Microvision homebrew? (part 2)
Thanks for all the info, Eric. I guess the question now is: How do I make the program? Do I need to write it in assembly, learn a whole new language, what? Another thing would be putting the Microvision game I made on my PC and putting it in the microprocessor. I suppose there would be a cable that connects from the PC to the chip? What I want to do is take apart the existing Microvision game "Cosmic Hunter" and make my own game using its buttons. You can see what I'm talking about here. So I'm still wondering if this is possible at all. I'll try to contact the people Eric suggested in his comment and see what they come up with. I wonder how I can buy one of these things and how to make it work and all that stuff. Another thing we have to take into consideration is: Can it fit inside the Microvision cartridge shell? (Just unfortunate that the only button configuration that would work for my game just happens to be in one of the more expensive games!)
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