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I review games... How original...

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Space Attack (M Network)

Space Attack (M Network)

So I’m gone for over a week and what do I come back with? Space Attack, a very bad idea from Mattel. Mattel’s MO was to make, slightly inferior perhaps, ports of their Intellivision games and release them on the 2600 to entice people over to the Intellivision, whether it worked or not is anyone’s guess. Most of the games Mattel ported were simple shooters that didn’t require much use of the Intellivision’s keypad controller, Space Attack, or Space Battle as the INTV port was called, is the major

DoctorSpuds

DoctorSpuds

 

Cosmic Corridor (ZiMAG)

There are many words I can use to describe Cosmic Corridor, 953 to be exact. This is the final game from Bit Corp. (That I know of) that I have yet to review, and it is quite possibly the worst. In fact I would go so far as to say Cosmic Corridor, or Space Tunnel in Europe, is one of if not the worst shooters/games on the 2600. I’ll freely admit that there are some terrible games in the 2600 library, Skeet Shoot being my prime example but others like Strawberry Shortcake or the Froggo games, but

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DoctorSpuds

 

Attack of the Timelord (Magnavox)

This is a day to be remembered in the short history of this blog, today is the day I review my first Odyssey 2 game. The Odyssey 2 was Magnavox’ 13th foray into the home console market (they made a lotta Pong consoles), but this was Magnavox’ first console with interchangeable ROM cartridges. The Odyssey 2 is an absolute beast, this is mainly because of the large QWERTY style membrane keyboard mounted on the top of the system, now correct me is I’m wrong but this is the only ‘Home Videogame Cons

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DoctorSpuds

 

Box Review (Taiwan Cooper)

I am well and truly lacking inspiration for a game review today, nothing is jumping out at me in any meaningful way. So instead of doing a review that I don’t really want to I’ll do something else that I keep putting on the backburner, and don’t worry it’s not a new thing for Mondays, it’s just the thing I’m currently doing for Mondays. I’m just going to take a look at some more boxes, there’s always something to talk about with those, and I honestly have fun doing it, I’ve kept them relegated t

DoctorSpuds

DoctorSpuds

 

Eggomania (U.S. Games)

When it comes to Catch ‘em games one reigns supreme Kaboom! But we’re not going to be reviewing Kaboom! for a while, we’re looking at one of the games it inspired. Which could be? Could it be Lost Luggage, Eggomania, Big Bird’s Egg Catch, Berenstain Bears, did I find the unreleased prototype of Kickman? (Hint: it’s no). I’ve already looked at two of the more notorious Catch ‘em games, Beat ‘em & Eat ‘em and The Music Machine, and chances are you’ve read the title to this review so you alread

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DoctorSpuds

 

My Favorite 2600 games (and then some)

Since I don’t normally post reviews on Mondays I decided to do something a little different. Instead of posting a review how about I put up a list of my personal favorite games on my personal favorite console the Atari 2600. These aren’t in any particular order; they are simply the games that have given me the most enjoyment during my time playing the 2600. There may be some titles that you think should be on this list, so please tell me your favorite games in the comment section. 20th Century

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DoctorSpuds

 

That's a lotta words!

Ever since the inception of DSRT I've been keeping a Word document with every single review I've written in it, alongside .txt files of every review as well (in case I need them for quick reference), after depositing my most recent review into the Master Document I noticed just how much I've wrote. With double spacing and 11pt font the document comes in at just shy of 440 pages with a word count of 154,098. This realization got me thinking... What if I selected the best of my reviews and condens

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DoctorSpuds

 

A brief update...

