Thinking about KickStarter
This may seem completely out of the blue, but I recently re-read my "Trying to figure out what I should do..." blog, and realized that I'm not any farther along than I was a year ago when I wrote that.
A few people have mentioned 'Kickstarter' to me, especially when I was working on Bentley Bear, but I didn't care for that path for two reasons:
1 - It seems very pompous (to me) to start a kick starter campain to do something you love doing.
2 - How do you put a price on developing software?
After seeing a few recent layoffs here and not 'getting' this field at all, I was thinking of actually attempting a kickstarter campain for me to fully develop (as a third party developer) Atari 7800 games for a 5-year period. This would do a few things:
- It would finally allow me to do one of the two things I love to do.
- I could work on it full-time and possibly get more games out the door in a year.
- Gives the 7800 a shot in the arm of software titles that it really needs.
The only problem, is to be able to support myself for at least 5 years and health care, normal bills, etc - plus the revenue to make the carts, I would have to ask for a rather large amount of money. This is where I start getting uncomfortable. I would have to ask between 300,000 and 400,000 to get this going (remember, this is for at least 5 years). I could split it down and have different backing amounts, some that include a cart of each game made, some higher ones that give a list of 5 games a person would like to see on the 7800 and I would choose one, etc.
This would obviously take a *LOT* more thought and working out, but does this seem entirely crazy to you guys?
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