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The celery stalks at 1am.

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atari2600land

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So I woke up at 10pm. At midnight, I got an urge to work on the Celery game for the 2600. The 2k one that I was working on using assembly. I gave up because I was having some problem. I forgot what it was. So at 1am I kept on going. I worked on and off on it for the past 6 hours (!) and I think I have it doing what I want it to. Not only that, it seems to be a solid 262 scanlines with no jumping. Apparently it can be a solid 262 scanlines and still jump on Stella. Note the problem I was having in the thread I posted at 1am. But even though I'm finished for it for now, I would still like to know why that happened. I thought it would be a fun diversion since I was working so much on Stickman for the Jaguar the past few days. I actually went on eBay and bought a copy of Sentinel that is cart only. So anyway, I'm now more 2600-oriented for now, seeing as how I have a Harmony cart to test 2600 games I make on real hardware, something I can't do with Stickman.

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