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I review games... How original...

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Mogul Maniac (Amiga)

I'm kind of confused here.... Why would Amiga... THE Amiga make a game for the 2600? And why is it a skiing game? Now I'm sure just about every one of us know who Amiga is, Heck... even I know who Amiga is and I've proven, on many occasions, that I don't know squat about classic computing, If you don't know who Amiga is... Google them, it'll be a fun evening. After reading the little bio provided on AA it seems Amiga wanted to be the 'peripheral' guys, you know, the company that always has a un

DoctorSpuds

DoctorSpuds

 

Space Invaders (Atari)

Space Invaders? Classic! At least the arcade version was, but how does the 2600 killer app stack up today? Well... when compared to the other versions that have come out since, and even the sequel that was released on the 2600, not well. This game has really dated, but I'll try to be as fair as possible despite not being a very big fan of the game... I prefer Galaga to be honest... but there doesn't seem to be a Galaga port on the 2600... yet at least. How are those graphics?   Basic... Very b

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DoctorSpuds

 

Mangia (Spectravision)

Spectravision was mostly known for their Quickshot brand of joysticks, but that didn’t prevent them from entering the home game market in early 1982. Spectravision released a grand total of eleven games for the 2600 before abandoning it in late 1982, eleven games in a year is quite impressive. They are also one of the rarer companies on the 2600, in that a majority of their catalog is an R5 or above. You can actually track the rough time when the games were released by their rarity, with the ear

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DoctorSpuds

 

Air Lock (Data Age)

CRAP I did it again... I go to edit the review and then I accidentally put in draft. Oh well... now I just feel dumb   Airlock is one of those games that you forget exist, until one day you look at your shelf and you see it there, you think to yourself "how bad could it be?". You play it and then you remember... This is one of the stupidest, shallowest, and unnecessary games ever crapped out onto the 2600. Data Age really outdid themselves here, this has got to be, in my opinion, the worst gam

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Open Sesame (Bit Corp. / Taiwan Cooper)

I bought this game expecting the European version, which is the version that had the only other voice sampling apart from Quadrun. What I didn't expect though, was 'I Want My Mommy', a game released in America by Zimag. The version I own is a Taiwan Cooper bootleg which as far as I can tell is exactly the same as the Zimag version. I know these Taiwan Cooper bootlegs aren't known for having very pertinent box art but Open Sesame takes the cake as far as I'm concerned. The box art shows The Tramp

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Skiing (Activision)

Okay, uh, so I have just realized that I haven’t written a single review about an Activision game, holy crap, how did I even manage that! Apart from Atari Activision has released the largest amount of games for the 2600, well let me rephrase that, Activision has the largest third-party game library on the 2600 with a whopping 46 released games (correct me if I’m wrong), more than any other third-party. I suppose Activision had a leg up in the competition being the first ever third-party game pub

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Bump 'n' Jump (Mattel, Telegames)

It’s arcade time! And today let’s looks at one of the rarer conversions on the 2600… Bump ‘n’ Jump! I have only just recently played the actual machine for the first time and I gotta say… Nice. Originally B-n-J was published by Mattel under their M-Network label, but I was lucky enough to stumble across a boxed copy of the slightly rarer NTSC Telegames variants on Etsy of all places. It seems a lot of those Telegames re-releases are in the PAL format so I just got really lucky with this one sinc

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Miner 2049'er (Tigervision)

Hooo boy! How did they get such a good game THIS stupendously wrong? The Miner 2049'er that was released on the Colecovision was fantastic whereas the version we got on the 2600 is rather legendary for it's inferiority for it's home computer and Colecovision counterparts. I saw this game cheap on Ebay and thought to myself 'why not?" and bought it... I put it in my 2600 and was immediately disappointing, this was nothing like what I was expecting, I'd played the Colecovision version and was expe

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DoctorSpuds

 

Monday Box Review! (Mystique)

Okay so despite already doing a box review this past week I’m still going to do one this Monday, because consistency. Usually I will hem and haw in front of my shelf for several minutes when choosing a box to review but today was different; it almost seemed as if the boxes were calling out to me. It seems that nobody, not even a potato on the internet, can resist the power of pornography. Yes we’re looking at the Mystique boxes today, and even though I only have two of the three I think I can st

