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Tetris for Channel F

Mezrabad

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This is not an April Fool's Day prank, but since it is April Fool's Day, I think it would be entirely appropriate to talk about something one wouldn't expect to find for the Channel F. I'd been trying to come up with ways to talk about the odd hack or homebrew every now and then. I don't want to do it too often, because it does fall outside of the chronology, but on odd dates and stuff, Friday the 13th, Feb 29th, April Fools and whenever, I'll do them for the heck of it.

 

Tetris (Channel F, 2004 - Peter Trauner)

 

Who says there are no good games written for the Channel F?

 

 

Title page. I don't know who Frank is, but the other two are easy to figure out.

 

If I remember correctly a gentleman named Fredric Blåholtz issued a challenge and a reward to get homebrewing started for the Channel F. He wanted someone to program a Channel F version of Tetris and he offered a complete collection of Channel F carts to the person who did it first. I believe there was a thread that spoke of this on Atari Age's forums.

 

 

Tetris in action.

 

There are probably ways of making a real live Tetris cart but I haven't made one. The screenshots are what it looks like on the MESS emulator when output to my TV. We used Playstation controllers to play it, which worked well enough.

 

The play is two-player, head-to-head. A single player game starts if you wait long enough after the second player loses. The score is simply the number of blocks emitted by the, um, block emitter. Unexpectedly, the winner of a two player game is determined by who survives the longest, not by the score. There are no scoring bonuses for taking out more than one row at a time, but, there does seem to be a way to punish your opponent for not doing as well as you. I was doing pretty well and my son started complaining that the game was adding rows to the bottom of his side! We weren't able to isolate the behavior completely, but it seemed to happen whenever I was able to get rid of two or more of my bottom rows.

 

 

End round shot

 

Is it fun? Of course it is, it's Tetris! There's no sound that I was able hear, so you might call it quiet fun.

 

Anyway, there it is: a game that doesn't take any stretch of the imagination to be fun on the Channel F. Who woulda thunk it?

 

 

 

Next Entry I'll start working on US released games for the Channel F starting with #19 Checkers.



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That's weird that the program would add rows to the second player while you remove multiple rows on your side.Probably just something as simple as a + or - somewhere in the program.You would have to make player one the novice player side, to even out the fun.

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That's weird that the program would add rows to the second player while you remove multiple rows on your side.Probably just something as simple as a + or - somewhere in the program.You would have to make player one the novice player side, to even out the fun.

 

I remember a Tetris-like arcade machine which included power-ups and the two-player mode would add junk rows to one side when the other made a combination play. Actually, I think some licensed versions of Tetris do that as well.

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Actually, I think some licensed versions of Tetris do that as well.

 

Any two player version does. That's what the two player mode is all about.

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That's weird that the program would add rows to the second player while you remove multiple rows on your side.Probably just something as simple as a + or - somewhere in the program.You would have to make player one the novice player side, to even out the fun.

 

 

No, no. I guess I wasn't clear. The game added rows to either player if the other player removed multiple rows at one time. We even switched sides to make sure and tested it by alternating playing poorly vs. well. I think it was a slippery slope thing. If you're doing well, not only are you doing well, but your making it harder for your opponent to do well. I don't think it was a bug at all, but rather part of the design. I may have made it sound like a bug because we weren't sure when it happened. Since we had no instructions and it isn't covered at Gamefaqs.com, I was talking about it like, I dunno, some kind of black box behavior.. We know that it happens, we're pretty certain it's supposed to happen, we just weren't sure what we were doing to cause it to happen.

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Peter Trauner wrote Tetris as evidence that it was possible to make a Tetris game for the Channel F after finding my competition...

 

He wasn't really interested in recieveing the prize (complete set of SABA carts).

 

After a while he got bored with my demands and stopped working on it, the last version I got from him has other scoring and more digits for the score.

 

So... the competition is still on:

http://w5.nuinternet.com/s660100106/competition/

 

 

Me, myself has done a whole lot of work on Blackbirds Channel F Pac-man, trying to make it more true to the original. Latest binary can be found here:

http://w5.nuinternet.com/s660100106/files/...elf/pac-man.bin

 

 

Fredric Blåholtz

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Any two player version does. That's what the two player mode is all about.

 

Exactly. From what I recall from playing 2-player Tetris, that always happened.

 

This Tetris port plays very nice. I had a good time playing the single-player version (which you can now launch immediately btw).

 

Fredric, that Pac-man port is soooo solid! Never thought the Channel F could handle a game like this! Very good indeed!

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