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GBA stuff

atari2600land

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Well, I bought a few things off of eBay. One was a sealed GBA game from 2007 (one to add to my page.) Another was an R-Zone game. I've been trying to tinker with Game Boy Advance development. I went to bed last night wondering if anyone would ever help me. I woke up and there was a reply to my question on gbadev.org's forum page. I finally got the stupid example program to compile, but the emulator showed only white when it was supposed to show a colorful box. Yippee skippee. This is slow goings. I one day hope to have at the very least a demo of a GoSub port. If I get farther than I am now, this will be GoSub's fourth system (Atari 2600, Virtual Boy, Odyssey 2.) But only if I get farther than I do now. Only if I get something other than a white screen. Imagine my anger and frustration of spending a day not knowing why the stupid thing wouldn't compile. Now it compiles, but the programs it compiles don't work. So I'm very frustrated. If any of you have done any Game Boy Advance programming, please help me.



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I guess I'll look into it if I can't get help for this. But knowing me, I'll probably need help with DragonBASIC, too.

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It's not you. I think the GBA scene pretty rapidly ditched in favor of the NDS. I hope you DO find some active GBA C devs. Please keep us posted.

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