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DoctorSpuds

 

A little help

Happy Monday! I recently got this Taiwan Cooper cart from Venezuela for one reason, the picture on the back. Sadly the game on the cart is not the game shown on the back of the box, an odd misprint. Does anybody know what game this is? It looks like some sort of Missile Command/Atlantis clone, and like all Taiwan Cooper boxes the description makes absolutely zero sense, so no help there. Any help would be appreciated, because I'd really like to play this game, it looks and sounds fun. If you wer

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DoctorSpuds

 

Bachelor Party (Mystique)

Dammit Mystique! I thought I took you behind the utility shed and put a slug through your miserable skull a long time ago. As it turns out I’m a fool, Mystique never dies, it is a zombie of a company, shuffling around and vomiting its wares into any store that would take it. Mystique! What do you have to say for yourself? “It’s a joke?” My boy, this isn’t 2015 YouTube anymore that shit won’t fly, it didn’t fly in 1982, and it sure as shit doesn’t fly now, that being said I don’t care. Bachelor P

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Sorcerer's Apprentice (Atari)

Sorcerer’s Apprentice is an odd one to say the least. This was the only one of the four planned Disney games to be released on the 2600; it seems the market fell out from under Atari very soon after this game’s release. What year did this game release on? 1983? Oh, that would explain it. The three other planned Disney games were Snow White and the Seven Dwarves, Donald Ducks Speedboat, and Dumbo’s Flying Circus, if you were wondering. All of these games have been recovered and it seems that they

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DoctorSpuds

 

Grand Prix (Activision)

The main thing that I find characterizes these ‘Avoid-It’ games is simplicity, these games are simple therefore anybody can pick them up and have a good time with them, and because they’re so simple I think I’d be forgiven for giving many of these a single paragraph review, so without further ado lets review Grand Prix.   I believe James Rolfe (AVGN) said it best “It’s a bunch of kazoos flying through a cabbage patch…”, and I rather agree with him. The cars, while simple in design, are colorfu

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DoctorSpuds

Super Space Invaders (Taito/Domark)

Super Space Invaders (Taito/Domark)

Oh look, another Space Invaders game, woo, how fantastic. A cursory search of Space Invaders on MobyGames will net you over 250 results and that’s not counting the rip-offs. Space Invaders might just be one of the most copied formulas in the history of gaming, hell almost a quarter of the Atari 2600 library (not really) is just the basic premise of Space Invaders, move-around-the-bottom-of-the-screen-and-shoot-at-things, but with a few tweaks here and there, and this is when the game concept was

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DoctorSpuds

 

Popeye (Parker Brothers)

There are a lot of strange games out there, I know I keep reiterating this point but it’s like if I sneeze I find more weird games. I had previously though this particular game to be fairly normal but then I gave it a little though and realized that no this is a strange game indeed. Cast your eyes over to Japan and to Nintendo, it was 1982 and their home console, the Famicom, was still a short while away so what do they do in the meantime? Arcade games I guess. I don’t know why they chose Popeye

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DoctorSpuds

 

Street Racer (Atari)

Of the nine titles that Atari released in 1977 I have reviewed three of them, them being Combat™, Star Ship™, and Indy 500™, I think it’s about time to add another to that list. Now I think we can all agree that some of these titles have not aged all that well, sure they were well liked back in the day (with the exception of Basic Math™ BLECH) but they were all new and unique ideas that hadn’t really been explored before on a home console, yes the Channel F did it first but Atari did it right. D

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DoctorSpuds

 

Kool-Aid Man (M-Network)

The Atari 2600 is home to many strange and weird titles, games like Journey Escape, Private Eye, and Word Zapper, but none is weirder than M-Network's Kool-Aid Man. I'm sure many of you would agree that the 2600 wasn't really big on sponsored games, there were a few to be sure, Journey Escape (again), and Krull are the first that come to mind, but those are either music or movies, Kool-Aid Man is advertising a consumable product (I ain't gonna call Kool-Aid food). I know there was a McDonalds ga

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DoctorSpuds

 

The worst thing I ever bought.

