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Why is emulating the Atari 800 so hard?!

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atari2600land

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So I wrote a program for the ABBUC 2015 10-liner competition. I did this last year, and I somehow managed to get last year's entry onto a disk. But HOW? I forgot how! So now I have this ten lines of code just sitting there in an Atari 8 bit state file. I used Atari800WinPLus 4.0, where I typed it up and tested it and retyped it up and tested it and so on until I got it the way I wanted to. (Well, mostly. I wanted a sound for the game over, but the stupid thing wouldn't cooperate. Even when I put in a Sound statement, it still wouldn't play the sound. So it's silent.) But I doubt it will win the contest anyway. I just did it because it was fun. But in my eyes, it's an improvement from last year's entry. I somehow managed to put in most of Alien Greed in 10 lines of TurboBASIC code. The only thing missing is the walls the farther you go in. I wrote the instructions, I made a screenshot, but I can't get the stupid emulator to put it into a disk file! Typing in SAVE "D:GET.BAS" gets an error code of not being implemented. What? Why not? There's a disk in the virtual slot #1! Why not just use it, you stupid piece of crap?! It's just so anger inducing. If I ever get it to save to a disk, I'll be sure this time to write down in a Notepad document exactly how I did it. Life sucks.

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