Bananas are good on the Atari 2600
I said in yesterday's blog that I wanted to make a Dreamcast version of Bananas Are Good. So what do I do? I start on an Atari 2600 version! I am trying to see how fun a 2k game can be so right now it's 2k. I don't know why I like 2k games so much. Perhaps it's the fact that the earliest Atari 2600 games were 2k and yet fun at the same time. I was cleaning out the garage yesterday. My mom was helping me, and she remarked about my "tower of Atari 2600 game boxes." I have four or five cardboard boxes filled with Atari 2600 games. The result of having over 300 unique titles. I just thought of something: If I got plastic containers instead of cardboard boxes, the pile wouldn't be so high. Most of the cardboard boxes are empty space over the carts because they're big cardboard boxes. Anyway, I started on this yesterday and went to bed at 4:30pm. Got my usual 12 hours of sleep, waking up at 4 am. I hate sleeping so much, but if I didn't need the sleep, I would wake up earlier. I have to go get a blood test on Thursday. Yippee. I don't know why they want to poke me with needles and take my blood once a year. Especially when all the tests turn up of me being fine. So anyway, I woke up and went back to work on Bananas Are Good. I added a lot, but now I have very little, if no space left. If I have to, a thing to go would be the bass part of the title screen music. I added a fruit fly to the title screen and he's buzzing around. This can't go because I use the same code during the game, so it would be silly to cut it if it's just doubled anyway.![]()

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