The worst thing I ever bought… Well that’s a pretty easy answer for me.   Before I say what it is, I first want to justify myself, because this is a pretty stupid thing to buy in the first place. I had just gotten my tax return in and I was feeling expensive and impulsive, and I really wanted an item that I could show off and perhaps have to act as a conversation starter. I knew it was going to be a reproduction cart of some sort, but it had to be even better, a repro cart and box, now

DoctorSpuds

DoctorSpuds

 

Solaris (Atari/ Douglas Neubauer)

If you were to ask me what the greatest game on the 2600 is from a graphical, technical, and gameplay standpoint, I would hands down say ‘Solaris’. This game squeezed every drop of potential the 2600 had then added in a splash of its own, and the result is something that one would assume could only be created for a much more powerful system. As you would likely assume, ‘Solaris’ is a Red Box game and as such was released late into the 2600’s lifespan, even though it was 1986 I get the feeling 26

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DoctorSpuds

 

Buck Rogers: Planet of Zoom (Sega)

Before Sega was the darling of the 16-bit era it was the darling of arcades worldwide. With games like Zaxxon, Turbo, SubRoc 3D, and the classic Carnival, Sega was a force to be reckoned with in the arcades, but the console market was different for Sega. Many of Sega’s IP’s were already on the popular systems of the time but being released by other companies, so what do you do when all of your most popular games are being distributed by other companies? In Sega’s case, distribute non-Sega titles

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DoctorSpuds

 

Wizard of Wor (CBS)

Wizard of Wor has got to be one of the best arcade ports on the 2600. Joe Hellesen and Joe Wagner have created a 4 kilobyte masterpiece. With smooth game play responsive controls and coop game play Wizard of Wor is a hard game to dislike. I've gotta be honest... I like this game, a LOT. It falls easily in my top 5 games for the system. And weirdly enough I can't really find any negatives with this game... Sure it doesn't have the Wizard of Wor taunting you from offscreen like in the arcade but t

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DoctorSpuds

 

Gateway to Apshai (Epyx)

Gateway to Apshai is one of the O.G. granddaddies of the top-down dungeon crawling RPG genre, and one of the granddaddies of adventure/RPG games in general. The game was released on the Atari 8-bit line of computers, the Commodore 64, and the Colecovision, I have neither the C64 or an Atari-computer, but I do have a Colecovision, and I have a Taiwan Cooper bootleg which goes by the name Gateway to Apsh (great name change there fellas, they'll never figure it out). The only thing standout about t

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DoctorSpuds

 

Star Fox (Mythicon)

It’s time to finish off the unholy trinity. I’ve really been dreading reviewing this one, mainly because I view this as amongst the worst games ever created. Star Fox by Mythicon is an absolute train wreck, and yes it is one you can look away from. Star Fox was the third and final game from infamous publisher Mythicon before they went belly up in 1983. While the games that preceded it, Sorcerer and Fire Fly, are virtually identical to each other, Star Fox is actually an original game, much to my

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DoctorSpuds

 

Story Machine (Spinnaker Software)

Ladies and gentleman… I have returned, and today I’m going to be doing something a little different. A little while back I played ‘Story Machine’ by Spinnaker Software for the C64, and it was probably the greatest thing I ever experienced as a player and peruser of retro videogames. Today I will not be reviewing the gameplay, sounds and graphics; I will be doing something else. The game has a story generator and I’ll be transcribing five stories for all of you today. I’ll include screenshots if

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DoctorSpuds

 

The Texas Chainsaw Massacre (Wizard Video)

Of all the licensed games that have been released I would put Texas Chainsaw Massacre at the top of the ‘least likely to appeal to anyone’ list. The Atari 2600 wasn’t really known to have much success with ‘adult’ oriented games, as we all know it appealed more to kids and teens with the huge amount of arcade conversions, and I suppose the adults were there too but it seems they were after much the same as the kids. Oddly enough TCM was programmed by our old friend Ed Salvo who programmed Skeet

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