing I noted is if I type print_at(0,1,"1234567890123456789012345678901234567890");, it will show at 33th column of the same line instead to the next line. Maybe there are tricks to do it right. I have an idea using this mode. A text game?

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GOOMW!

I worked on my brawler game today. Our good guy managed to beat down all his foes. Now he is ready to go to the next room. Now let's talk about the arrow: LOL The arrow is made with sprites but some part of the sprites are missing. If I set the arrow x to 40, it shows without problems. But I want to place the arrow higher on the screen, like most brawler games do most of the time. Ok. That's all for today. Good night everybody.

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GOOMW!

I worked on GOOMW! (Get Out Of My Way!) today. What's new: - Pressing keypad 1 or 2 won't cycle weapons likes crazy. Needs to improve/add: - How NOT to display five numbers using print_at with variables. No one wants to see 'LIFE=00006'. - Sounds. This game deserves to have sounds. - Of course we need ACTION! I'm still thinking about it. Here the new rom: ok 16.rom You need a colecovision emulator or a real console with a flash cartridge to play.

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Google+ will close

Google+ will shut down. Personnaly I use rarely google+. https://www.theverge.com/2018/12/10/18134541/google-plus-privacy-api-data-leak-developers

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Google Stadia: more I know, more I shouldn't bother with it.

Unlike other consoles, Google Stadia is a console where it can play games from cloud, not from hard disk, sd or other devices.   The problem with it, if Google decides to terminate its console, we would get an orphaned console without games because Stadia only plays cloud games.   If Atari 2600 was a cloud console instead cartridges, nobody would play it today.   What a shame.    

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