HERE'S SOMETHING I've been working on...can't decide if I like it or not.
Screenshot. Background color is different in screenshot.
EDIT: New version attached. Has 24 sprites instead of the 16 previously. Also added more boundary checking and changed the movement routine.
For some reason Stella hates this binary...??? Runs fine in z26 at a (95%) constant 262 scanlines, so I don't know what's up. I think it has something to do with the RIOT timer.EDIT II: New version attached, that works with Stella. Will eventually crash. Still 24 sprites (I think that's the limit of RAM) but some are different now.