Cruiz'in VGM Music - May 2017 - The Bubsy FFT Jukebox for the Genesis
Tonight was a great night.
So I've been playing with porting the mod files from Bubsy: Fractured Furry Tales from the Atari Jaguar to play on the Sega Genesis. As I posted previously, I got the mods to play on a mod converter (Toy Story mod). There were NTSC and PAL mod binaries made. The NTSC binaries played better but faster, the PAL binaries were at about true speed but with more static. In the end, I went with the PAL mod binaries.
So then I learned of the Sega emulator on the Mac: Fushion. Played the mods, recorded VGM files.
Then I learned how the VGMoptimizer program worked. The regular VGM files are about 49 Mb. Optimized it is 5.7 Mb. Naturally the Genesis games are a 4 Mb limit, at least with the program that churns out VGM Player binaries.
[[BTW, the trick they don't tell you in the optimizer program is that you have to make a "optimised" folder in the directory with the optimise.bat and optvgm.exe and the .vgm files. There were no instructions and it took me a moment to figure out that was why the process kept bombing.]]
Then after learning how to compress the VGM files I learned how to tag the files with the VGM Tool.
All of this detailed here:
http://project2612.org/tutorial/01-getting_started.htm
So there we go. I guess where to go from here is to figure out how to properly module and loop the samples. THey are just straight up recordings right now which is why they are in two binaries for all eight tracks. There are VGM collections with like 20 tracks that will easily fit on a single binary, so still have some learning to do.
Also I think there are utilities to straight up convert .mod to .vgm or a bit more direct and better quality than what I churned out here, but learning!!
So in the meantime fire these up on your Sega Gopher or Sega Flashcart and enjoy some Jaguar Bubsy tracks!
Until later!
-Doctor Clu
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