I don’t think I’ve ever actually done one of these but I’d like to give a few updates on the state of my collection. Let me start off with this, I have absolutely no ideas for future reviews, I’m completely out of them, so if anybody has recommendations for games good, bad, or obscure I’d love to hear them. This happened a little while back but I do feel it’s worth mentioning. Back when I got my UNO Cart I decided to sell half of my collection, some of the stuff I sold earlier too. I no longer h

DoctorSpuds

DoctorSpuds

 

Bowling (Atari)

I'm feeling lazy today, so I'm just going to review Atari's Bowling. This has got to be one of the most basic games on the 2600, both in game-play, sound, and graphics. But this isn't necessarily a bad thing. I find that the game gets it's message across rather well, that message being bowling. Sorry If this is a short review but there isn't much TO review... onto the graphics.   Minimal doesn't even begin to cover this... This game almost has no graphics. Two lines for the lane... ten squares

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DoctorSpuds

 

Montezuma's Revenge (Parker Brothers)

Here's a forgotten classic, lost to time. Montezuma's revenge was one of the earliest platformers on the market, it had many ports to many different systems, but I'm going to focus on two ports of this game today, the one released on the ill-fated Colecovision, and the one released on the ill-fated Sega Master System. This is the first Third Generation game I've reviewed so far, but I'll still give the Colecovision a fair shot when compared to the superior SMS. First things first... these games

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DoctorSpuds

 

Final Approach (Apollo)

I had my heart broken by this game; it was the subject of the first major regret of my collecting career. In Madison and the surrounding areas we have a Goodwill equivalent called St. Vinnie’s, every year there are a couple of game sales at St. Vinnie’s where basically everything videogame related that came in gets put up for sale ridiculously cheaply, like half to a quarter Ebay and resale price. It was my first time going, and I didn’t know much about what was rare and what was desirable, at t

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DoctorSpuds

 

Star Raiders II (Atari Corp.)

It’s sequel time, and boy do we have a doozy today. We all know about the Atari 8-bit line of computers that were launched in 1979 starting with the Atari 400 and Atari 800. Without question the most beloved game on those computers is without a doubt Star Raiders, it is a classic. So what do you do when you have such a popular game? Well, you make a sequel of course! Luckily for Atari a member of their Coin-Op department Aric Wilmunder had almost completed a sequel to Star Raiders; it truly was

DoctorSpuds

DoctorSpuds

 

THE WEEK OF VIDTEC!

Who's ready for disappointment? Because I'm gonna review every game that was released under the Vidtec label. The games will be... Space Jockey Word Zapper Commando Raid Sneak 'n Peak (Ugh) Towering Inferno Not in that order... Expect some of these reviews to be rather short since in some cases I don't have too much to say, but hey... it's content... One game makes me want to break it? Find out soon!

DoctorSpuds

DoctorSpuds

 

Space Invaders (Atari)

Space Invaders? Classic! At least the arcade version was, but how does the 2600 killer app stack up today? Well... when compared to the other versions that have come out since, and even the sequel that was released on the 2600, not well. This game has really dated, but I'll try to be as fair as possible despite not being a very big fan of the game... I prefer Galaga to be honest... but there doesn't seem to be a Galaga port on the 2600... yet at least. How are those graphics?   Basic... Very b

DoctorSpuds

DoctorSpuds

 

Solar Fox (CBS Electronics)

This arcade conversion- wait... this was an arcade game? Huh... never heard of it, but if it's as decent as the 2600 version is, it must have been fairly popular... Okay, so I just looked a klov.com and this is one of the least common and/or popular arcade machines on there. Hmmm... Well it seems, for once, the port is better than the arcade game it was based on. This game was put out by CBS, who, as far as I can tell, has one of the best records in the 2600 library, no major stinkers whatsoever

DoctorSpuds

DoctorSpuds

 

Z-Tack (Bomb)

It’s uncommon in this day and age for there to be zero information on something, it seems that everything has a Wikipedia page or an article explaining it somewhere. Bomb has no Wikipedia page nor does it have any articles, Bomb has nothing but word of mouth, and frankly I haven’t heard any of it so I can’t form a proper opinion of the company. From what I can understand these guys were most active over in Europe, due mainly to the fact that 90% of all Bomb carts are PAL. From looking at the ava

DoctorSpuds

DoctorSpuds

 

X-Man (Universal Gamex)

This review is rated M for Mature… Well, I never thought I’d be coming back here again, the Land of Pornography. But I’m here and I feel the uncontrollable urge to review something, I will of course stick to my preferred console, the 2600, but what to play? Many of the Playaround original titles haven’t seen a lot of coverage, but then again there’s a game even rarer than those, how about X-Man. This game has languished in relative obscurity for a long time remaining mostly within the Atari col

