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I haven't gotten my copy yet.

 

 

My understanding is that a large number of games will be heading your way soon.

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That's my understanding as well. But since I won't be able to do anything with them until the end of May, there's no hurry.

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Have you thought porting SF2 for other platforms?

Will difficult to adapt the code to other devkits that uses C?

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It was supposed to be a launch title for the Coleco Chameleon... but for some reason we haven't heard back from the guy.

 

 

:roll:

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I've been debating an iOS/AppleTV/Mac version of Stay Frosty

 

I think that could be a lot of fun - if we got the controls right. It needs to be appropriately slippy, without being frustrating.

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I've been debating an iOS/AppleTV/Mac version of Stay Frosty

 

If you do this, it would be cool to include the 2600 version as well, via emulation. As long as you don't include the ability to load other 2600 carts, emulators are allowed on the App Store.

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