Double the pain
So I was working on my celery game for the Odyssey 2 again. Someone suggested to add a second bomb in. So I did and in the process of improving it. It took about an hour to get the second bomb to move, but I don't know why it starts anew at the top once a point is scored. I checked and rechecked my code about point scoring and couldn't find why it's doing that. I'm not telling it to. So it will just have to be that way since I can't figure it out and I don't want to break the program (I already did a few times today and had to backtrack and find another solution. It's hard.) And my head hurts. Before that, I played a little bit of Frogger and a round of Computer Golf. I don't know why, but Computer Golf is my favorite title out of all the original ones. Frogger goes weird if you have the Voice plugged in. It repeats "ahhahhahh" over and over again. There's a ROM hack idea for someone: make it so it doesn't do that. I am still looking for Super Cobra, Q*Bert and Popeye for the Odyssey 2. Since I got in a little too late for the homebrewing games, I'd like to at least have a complete NTSC collection. Those three are the only ones I'm missing. (Yes, I have Power Lords. And Demon Attack. And Atlantis.) Well, at least I'll have a complete collection of all the homebrews I'VE made. (I should certainly hope so.) The celery game is #7. But only 3 have been released so far. So am I crazy for liking Computer Golf over KC's Krazy Chase?

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