DoctorSpuds

DoctorSpuds

 

Smurf: Rescue in Gargamel's Castle (Coleco)

Style over substance, an unfortunate vice that seems to grip many games released nowadays, as it seems all of the budget for them went to making the game look good not leaving enough for a developed plot or characters. We’ve seen this most recently with the Star Wars Battlefront games from EA, which, while being absolutely gorgeous have some of the most lackluster gameplay I’ve ever witnessed. There are games that do the opposite though, games like Stardew Valley and Terraria have very simple gr

DoctorSpuds

DoctorSpuds

 

Buck Rogers: Planet of Zoom (Sega)

Before Sega was the darling of the 16-bit era it was the darling of arcades worldwide. With games like Zaxxon, Turbo, SubRoc 3D, and the classic Carnival, Sega was a force to be reckoned with in the arcades, but the console market was different for Sega. Many of Sega’s IP’s were already on the popular systems of the time but being released by other companies, so what do you do when all of your most popular games are being distributed by other companies? In Sega’s case, distribute non-Sega titles

DoctorSpuds

DoctorSpuds

 

Custer's Revenge (Mystique)

UHHHG! Where to start with this one… Well let’s start with a basic trigger warning, 35 years on and this game is still highly offensive, so if you have strong opinions I would recommend that you avoid this one, even though I’m going to lambast this one as much as possible, it does actually have one or two positives. Let’s begin with the company itself, Mystique, it was founded by the Caballero Control Corporation, who originally, and still do, produce pornographic films. With the emergence of th

DoctorSpuds

DoctorSpuds

 

Dig Dug (Atari)

Who here remembers Dig Dug? All of you? Well that’s good because I WAS gonna talk about it today but instead of doing that I actually just kept playing the game, and by the time I realized I need to start writing the review I was out of time to write it. So, instead of putting it off a day I’m just going to tell you right now, if you don’t own Dig Dug on 2600 you NEED to get it right away, no joke I just spent three hours playing Dig Dug. I have tested the 2600, Intellivision, 7800, arcade via a

DoctorSpuds

DoctorSpuds

 

Marauder (Tigervision)

I think we can all agree that Tigervision was an all around okay company, they published some pretty excellent games like Polaris and Jawbreaker, but they also had a few stinkers as well. But apart from their incredibly rare and expensive games and their incredibly terrible games there were a few in the middle that just seem to get no attention whatsoever, games like King Kong, Threshold, and Marauder always seem to fly under the radar. Perhaps there is a reason for that, today let’s just focus

DoctorSpuds

DoctorSpuds

 

Indy 500 (Atari)

Welp, my laptop is dead, it freezes at the password screen and that's just the end of it. I've gotten a new computer that'll hopefully last as long or longer as my laptop. I'm tired and suffering from a mild migraine at the moment so I'm sorry if this particular review is a bit nonsensical as I am both completely exhausted and caffeinated out of my mind.      Of the nine games available at the 2600’s launch there are two that I feel still hold up well today. I’ve already discussed Combat

DoctorSpuds

DoctorSpuds

 

Room of Doom (Commavid)

It seems we have returned to the realm of the obscure. I have reviewed a game from this company before, and ever since I have been yearning for another of their games. Commavid is one of THOSE companies, none of their games ever had a wide release despite their overall quality and are as such rather rare today, two more companies I would define as one of THOSE companies are Tigervision, and Avalon Hill. AS I was browsing through Ebay, as one does, I found a listing for Room of Doom by Commavid i

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DoctorSpuds

 

Mangia (Spectravision)

Spectravision was mostly known for their Quickshot brand of joysticks, but that didn’t prevent them from entering the home game market in early 1982. Spectravision released a grand total of eleven games for the 2600 before abandoning it in late 1982, eleven games in a year is quite impressive. They are also one of the rarer companies on the 2600, in that a majority of their catalog is an R5 or above. You can actually track the rough time when the games were released by their rarity, with the ear

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DoctorSpuds

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